+static struct TapeInfo tape_undo_buffer;
+
+
+// ============================================================================
+// video tape definitions
+// ============================================================================
+
+#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
+ VIDEO_STATE_TIME_OFF | \
+ VIDEO_STATE_FRAME_OFF)
+#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
+ VIDEO_STATE_REC_OFF | \
+ VIDEO_STATE_PAUSE_OFF | \
+ VIDEO_STATE_FFWD_OFF | \
+ VIDEO_STATE_WARP_OFF | \
+ VIDEO_STATE_WARP2_OFF | \
+ VIDEO_STATE_PBEND_OFF | \
+ VIDEO_STATE_1STEP_OFF)
+#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
+ VIDEO_PRESS_REC_OFF | \
+ VIDEO_PRESS_PAUSE_OFF | \
+ VIDEO_PRESS_STOP_OFF | \
+ VIDEO_PRESS_EJECT_OFF)
+#define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
+ VIDEO_STATE_OFF | \
+ VIDEO_PRESS_OFF)
+
+#define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
+ VIDEO_STATE_TIME_ON | \
+ VIDEO_STATE_FRAME_ON)
+#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
+ VIDEO_STATE_REC_ON | \
+ VIDEO_STATE_PAUSE_ON | \
+ VIDEO_STATE_FFWD_ON | \
+ VIDEO_STATE_WARP_ON | \
+ VIDEO_STATE_WARP2_ON | \
+ VIDEO_STATE_PBEND_ON | \
+ VIDEO_STATE_1STEP_ON)
+#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
+ VIDEO_PRESS_REC_ON | \
+ VIDEO_PRESS_PAUSE_ON | \
+ VIDEO_PRESS_STOP_ON | \
+ VIDEO_PRESS_EJECT_ON)
+#define VIDEO_ALL_ON (VIDEO_INFO_ON | \
+ VIDEO_STATE_ON | \
+ VIDEO_PRESS_ON)
+
+#define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
+#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
+#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
+#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
+
+#define NUM_TAPE_FUNCTIONS 11
+#define NUM_TAPE_FUNCTION_PARTS 2
+#define NUM_TAPE_FUNCTION_STATES 2
+
+
+// ============================================================================
+// video display functions
+// ============================================================================
+
+static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
+{
+ int i, j, k;
+
+ static struct
+ {
+ int graphic;
+ struct XY *pos;
+ }
+ video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
+ {
+ {
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
+ { -1, NULL },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
+ { -1, NULL },
+ },
+ {
+ // (no label for displaying optional frame)
+ { -1, NULL },
+ { -1, NULL },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
+ },
+ };
+
+ for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
+ {
+ for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
+ {
+ for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
+ {
+ int graphic = video_pos[i][j].graphic;
+ struct XY *pos = video_pos[i][j].pos;
+
+ if (graphic == -1 ||
+ pos->x == -1 ||
+ pos->y == -1)
+ continue;
+
+ if (state & (1 << (i * 2 + k)))
+ {
+ struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
+ struct GraphicInfo *gfx = &graphic_info[graphic];
+ Bitmap *gd_bitmap;
+ int gd_x, gd_y;
+ int skip_value =
+ (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
+
+ if (value == skip_value)
+ continue;
+
+ if (k == 1) // on
+ {
+ gd_bitmap = gfx->bitmap;
+ gd_x = gfx->src_x;
+ gd_y = gfx->src_y;
+ }
+ else // off
+ {
+ gd_bitmap = gfx_bg->bitmap;
+ gd_x = gfx_bg->src_x + pos->x;
+ gd_y = gfx_bg->src_y + pos->y;
+ }
+
+ // some tape graphics may be undefined -- only draw if defined
+ if (gd_bitmap != NULL)
+ BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
+ VX + pos->x, VY + pos->y);
+
+ redraw_mask |= REDRAW_DOOR_2;
+ }
+ }
+ }
+ }
+}
+
+
+#define DATETIME_NONE (0)
+
+#define DATETIME_DATE_YYYY (1 << 0)
+#define DATETIME_DATE_YY (1 << 1)
+#define DATETIME_DATE_MON (1 << 2)
+#define DATETIME_DATE_MM (1 << 3)
+#define DATETIME_DATE_DD (1 << 4)
+
+#define DATETIME_TIME_HH (1 << 5)
+#define DATETIME_TIME_MIN (1 << 6)
+#define DATETIME_TIME_MM (1 << 7)
+#define DATETIME_TIME_SS (1 << 8)
+
+#define DATETIME_FRAME (1 << 9)
+
+#define DATETIME_XOFFSET_1 (1 << 10)
+#define DATETIME_XOFFSET_2 (1 << 11)
+
+#define DATETIME_DATE (DATETIME_DATE_YYYY | \
+ DATETIME_DATE_YY | \
+ DATETIME_DATE_MON | \
+ DATETIME_DATE_MM | \
+ DATETIME_DATE_DD)
+
