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changed fatal error handling to use new error functions
[rocksndiamonds.git]
/
src
/
tape.c
diff --git
a/src/tape.c
b/src/tape.c
index 5e7bca1539bc172b7bdbc83b123e78f61d2a883b..ac96ef96aa09e4721dc7c6f3e181b2356bdb951f 100644
(file)
--- a/
src/tape.c
+++ b/
src/tape.c
@@
-1324,8
+1324,7
@@
void AutoPlayTapes(void)
global.autoplay_leveldir);
if (autoplay_leveldir == NULL)
global.autoplay_leveldir);
if (autoplay_leveldir == NULL)
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.autoplay_leveldir);
+ Fail("no such level identifier: '%s'", global.autoplay_leveldir);
leveldir_current = autoplay_leveldir;
leveldir_current = autoplay_leveldir;
@@
-1567,8
+1566,7
@@
void PatchTapes(void)
global.patchtapes_leveldir);
if (patchtapes_leveldir == NULL)
global.patchtapes_leveldir);
if (patchtapes_leveldir == NULL)
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.patchtapes_leveldir);
+ Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
leveldir_current = patchtapes_leveldir;
leveldir_current = patchtapes_leveldir;
@@
-1713,7
+1711,7
@@
void CreateTapeButtons(void)
GDI_END);
if (gi == NULL)
GDI_END);
if (gi == NULL)
-
Error(ERR_EXIT,
"cannot create gadget");
+
Fail(
"cannot create gadget");
tape_gadget[id] = gi;
}
tape_gadget[id] = gi;
}