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fixed bug with restarting pointer-style global animations when moving mouse
[rocksndiamonds.git]
/
src
/
tape.h
diff --git
a/src/tape.h
b/src/tape.h
index dfb0a6270ddcf3428403089217e4054107c5b325..40ddd0949e39dbd36f8ef830c834802b998983e1 100644
(file)
--- a/
src/tape.h
+++ b/
src/tape.h
@@
-95,8
+95,8
@@
#define VIDEO_PRESS_EJECT(x) ((x) ? VIDEO_PRESS_EJECT_ON: VIDEO_PRESS_EJECT_OFF)
// tags to draw video display labels or symbols only
#define VIDEO_PRESS_EJECT(x) ((x) ? VIDEO_PRESS_EJECT_ON: VIDEO_PRESS_EJECT_OFF)
// tags to draw video display labels or symbols only
-/
*
(negative values to prevent misinterpretation in DrawVideoDisplay(), where
- the variable "value" is also used for tape length -- better fix this) */
+/
/
(negative values to prevent misinterpretation in DrawVideoDisplay(), where
+// the variable "value" is also used for tape length -- better fix this)
#define VIDEO_DISPLAY_DEFAULT 0
#define VIDEO_DISPLAY_LABEL_ONLY -1
#define VIDEO_DISPLAY_SYMBOL_ONLY -2
#define VIDEO_DISPLAY_DEFAULT 0
#define VIDEO_DISPLAY_LABEL_ONLY -1
#define VIDEO_DISPLAY_SYMBOL_ONLY -2