+#define DATETIME_TIME (DATETIME_TIME_HH | \
+ DATETIME_TIME_MIN | \
+ DATETIME_TIME_MM | \
+ DATETIME_TIME_SS)
+
+#define MAX_DATETIME_STRING_SIZE 32
+
+static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
+{
+ int i;
+
+ static char *month_shortnames[] =
+ {
+ "JAN",
+ "FEB",
+ "MAR",
+ "APR",
+ "MAY",
+ "JUN",
+ "JUL",
+ "AUG",
+ "SEP",
+ "OCT",
+ "NOV",
+ "DEC"
+ };
+
+ static struct
+ {
+ struct TextPosInfo *pos;
+ int type;
+ }
+ datetime_info[] =
+ {
+ { &tape.text.date, DATETIME_DATE_DD },
+ { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
+ { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
+ { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
+ { &tape.text.date_yy, DATETIME_DATE_YY },
+ { &tape.text.date_mon, DATETIME_DATE_MON },
+ { &tape.text.date_mm, DATETIME_DATE_MM },
+ { &tape.text.date_dd, DATETIME_DATE_DD },
+
+ { &tape.text.time, DATETIME_TIME_MIN },
+ { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
+ { &tape.text.time_hh, DATETIME_TIME_HH },
+ { &tape.text.time_mm, DATETIME_TIME_MM },
+ { &tape.text.time_ss, DATETIME_TIME_SS },
+
+ { &tape.text.frame, DATETIME_FRAME },
+
+ { NULL, DATETIME_NONE },
+ };
+
+ for (i = 0; datetime_info[i].pos != NULL; i++)
+ {
+ struct TextPosInfo *pos = datetime_info[i].pos;
+ int type = datetime_info[i].type;
+ int xpos, ypos;
+
+ if (pos->x == -1 &&
+ pos->y == -1)
+ continue;
+
+ xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
+ type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
+ ypos = VY + pos->y;
+
+ if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
+ {
+ char s[MAX_DATETIME_STRING_SIZE];
+ int year2 = value / 10000;
+ int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+ int month_index = (value / 100) % 100;
+ int month = month_index + 1;
+ int day = value % 100;
+
+ strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
+ type & DATETIME_DATE_YY ? int2str(year2, 2) :
+ type & DATETIME_DATE_MON ? month_shortnames[month_index] :
+ type & DATETIME_DATE_MM ? int2str(month, 2) :
+ type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
+
+ DrawText(xpos, ypos, s, pos->font);
+ }
+ else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
+ {
+ char s[MAX_DATETIME_STRING_SIZE];
+ int hh = (value / 3600) % 100;
+ int min = value / 60;
+ int mm = (value / 60) % 60;
+ int ss = value % 60;
+
+ strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
+ type & DATETIME_TIME_MIN ? int2str(min, 2) :
+ type & DATETIME_TIME_MM ? int2str(mm, 2) :
+ type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
+
+ DrawText(xpos, ypos, s, pos->font);
+ }
+ else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
+ {
+ DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
+ }
+ }
+}
+
+void DrawVideoDisplay(unsigned int state, unsigned int value)
+{
+ DrawVideoDisplay_Graphics(state, value);
+ DrawVideoDisplay_DateTime(state, value);
+}
+
+static void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+static void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
+static void DrawVideoDisplayCurrentState(void)
+{
+ int state = 0;
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ if (tape.pausing)
+ state |= VIDEO_STATE_PAUSE_ON;
+
+ if (tape.recording)
+ {
+ state |= VIDEO_STATE_REC_ON;
+
+ if (tape.single_step)
+ state |= VIDEO_STATE_1STEP_ON;
+ }
+ else if (tape.playing)
+ {
+ state |= VIDEO_STATE_PLAY_ON;
+
+ if (!tape.pausing)
+ {
+ if (tape.deactivate_display)
+ state |= VIDEO_STATE_WARP2_ON;
+ else if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP_ON;
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD_ON;
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND_ON;
+ }
+ }
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
+}
+
+void DrawCompleteVideoDisplay(void)
+{
+ struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
+
+ // draw tape background
+ BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
+ gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
+
+ // draw tape buttons (forced)
+ RedrawOrRemapTapeButtons();
+
+ DrawVideoDisplay(VIDEO_ALL_OFF, 0);
+
+ if (tape.recording)
+ {
+ DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+
+ if (tape.pausing)
