- {
- if (!fileExists(autoplay.tape_filename))
- Fail("tape file '%s' does not exist", autoplay.tape_filename);
- else
- Fail("cannot load tape file '%s'", autoplay.tape_filename);
- }
+ Fail("cannot load tape file '%s'", autoplay.tape_filename);
+
+ if (tape.no_info_chunk)
+ Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);