+ tape.pausing = !tape.pausing;
+
+ if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
+ tape.single_step = FALSE;
+
+ DrawVideoDisplayCurrentState();
+
+ if (tape.deactivate_display)
+ {
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
+
+ if (tape.quick_resume)
+ {
+ tape.quick_resume = FALSE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
+
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
+
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
+ // do not map undo/redo buttons after quick loading tape
+ return;
+ }
+
+ if (game_status == GAME_MODE_PLAYING)
+ {
+ if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
+ {
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else if (!tape.single_step)
+ UnmapUndoRedoButtons();
+ }
+
+ ModifyPauseButtons();
+ }
+}
+
+void TapeStartPlaying(void)
+{
+ if (TAPE_IS_EMPTY(tape))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ TapeRewind();
+
+ tape.playing = TRUE;
+
+ DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ MapTapeWarpButton();
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+}
+
+static void TapeStartGamePlaying(void)
+{
+ TapeStartPlaying();
+
+ InitGame();
+}
+
+void TapeStopPlaying(void)
+{
+ tape.playing = FALSE;
+ tape.pausing = FALSE;
+
+ if (tape.warp_forward)
+ TapeStopWarpForward();
+
+ DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
+ MapTapeEjectButton();
+}
+
+byte *TapePlayAction(void)
+{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
+ static byte action[MAX_TAPE_ACTIONS];
+ int i;
+
+ if (!tape.playing || tape.pausing)
+ return NULL;
+
+ if (tape.pause_before_end) // stop some seconds before end of tape
+ {
+ if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ return NULL;
+ }
+ }
+
+ if (tape.counter >= tape.length) // end of tape reached
+ {
+ if (tape.warp_forward && !tape.auto_play)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+ else
+ {
+ TapeStop();
+ }
+
+ return NULL;
+ }
+
+ if (update_video_display && !tape.deactivate_display)
+ {
+ int state = 0;
+
+ if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP(update_draw_label_on);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(update_draw_label_on);
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(update_draw_label_on);
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
+ }
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ action[i] = tape.pos[tape.counter].action[i];
+
+#if DEBUG_TAPE_WHEN_PLAYING
+ Print("%05d", FrameCounter);
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ Print(" %08x", action[i]);
+ Print("\n");
+#endif
+
+ tape.set_centered_player = FALSE;
+ tape.centered_player_nr_next = -999;
+
+ if (tape.use_key_actions)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
+
+ action[i] &= ~KEY_SET_FOCUS;
+ }
+ }
+
+ tape.delay_played++;
+ if (tape.delay_played >= tape.pos[tape.counter].delay)
+ {
+ tape.counter++;
+ tape.delay_played = 0;
+ }
+
+ if (tape.auto_play)
+ PrintTapeReplayProgress(FALSE);
+
+ return action;
+}
+
+void TapeStop(void)
+{
+ if (tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ TapeStopRecording();
+ TapeStopPlaying();
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ if (tape.date && tape.length)
+ {
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+ }
+}
+
+unsigned int GetTapeLengthFrames(void)
+{
+ unsigned int tape_length_frames = 0;
+ int i;
+
+ if (TAPE_IS_EMPTY(tape))
+ return(0);
+
+ for (i = 0; i < tape.length; i++)
+ tape_length_frames += tape.pos[i].delay;
+
+ return tape_length_frames;
+}
+
+unsigned int GetTapeLengthSeconds(void)
+{
+ return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
+
+static float GetTapeLengthSecondsFloat(void)
+{
+ return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
+
+static void TapeStartWarpForward(int mode)
+{
+ tape.fast_forward = (mode & AUTOPLAY_FFWD);
+ tape.warp_forward = (mode & AUTOPLAY_WARP);
+ tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
+
+ tape.pausing = FALSE;
+
+ if (tape.deactivate_display)
+ TapeDeactivateDisplayOn();
+
+ DrawVideoDisplayCurrentState();
+}
+
+static void TapeStopWarpForward(void)
+{
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ tape.pause_before_end = FALSE;
+
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+
+ DrawVideoDisplayCurrentState();
+}
+
+static void TapeSingleStep(void)
+{
+ if (network.enabled)
+ return;
+
+ if (!tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ tape.single_step = !tape.single_step;
+
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
+}
+
+void TapeQuickSave(void)
+{
+ if (game_status == GAME_MODE_MAIN)
+ {
+ Request("No game that can be saved!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (game_status != GAME_MODE_PLAYING)
+ return;
+
+ if (tape.recording)
+ TapeHaltRecording(); // prepare tape for saving on-the-fly
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("No tape that can be saved!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (SaveTapeChecked(tape.level_nr))
+ SaveEngineSnapshotSingle();
+}
+
+void TapeQuickLoad(void)
+{
+ char *filename = getTapeFilename(level_nr);
+
+ if (!fileExists(filename))
+ {
+ Request("No tape for this level!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (tape.recording && !Request("Stop recording and load tape?",
+ REQ_ASK | REQ_STAY_CLOSED))
+ {
+ OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+ return;
+ }
+
+ if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
+ return;
+
+ if (CheckEngineSnapshotSingle())
+ {
+ TapeStartGamePlaying();
+
+ LoadEngineSnapshotSingle();
+
+ DrawCompleteVideoDisplay();
+
+ tape.playing = TRUE;
+ tape.pausing = TRUE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
+
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
+ if (FrameCounter > 0)
+ return;
+ }
+
+ TapeStop();
+ TapeErase();
+
+ LoadTape(level_nr);
+
+ if (!TAPE_IS_EMPTY(tape))
+ {
+ TapeStartGamePlaying();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
+
+ tape.quick_resume = TRUE;
+ }
+ else // this should not happen (basically checked above)
+ {
+ int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+
+ Request("No tape for this level!", REQ_CONFIRM | reopen_door);
+ }
+}
+
+boolean hasSolutionTape(void)
+{
+ boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
+ boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+ level.native_sp_level->demo.is_available);
+
+ return (tape_file_exists || level_has_tape);
+}
+
+boolean InsertSolutionTape(void)
+{
+ if (!hasSolutionTape())
+ {
+ Request("No solution tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
+ LoadSolutionTape(level_nr);
+
+ DrawCompleteVideoDisplay();
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("Loading solution tape for this level failed!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+boolean PlaySolutionTape(void)
+{
+ if (!InsertSolutionTape())
+ return FALSE;
+
+ TapeStartGamePlaying();
+
+ return TRUE;
+}
+
+static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ return (strEqual(t1->level_identifier, t2->level_identifier) &&
+ t1->level_nr == t2->level_nr);
+}
+
+static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
+{
+ if (tape_to->level_identifier != NULL)
+ checked_free(tape_to->level_identifier);
+
+ *tape_to = *tape_from;
+
+ tape_to->level_identifier = getStringCopy(tape_from->level_identifier);
+}
+
+static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ struct TapeInfo tmp = *t1;
+
+ *t1 = *t2;
+ *t2 = tmp;
+}
+
+static void CopyTapeToUndoBuffer(void)
+{
+ // copy tapes to undo buffer if large enough (or larger than last undo tape)
+ // or if the last undo tape is from a different level set or level number
+ if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
+ tape.length_seconds >= tape_undo_buffer.length_seconds ||