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
+ }
+ else if (tape.playing)
+ {
+ DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ if (tape.pausing)
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
+ }
+ else if (tape.date && tape.length)
+ {
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+ }
+
+ BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
+ 0, 0);
+}
+
+void TapeDeactivateDisplayOn(void)
+{
+ SetDrawDeactivationMask(REDRAW_FIELD);
+ audio.sound_deactivated = TRUE;
+}
+
+void TapeDeactivateDisplayOff(boolean redraw_display)
+{
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+
+ if (redraw_display)
+ {
+ RedrawPlayfield();
+ DrawGameDoorValues();
+ }
+}
+
+
+// ============================================================================
+// tape logging functions
+// ============================================================================
+
+static char tape_patch_info[MAX_OUTPUT_LINESIZE];
+
+static void PrintTapeReplayProgress(boolean replay_finished)
+{
+ static unsigned int counter_last = -1;
+ unsigned int counter = Counter();
+ unsigned int counter_seconds = counter / 1000;
+
+ if (!replay_finished)
+ {
+ unsigned int counter_delay = 50;
+
+ if (counter > counter_last + counter_delay)
+ {
+ PrintNoLog("\r");
+ PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ TapeTime / 60, TapeTime % 60);
+
+ counter_last = counter;
+ }
+ }
+ else
+ {
+ float tape_length_seconds = GetTapeLengthSecondsFloat();
+
+ PrintNoLog("\r");
+ Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ counter_seconds / 60, counter_seconds % 60, counter % 1000,
+ (float)counter / tape_length_seconds / 10,
+ tape.auto_play_level_fixed ? "solved and fixed" :
+ tape.auto_play_level_solved ? "solved" :
+ tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
+ "NOT SOLVED");
+
+ counter_last = -1;
+ }
+}
+
+
+// ============================================================================
+// tape control functions
+// ============================================================================
+
+void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
+{
+ struct tm *lt = localtime(&epoch_seconds);
+
+ tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
+}
+
+void TapeSetDateFromNow(void)
+{
+ TapeSetDateFromEpochSeconds(time(NULL));
+}
+
+void TapeErase(void)
+{
+ int i;
+
+ CopyTapeToUndoBuffer();
+
+ tape.counter = 0;
+ tape.length = 0;
+ tape.length_frames = 0;
+ tape.length_seconds = 0;
+
+ if (leveldir_current)
+ setString(&tape.level_identifier, leveldir_current->identifier);
+
+ tape.level_nr = level_nr;
+ tape.pos[tape.counter].delay = 0;
+ tape.changed = TRUE;
+
+ tape.random_seed = InitRND(level.random_seed);
+
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
+ tape.engine_version = level.game_version;
+
+ TapeSetDateFromNow();
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
+
+ // set flags for game actions to default values (may be overwritten later)
+ tape.use_key_actions = TRUE;
+ tape.use_mouse_actions = FALSE;
+}
+
+static void TapeRewind(void)
+{
+ tape.counter = 0;
+ tape.delay_played = 0;
+ tape.pause_before_end = FALSE;
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+ tape.auto_play = (global.autoplay_leveldir != NULL);
+ tape.auto_play_level_solved = FALSE;
+ tape.auto_play_level_fixed = FALSE;
+ tape.auto_play_level_not_fixable = FALSE;
+ tape.quick_resume = FALSE;
+ tape.single_step = FALSE;
+
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
+
+ InitRND(tape.random_seed);
+}
+
+static void TapeSetRandomSeed(int random_seed)
+{
+ tape.random_seed = InitRND(random_seed);
+}
+
+void TapeStartRecording(int random_seed)
+{
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ TapeErase();
+ TapeRewind();
+ TapeSetRandomSeed(random_seed);
+
+ tape.recording = TRUE;
+
+ DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ MapTapeWarpButton();
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+
+ // required here to update video display if tape door is closed
+ if (GetDoorState() & DOOR_CLOSE_2)
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+}
+
+static void TapeStartGameRecording(void)
+{
+ StartGameActions(network.enabled, TRUE, level.random_seed);
+}
+
