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added trying to show as many keys as possible in the default game panel
[rocksndiamonds.git]
/
src
/
tape.h
diff --git
a/src/tape.h
b/src/tape.h
index a33c859f13e9383df4e2b2f27e18be50f3cdc1a5..53065bf12b2e444b161a2891d70b6f82125b80eb 100644
(file)
--- a/
src/tape.h
+++ b/
src/tape.h
@@
-4,7
+4,7
@@
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// http
s
://www.artsoft.org/
// ----------------------------------------------------------------------------
// tape.h
// ============================================================================
// ----------------------------------------------------------------------------
// tape.h
// ============================================================================
@@
-19,7
+19,7
@@
#define TAPE_TOGGLE_PLAY_PAUSE (1 << 1)
// values for tape properties
#define TAPE_TOGGLE_PLAY_PAUSE (1 << 1)
// values for tape properties
-#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) // max.time x fps
+#define MAX_TAPE_LEN (1000
0
* FRAMES_PER_SECOND) // max.time x fps
// values for tape action array positions
#define TAPE_ACTION_LX (MAX_PLAYERS + 0)
// values for tape action array positions
#define TAPE_ACTION_LX (MAX_PLAYERS + 0)
@@
-35,6
+35,10
@@
#define TAPE_ACTIONS_DEFAULT TAPE_USE_KEY_ACTIONS_ONLY
#define TAPE_ACTIONS_DEFAULT TAPE_USE_KEY_ACTIONS_ONLY
+// values for tape properties stored in tape file
+#define TAPE_PROPERTY_NONE 0
+#define TAPE_PROPERTY_EM_RANDOM_BUG (1 << 0)
+
// some positions in the video tape control window
#define VIDEO_DISPLAY1_XPOS 5
#define VIDEO_DISPLAY1_YPOS 5
// some positions in the video tape control window
#define VIDEO_DISPLAY1_XPOS 5
#define VIDEO_DISPLAY1_YPOS 5
@@
-190,6
+194,8
@@
struct TapeInfo
boolean deactivate_display;
boolean auto_play;
boolean auto_play_level_solved;
boolean deactivate_display;
boolean auto_play;
boolean auto_play_level_solved;
+ boolean auto_play_level_fixed;
+ boolean auto_play_level_not_fixable;
boolean quick_resume;
boolean single_step;
boolean changed;
boolean quick_resume;
boolean single_step;
boolean changed;
@@
-202,6
+208,9
@@
struct TapeInfo
boolean use_key_actions;
boolean use_mouse_actions;
boolean use_key_actions;
boolean use_mouse_actions;
+ // bits to indicate which tape properties are stored in this tape
+ byte property_bits;
+
struct
{
byte action[MAX_TAPE_ACTIONS];
struct
{
byte action[MAX_TAPE_ACTIONS];
@@
-248,7
+257,11
@@
boolean hasSolutionTape(void);
boolean InsertSolutionTape(void);
boolean PlaySolutionTape(void);
boolean InsertSolutionTape(void);
boolean PlaySolutionTape(void);
-void AutoPlayTape(void);
+void UndoTape(void);
+void FixTape_ForceSinglePlayer(void);
+
+void AutoPlayTapes(void);
+void PatchTapes(void);
void CreateTapeButtons(void);
void FreeTapeButtons(void);
void CreateTapeButtons(void);
void FreeTapeButtons(void);