+ !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ {
+ CopyTape(&tape, &tape_undo_buffer);
+ }
+}
+
+void UndoTape(void)
+{
+ // only undo tapes from same level set and with same level number
+ if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // swap last recorded tape with undo buffer, so undo can be reversed
+ SwapTapes(&tape, &tape_undo_buffer);
+
+ DrawCompleteVideoDisplay();
+}
+
+void FixTape_ForceSinglePlayer(void)
+{
+ int i;
+
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ // remove player input actions for all players but the first one
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+}
+
+
+// ----------------------------------------------------------------------------
+// tape autoplay functions
+// ----------------------------------------------------------------------------
+
+void AutoPlayTapes(void)
+{
+ static LevelDirTree *autoplay_leveldir = NULL;
+ static boolean autoplay_initialized = FALSE;
+ static int autoplay_level_nr = -1;
+ static int num_levels_played = 0;
+ static int num_levels_solved = 0;
+ static int num_tapes_patched = 0;
+ static int num_tape_missing = 0;
+ static boolean level_failed[MAX_TAPES_PER_SET];
+ static int patch_nr = 0;
+ static char *patch_name[] =
+ {
+ "original tape",
+ "em_random_bug",
+
+ NULL
+ };
+ static int patch_version_first[] =
+ {
+ VERSION_IDENT(0,0,0,0),
+ VERSION_IDENT(3,3,1,0),
+
+ -1
+ };
+ static int patch_version_last[] =
+ {
+ VERSION_IDENT(9,9,9,9),
+ VERSION_IDENT(4,0,1,1),
+
+ -1
+ };
+ static byte patch_property_bit[] =
+ {
+ TAPE_PROPERTY_NONE,
+ TAPE_PROPERTY_EM_RANDOM_BUG,
+
+ -1
+ };
+ int i;
+
+ if (autoplay_initialized)
+ {
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ if (tape.auto_play_level_solved)
+ {
+ if (patch_nr > 0)
+ {
+ // level solved by patched tape -- save fixed tape
+ char *filename = getTapeFilename(level_nr);
+ char *filename_orig = getStringCat2(filename, ".orig");
+
+ // create backup from old tape, if not yet existing
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
+
+ SaveTapeToFilename(filename);
+
+ tape.auto_play_level_fixed = TRUE;
+ num_tapes_patched++;
+ }
+
+ // continue with next tape
+ patch_nr = 0;
+ }
+ else if (patch_name[patch_nr + 1] != NULL)
+ {
+ // level not solved by patched tape -- continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // level not solved by any patched tape -- continue with next tape
+ tape.auto_play_level_not_fixable = TRUE;
+ patch_nr = 0;
+ }
+ }
+
+ // just finished auto-playing tape
+ PrintTapeReplayProgress(TRUE);
+
+ if (patch_nr == 0)
+ num_levels_played++;
+
+ if (tape.auto_play_level_solved)
+ num_levels_solved++;
+
+ if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
+ level_failed[level_nr] = !tape.auto_play_level_solved;
+ }
+ else
+ {
+ DrawCompleteVideoDisplay();
+
+ audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
+
+ autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.autoplay_leveldir);
+
+ if (autoplay_leveldir == NULL)
+ Error(ERR_EXIT, "no such level identifier: '%s'",
+ global.autoplay_leveldir);
+
+ leveldir_current = autoplay_leveldir;
+
+ if (autoplay_leveldir->first_level < 0)
+ autoplay_leveldir->first_level = 0;
+ if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
+ autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ autoplay_level_nr = autoplay_leveldir->first_level;
+
+ PrintLine("=", 79);
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Automatically fixing level tapes\n");
+ else
+ Print("Automatically playing level tapes\n");
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay_leveldir->name);
+ Print("Level series author: '%s'\n", autoplay_leveldir->author);
+ Print("Number of levels: %d\n", autoplay_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ level_failed[i] = FALSE;
+
+ // only private tapes may be modified