+static void TapeAppendRecording(void)
+{
+ if (!tape.playing || !tape.pausing)
+ return;
+
+ // stop playing
+ tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
+ tape.recording = TRUE;
+ tape.changed = TRUE;
+
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
+ TapeSetDateFromNow();
+
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
+
+ UpdateAndDisplayGameControlValues();
+}
+
+void TapeHaltRecording(void)
+{
+ tape.counter++;
+
+ // initialize delay for next tape entry (to be able to continue recording)
+ if (tape.counter < MAX_TAPE_LEN)
+ tape.pos[tape.counter].delay = 0;
+
+ tape.length = tape.counter;
+ tape.length_frames = GetTapeLengthFrames();
+ tape.length_seconds = GetTapeLengthSeconds();
+}
+
+void TapeStopRecording(void)
+{
+ if (tape.recording)
+ TapeHaltRecording();
+
+ tape.recording = FALSE;
+ tape.pausing = FALSE;
+
+ DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
+ MapTapeEjectButton();
+}
+
+boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
+{
+ int i;
+
+ if (tape.pos[tape.counter].delay > 0) // already stored action
+ {
+ boolean changed_events = FALSE;
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ if (tape.pos[tape.counter].action[i] != action[i])
+ changed_events = TRUE;
+
+ if (changed_events || tape.pos[tape.counter].delay >= 255)
+ {
+ if (tape.counter >= MAX_TAPE_LEN - 1)
+ return FALSE;
+
+ tape.counter++;
+ tape.pos[tape.counter].delay = 0;
+ }
+ else
+ tape.pos[tape.counter].delay++;
+ }
+
+ if (tape.pos[tape.counter].delay == 0) // store new action
+ {
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ tape.pos[tape.counter].action[i] = action[i];
+
+ tape.pos[tape.counter].delay++;
+ }
+
+ return TRUE;
+}
+
+void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
+{
+ byte action[MAX_TAPE_ACTIONS];
+ int i;
+
+ if (!tape.recording) // (record action even when tape is paused)
+ return;
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ action[i] = action_raw[i];
+
+ if (tape.use_key_actions && tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
+
+ if (!TapeAddAction(action))
+ TapeStopRecording();
+}
+
+void TapeTogglePause(boolean toggle_mode)
+{
+ if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
+ {
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ tape.pause_before_end = FALSE;
+ }
+
+ tape.pausing = !tape.pausing;
+
+ if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
+ tape.single_step = FALSE;
+
+ DrawVideoDisplayCurrentState();
+
+ if (tape.deactivate_display)
+ {
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
+
+ if (tape.quick_resume)
+ {
+ tape.quick_resume = FALSE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
+
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
+
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
+ // do not map undo/redo buttons after quick loading tape
+ return;
+ }
+
+ if (game_status == GAME_MODE_PLAYING)
+ {
+ if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
+ {
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else if (!tape.single_step)
+ UnmapUndoRedoButtons();
+ }
+
+ ModifyPauseButtons();
+ }
+}
+
+void TapeStartPlaying(void)
+{
+ if (TAPE_IS_EMPTY(tape))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ TapeRewind();
+
+ tape.playing = TRUE;
+
+ DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ MapTapeWarpButton();
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+}
+
+static void TapeStartGamePlaying(void)
+{
+ TapeStartPlaying();
+
+ InitGame();
+}
+
+void TapeStopPlaying(void)
+{
+ tape.playing = FALSE;
+ tape.pausing = FALSE;
+
+ if (tape.warp_forward)
+ TapeStopWarpForward();
+
+ DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
+ MapTapeEjectButton();
+}
+
+byte *TapePlayAction(void)
+{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
+ static byte action[MAX_TAPE_ACTIONS];
+ int i;
+
+ if (!tape.playing || tape.pausing)
+ return NULL;
+
+ if (tape.pause_before_end) // stop some seconds before end of tape
+ {
+ if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ return NULL;
+ }
+ }
+
+ if (tape.counter >= tape.length) // end of tape reached
+ {
+ if (tape.warp_forward && !tape.auto_play)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+ else
