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added code to convert native Boulder Dash tapes
[rocksndiamonds.git]
/
src
/
tape.h
diff --git
a/src/tape.h
b/src/tape.h
index 8b375edec55db00f69df8cb5aef264c5e70916e3..cfd67be2427e35f26f89462ef526f10dc632c652 100644
(file)
--- a/
src/tape.h
+++ b/
src/tape.h
@@
-223,6
+223,9
@@
struct TapeInfo
// bits to indicate which tape properties are stored in this tape
byte property_bits;
// bits to indicate which tape properties are stored in this tape
byte property_bits;
+ // special game_engine_flags;
+ boolean bd_replay;
+
// visible playfield size when recording this tape (for team mode)
int scr_fieldx;
int scr_fieldy;
// visible playfield size when recording this tape (for team mode)
int scr_fieldx;
int scr_fieldy;
@@
-251,6
+254,7
@@
void DrawCompleteVideoDisplay(void);
void TapeDeactivateDisplayOn(void);
void TapeDeactivateDisplayOff(boolean);
void TapeDeactivateDisplayOn(void);
void TapeDeactivateDisplayOff(boolean);
+void TapeSetDateFromIsoDateString(char *);
void TapeSetDateFromEpochSeconds(time_t);
void TapeSetDateFromNow(void);
void TapeSetDateFromEpochSeconds(time_t);
void TapeSetDateFromNow(void);