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ options.mytapes = TRUE;
+
+ autoplay_initialized = TRUE;
+ }
+
+ while (1)
+ {
+ if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
+ level_nr = autoplay_level_nr++;
+
+ if (level_nr > autoplay_leveldir->last_level)
+ break;
+
+ // set patch info (required for progress output)
+ strcpy(tape_patch_info, "");
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
+ patch_name[patch_nr]);
+
+ if (!global.autoplay_all && !global.autoplay_level[level_nr])
+ continue;
+
+ TapeErase();
+
+ LoadLevel(level_nr);
+
+ if (level.no_level_file || level.no_valid_file)
+ {
+ Print("Tape %03d: (no level found)\n", level_nr);
+
+ continue;
+ }
+
+#if 0
+ // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
+ Print("Tape %03d: (only testing level)\n", level_nr);
+ continue;
+#endif
+
+ if (options.mytapes)
+ LoadTape(level_nr);
+ else
+ LoadSolutionTape(level_nr);
+
+ if (tape.no_valid_file)
+ {
+ num_tape_missing++;
+
+ Print("Tape %03d: (no tape found)\n", level_nr);
+
+ continue;
+ }
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ if (tape.engine_version < patch_version_first[patch_nr] ||
+ tape.engine_version > patch_version_last[patch_nr])
+ {
+ Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for version",
+ (tape.engine_version / 1000000) % 100,
+ (tape.engine_version / 10000 ) % 100,
+ (tape.engine_version / 100 ) % 100,
+ (tape.engine_version ) % 100);
+
+ if (patch_name[patch_nr + 1] != NULL)
+ {
+ // continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // continue with next tape
+ patch_nr = 0;
+ }
+
+ continue;
+ }
+
+ tape.property_bits |= patch_property_bit[patch_nr];
+ }
+
+ InitCounter();
+
+ TapeStartGamePlaying();
+ TapeStartWarpForward(global.autoplay_mode);
+
+ return;
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
+ (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Number of tapes fixed: %d\n", num_tapes_patched);
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+ Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
+ (num_levels_played == num_levels_solved ? " OK " : "WARN"),
+ autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
+ (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
+
+ if (num_levels_played != num_levels_solved)
+ {
+ Print(", FAILED:");
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (level_failed[i])
+ Print(" %03d", i);
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+}
+
+
+// ----------------------------------------------------------------------------
+// tape patch functions
+// ----------------------------------------------------------------------------
+
+static boolean PatchTape(struct TapeInfo *tape, char *mode)
+{
+ Print("[%d.%d.%d.%d]: ",
+ (tape->engine_version / 1000000) % 100,
+ (tape->engine_version / 10000 ) % 100,
+ (tape->engine_version / 100 ) % 100,
+ (tape->engine_version ) % 100);
+
+ if (strEqual(mode, "info"))
+ {
+ Print("property bits == 0x%02x\n", tape->property_bits);
+
+ return FALSE;
+ }
+
+ byte property_bits = tape->property_bits;
+ byte property_bitmask = 0;
+ boolean set_property_bit = TRUE;
+
+ if (strSuffix(mode, ":0") ||
+ strSuffix(mode, ":off") ||
+ strSuffix(mode, ":clear"))
+ set_property_bit = FALSE;
+
+ if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
+ {
+ // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
+ if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
+ tape->engine_version >= VERSION_IDENT(4,0,1,2))
+ {
+ Print("This tape version cannot be patched against EM random bug!\n");
+
+ return FALSE;
+ }
+
+ property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
+ }
+ else
+ {
+ Print("Unknown patch mode '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ if (set_property_bit)
+ property_bits |= property_bitmask;
+ else
+ property_bits &= ~property_bitmask;
+
+ if (property_bits == tape->property_bits)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ Print("Patching for '%s' ... ", mode);