+ {
+ TapeStop();
+ }
+
+ return NULL;
+ }
+
+ if (update_video_display && !tape.deactivate_display)
+ {
+ int state = 0;
+
+ if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP(update_draw_label_on);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(update_draw_label_on);
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(update_draw_label_on);
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
+ }
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ action[i] = tape.pos[tape.counter].action[i];
+
+#if DEBUG_TAPE_WHEN_PLAYING
+ Print("%05d", FrameCounter);
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ Print(" %08x", action[i]);
+ Print("\n");
+#endif
+
+ tape.set_centered_player = FALSE;
+ tape.centered_player_nr_next = -999;
+
+ if (tape.use_key_actions)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
+
+ action[i] &= ~KEY_SET_FOCUS;
+ }
+ }
+
+ tape.delay_played++;
+ if (tape.delay_played >= tape.pos[tape.counter].delay)
+ {
+ tape.counter++;
+ tape.delay_played = 0;
+ }
+
+ if (tape.auto_play)
+ PrintTapeReplayProgress(FALSE);
+
+ return action;
+}
+
+void TapeStop(void)
+{
+ if (tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ TapeStopRecording();
+ TapeStopPlaying();
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ if (tape.date && tape.length)
+ {
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+ }
+}
+
+unsigned int GetTapeLengthFrames(void)
+{
+ unsigned int tape_length_frames = 0;
+ int i;
+
+ if (TAPE_IS_EMPTY(tape))
+ return(0);
+
+ for (i = 0; i < tape.length; i++)
+ tape_length_frames += tape.pos[i].delay;
+
+ return tape_length_frames;
+}
+
+unsigned int GetTapeLengthSeconds(void)
+{
+ return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
+
+static float GetTapeLengthSecondsFloat(void)
+{
+ return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
+
+static void TapeStartWarpForward(int mode)
+{
+ tape.fast_forward = (mode & AUTOPLAY_FFWD);
+ tape.warp_forward = (mode & AUTOPLAY_WARP);
+ tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
+
+ tape.pausing = FALSE;
+
+ if (tape.deactivate_display)
+ TapeDeactivateDisplayOn();
+
+ DrawVideoDisplayCurrentState();
+}
+
+static void TapeStopWarpForward(void)
+{
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ tape.pause_before_end = FALSE;
+
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+
+ DrawVideoDisplayCurrentState();
+}
+
+static void TapeSingleStep(void)
+{
+ if (network.enabled)
+ return;
+
+ if (!tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ tape.single_step = !tape.single_step;
+
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
+}
+
+void TapeQuickSave(void)
+{
+ if (game_status == GAME_MODE_MAIN)
+ {
+ Request("No game that can be saved!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (game_status != GAME_MODE_PLAYING)
+ return;
+
+ if (tape.recording)
+ TapeHaltRecording(); // prepare tape for saving on-the-fly
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("No tape that can be saved!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (SaveTapeChecked(tape.level_nr))
+ SaveEngineSnapshotSingle();
+}
+
+void TapeQuickLoad(void)
+{
+ char *filename = getTapeFilename(level_nr);
+
+ if (!fileExists(filename))
+ {
+ Request("No tape for this level!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (tape.recording && !Request("Stop recording and load tape?",
+ REQ_ASK | REQ_STAY_CLOSED))
+ {
+ OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+ return;
+ }
+
+ if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
+ return;
+
+ if (CheckEngineSnapshotSingle())
+ {
+ TapeStartGamePlaying();
+
+ LoadEngineSnapshotSingle();
+
+ DrawCompleteVideoDisplay();
+
+ tape.playing = TRUE;
+ tape.pausing = TRUE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
+
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
+ if (FrameCounter > 0)
+ return;
+ }
+
+ TapeStop();
+ TapeErase();
+
+ LoadTape(level_nr);
+
+ if (!TAPE_IS_EMPTY(tape))
+ {
+ TapeStartGamePlaying();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
+
+ tape.quick_resume = TRUE;
+ }
+ else // this should not happen (basically checked above)
+ {
