+static boolean PlayScoreTape_WaitForDownload(void)
+{
+ unsigned int download_delay = 0;
+ unsigned int download_delay_value = 10000;
+
+ ResetDelayCounter(&download_delay);
+
+ // wait for score tape to be successfully downloaded (and fail on timeout)
+ while (!server_scores.tape_downloaded)
+ {
+ if (DelayReached(&download_delay, download_delay_value))
+ return FALSE;
+
+ UPDATE_BUSY_STATE_NOT_LOADING();
+
+ Delay(20);
+ }
+
+ return TRUE;
+}
+
+boolean PlayScoreTape(int entry_nr)
+{
+ struct ScoreEntry *entry = &scores.entry[entry_nr];
+ char *tape_filename = getScoreTapeFilename(entry->tape_basename, level_nr);
+ boolean download_tape = (!fileExists(tape_filename));
+
+ if (entry->id == -1)
+ return FALSE;
+
+ server_scores.tape_downloaded = FALSE;
+
+ if (download_tape)
+ ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename);
+
+ SetGameStatus(GAME_MODE_PLAYING);
+
+ FadeOut(REDRAW_FIELD);
+
+ if (download_tape && !PlayScoreTape_WaitForDownload())
+ {
+ SetGameStatus(GAME_MODE_SCOREINFO);
+ ClearField();
+
+ Request("Cannot download score tape from score server!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
+ LoadScoreTape(entry->tape_basename, level_nr);
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ SetGameStatus(GAME_MODE_SCOREINFO);
+ ClearField();
+
+ Request("Cannot load score tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ FadeSkipNextFadeOut();
+
+ TapeStartGamePlaying();
+
+ score_info_tape_play = TRUE;
+
+ return TRUE;
+}
+