+
+ tape->property_bits = property_bits;
+
+ return TRUE;
+}
+
+void PatchTapes(void)
+{
+ static LevelDirTree *patchtapes_leveldir = NULL;
+ static int num_tapes_found = 0;
+ static int num_tapes_patched = 0;
+ char *mode = global.patchtapes_mode;
+ int i;
+
+ if (strEqual(mode, "help"))
+ {
+ PrintLine("=", 79);
+ Print("Supported patch modes:\n");
+ Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
+ PrintLine("-", 79);
+ Print("Supported modifiers:\n");
+ Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+ }
+
+ patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.patchtapes_leveldir);
+
+ if (patchtapes_leveldir == NULL)
+ Error(ERR_EXIT, "no such level identifier: '%s'",
+ global.patchtapes_leveldir);
+
+ leveldir_current = patchtapes_leveldir;
+
+ if (patchtapes_leveldir->first_level < 0)
+ patchtapes_leveldir->first_level = 0;
+ if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
+ patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ PrintLine("=", 79);
+ Print("Patching level tapes for patch mode '%s'\n", mode);
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
+ Print("Level series name: '%s'\n", patchtapes_leveldir->name);
+ Print("Level series author: '%s'\n", patchtapes_leveldir->author);
+ Print("Number of levels: %d\n", patchtapes_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ int first_level = patchtapes_leveldir->first_level;
+ int last_level = patchtapes_leveldir->last_level;
+
+ for (i = first_level; i <= last_level; i++)
+ {
+ if (!global.patchtapes_all && !global.patchtapes_level[i])
+ continue;
+
+ Print("Tape %03d: ", i);
+
+ TapeErase();
+ LoadTape(i);
+
+ if (tape.no_valid_file)
+ {
+ Print("(no tape found)\n");
+
+ continue;
+ }
+
+ num_tapes_found++;
+
+ if (PatchTape(&tape, mode))
+ {
+ char *filename = getTapeFilename(i);
+ char *filename_orig = getStringCat2(filename, ".orig");
+
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
+
+ SaveTapeToFilename(filename);
+
+ Print("patched tape saved.\n");
+
+ num_tapes_patched++;
+ }
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of tapes found: %d\n", num_tapes_found);
+ Print("Number of tapes patched: %d\n", num_tapes_patched);
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+}
+
+
+// ---------- new tape button stuff -------------------------------------------
+
+static struct
+{
+ int graphic;
+ struct XY *pos;
+ int gadget_id;
+ char *infotext;
+} tapebutton_info[NUM_TAPE_BUTTONS] =
+{
+ {
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
+ TAPE_CTRL_ID_EJECT, "eject tape"
+ },
+ {
+ // (same position as "eject" button)
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
+ TAPE_CTRL_ID_EXTRA, "extra functions"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
+ TAPE_CTRL_ID_STOP, "stop tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
+ TAPE_CTRL_ID_PAUSE, "pause tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
+ TAPE_CTRL_ID_RECORD, "record tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
+ TAPE_CTRL_ID_PLAY, "play tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
+ TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
+ TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
+ }
+};
+
+void CreateTapeButtons(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ {
+ int graphic = tapebutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
+ struct XY *pos = tapebutton_info[i].pos;
+ struct GadgetInfo *gi;
+ int gd_x = gfx->src_x;
+ int gd_y = gfx->src_y;
+ int gd_xp = gfx->src_x + gfx->pressed_xoffset;
+ int gd_yp = gfx->src_y + gfx->pressed_yoffset;
+ int id = i;
+
+ gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
+ GDI_INFO_TEXT, tapebutton_info[i].infotext,
+ GDI_X, VX + pos->x,
+ GDI_Y, VY + pos->y,
+ GDI_WIDTH, gfx->width,
+ GDI_HEIGHT, gfx->height,
+ GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+ GDI_STATE, GD_BUTTON_UNPRESSED,
+ GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
+ GDI_DIRECT_DRAW, FALSE,
+ GDI_EVENT_MASK, GD_EVENT_RELEASED,
+ GDI_CALLBACK_ACTION, HandleTapeButtons,
+ GDI_END);
+
+ if (gi == NULL)
+ Error(ERR_EXIT, "cannot create gadget");
+
+ tape_gadget[id] = gi;
+ }
+}
+
+void FreeTapeButtons(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ FreeGadget(tape_gadget[i]);
+}
+
+void MapTapeEjectButton(void)
+{
+ UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
+ MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
+}
+
+void MapTapeWarpButton(void)
+{
+ UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
+ MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
+}
+
+void MapTapeButtons(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ if (i != TAPE_CTRL_ID_EXTRA)
+ MapGadget(tape_gadget[i]);
+
+ if (tape.recording || tape.playing)
+ MapTapeWarpButton();
+
+ if (tape.show_game_buttons)
+ MapGameButtonsOnTape();
+}
+
+void UnmapTapeButtons(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ UnmapGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ UnmapGameButtonsOnTape();
+}
+
+void RedrawTapeButtons(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ RedrawGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ RedrawGameButtonsOnTape();
+}
+
+void RedrawOrRemapTapeButtons(void)
+{
+ if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
+ {
+ // tape buttons already mapped
+ RedrawTapeButtons();
+ }
+ else
+ {
+ UnmapTapeButtons();
+ MapTapeButtons();
+ }
+}
+
+static void HandleTapeButtonsExt(int id)
+{
+ if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
+ return;
+
+ switch (id)
+ {
+ case TAPE_CTRL_ID_EJECT:
+ TapeStop();
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ LoadTape(level_nr);
+
+ if (TAPE_IS_EMPTY(tape))
+ Request("No tape for this level!", REQ_CONFIRM);
+ }
+ else
+ {
+ if (tape.changed)
+ SaveTapeChecked(level_nr);
+
+ TapeErase();
+ }
+
+ DrawCompleteVideoDisplay();
+ break;
+
+ case TAPE_CTRL_ID_EXTRA:
+ if (tape.playing)
+ {
+ tape.pause_before_end = !tape.pause_before_end;
+
+ DrawVideoDisplayCurrentState();
+ }
+ else if (tape.recording)
+ {
+ TapeSingleStep();
+ }
+
+ break;
+
+ case TAPE_CTRL_ID_STOP:
+ TapeStop();
+
+ break;
+
+ case TAPE_CTRL_ID_PAUSE:
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ break;
+
+ case TAPE_CTRL_ID_RECORD:
+ if (TAPE_IS_STOPPED(tape))
+ {
+ TapeStartGameRecording();
+ }
+ else if (tape.pausing)
+ {
+ if (tape.playing) // PLAY -> PAUSE -> RECORD
+ TapeAppendRecording();
+ else
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
+ break;
+
+ case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) // PAUSE -> RECORD
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
+ if (TAPE_IS_EMPTY(tape))
+ break;
+
+ if (TAPE_IS_STOPPED(tape))
+ {
+ TapeStartGamePlaying();
+ }
+ else if (tape.playing)
+ {
+ if (tape.pausing) // PAUSE -> PLAY
+ {
+ TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
+ }
+ else if (!tape.fast_forward) // PLAY -> FFWD
+ {
+ tape.fast_forward = TRUE;
+ }
+ else if (!tape.warp_forward) // FFWD -> WARP
+ {
+ tape.warp_forward = TRUE;
+ }
+ else if (!tape.deactivate_display) // WARP -> WARP BLIND
+ {
+ tape.deactivate_display = TRUE;
+
+ TapeDeactivateDisplayOn();
+ }
+ else // WARP BLIND -> PLAY
+ {
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ }
+
+ DrawVideoDisplayCurrentState();
+ }
+
+ break;
+
+ case TAPE_CTRL_ID_INSERT_SOLUTION:
+ InsertSolutionTape();
+
+ break;
+
+ case TAPE_CTRL_ID_PLAY_SOLUTION:
+ PlaySolutionTape();
+
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void HandleTapeButtons(struct GadgetInfo *gi)
+{
+ HandleTapeButtonsExt(gi->custom_id);
+}
+
+void HandleTapeButtonKeys(Key key)
+{
+ boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
+ boolean extra_button_is_active = !eject_button_is_active;