+ int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+
+ Request("No tape for this level!", REQ_CONFIRM | reopen_door);
+ }
+}
+
+boolean hasSolutionTape(void)
+{
+ boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
+ boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+ level.native_sp_level->demo.is_available);
+
+ return (tape_file_exists || level_has_tape);
+}
+
+boolean InsertSolutionTape(void)
+{
+ if (!hasSolutionTape())
+ {
+ Request("No solution tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
+ LoadSolutionTape(level_nr);
+
+ DrawCompleteVideoDisplay();
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("Loading solution tape for this level failed!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+boolean PlaySolutionTape(void)
+{
+ if (!InsertSolutionTape())
+ return FALSE;
+
+ TapeStartGamePlaying();
+
+ return TRUE;
+}
+
+static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ return (strEqual(t1->level_identifier, t2->level_identifier) &&
+ t1->level_nr == t2->level_nr);
+}
+
+static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
+{
+ if (tape_to->level_identifier != NULL)
+ checked_free(tape_to->level_identifier);
+
+ *tape_to = *tape_from;
+
+ tape_to->level_identifier = getStringCopy(tape_from->level_identifier);
+}
+
+static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ struct TapeInfo tmp = *t1;
+
+ *t1 = *t2;
+ *t2 = tmp;
+}
+
+static void CopyTapeToUndoBuffer(void)
+{
+ // copy tapes to undo buffer if large enough (or larger than last undo tape)
+ // or if the last undo tape is from a different level set or level number
+ if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
+ tape.length_seconds >= tape_undo_buffer.length_seconds ||
+ !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ {
+ CopyTape(&tape, &tape_undo_buffer);
+ }
+}
+
+void UndoTape(void)
+{
+ // only undo tapes from same level set and with same level number
+ if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // swap last recorded tape with undo buffer, so undo can be reversed
+ SwapTapes(&tape, &tape_undo_buffer);
+
+ DrawCompleteVideoDisplay();
+}
+
+void FixTape_ForceSinglePlayer(void)
+{
+ int i;
+
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ // remove player input actions for all players but the first one
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+}
+
+
+// ----------------------------------------------------------------------------
+// tape autoplay functions
+// ----------------------------------------------------------------------------
+
+void AutoPlayTapes(void)
+{
+ static LevelDirTree *autoplay_leveldir = NULL;
+ static boolean autoplay_initialized = FALSE;
+ static int autoplay_level_nr = -1;
+ static int num_levels_played = 0;
+ static int num_levels_solved = 0;
+ static int num_tapes_patched = 0;
+ static int num_tape_missing = 0;
+ static boolean level_failed[MAX_TAPES_PER_SET];
+ static int patch_nr = 0;
+ static char *patch_name[] =
+ {
+ "original tape",
+ "em_random_bug",
+
+ NULL
+ };
+ static int patch_version_first[] =
+ {
+ VERSION_IDENT(0,0,0,0),
+ VERSION_IDENT(3,3,1,0),
+
+ -1
+ };
+ static int patch_version_last[] =
+ {
+ VERSION_IDENT(9,9,9,9),
+ VERSION_IDENT(4,0,1,1),
+
+ -1
+ };
+ static byte patch_property_bit[] =
+ {
+ TAPE_PROPERTY_NONE,
+ TAPE_PROPERTY_EM_RANDOM_BUG,
+
+ -1
+ };
+ int i;
+
+ if (autoplay_initialized)
+ {
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ if (tape.auto_play_level_solved)
+ {
+ if (patch_nr > 0)
+ {
+ // level solved by patched tape -- save fixed tape
+ char *filename = getTapeFilename(level_nr);
+ char *filename_orig = getStringCat2(filename, ".orig");
+
+ // create backup from old tape, if not yet existing
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
+
+ SaveTapeToFilename(filename);
+
+ tape.auto_play_level_fixed = TRUE;
+ num_tapes_patched++;
+ }
+
+ // continue with next tape
+ patch_nr = 0;
+ }
+ else if (patch_name[patch_nr + 1] != NULL)
+ {
+ // level not solved by patched tape -- continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // level not solved by any patched tape -- continue with next tape
+ tape.auto_play_level_not_fixable = TRUE;
+ patch_nr = 0;
+ }
+ }