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fixed graphical bugs if digging or collecting caused player relocation
[rocksndiamonds.git]
/
src
/
screens.h
diff --git
a/src/screens.h
b/src/screens.h
index f314fb3b589441116b7ccdb151bfb0eab2855cae..f49fd2449e8252aa473df693b6f6ecae1071febe 100644
(file)
--- a/
src/screens.h
+++ b/
src/screens.h
@@
-4,7
+4,7
@@
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// http
s
://www.artsoft.org/
// ----------------------------------------------------------------------------
// screens.h
// ============================================================================
// ----------------------------------------------------------------------------
// screens.h
// ============================================================================
@@
-14,7
+14,7
@@
#include "main.h"
#include "main.h"
-/
* (arbitrary, but unique) values for HandleChooseTree() */
+/
/ (arbitrary, but unique) values for HandleChooseTree()
#define SCROLL_LINE (1 * SCR_FIELDY)
#define SCROLL_PAGE (2 * SCR_FIELDY)
#define SCROLL_LINE (1 * SCR_FIELDY)
#define SCROLL_PAGE (2 * SCR_FIELDY)
@@
-22,9
+22,10
@@
void DrawMainMenuExt(int);
void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
void DrawMainMenuExt(int);
void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
-void DrawHallOfFame(int);
+void DrawHallOfFame(int, int);
+void DrawScreenAfterAddingSet(char *, int);
-void RedrawSetupScreenAfterFullscreenToggle();
+void RedrawSetupScreenAfterFullscreenToggle(
void
);
void RedrawSetupScreenAfterScreenRotation(int);
void HandleTitleScreen(int, int, int, int, int);
void RedrawSetupScreenAfterScreenRotation(int);
void HandleTitleScreen(int, int, int, int, int);
@@
-37,12
+38,12
@@
void HandleSetupScreen(int, int, int, int, int);
void HandleTypeName(int, Key);
void HandleGameActions(void);
void HandleTypeName(int, Key);
void HandleGameActions(void);
-void CreateScreenGadgets();
-void FreeScreenGadgets();
+void CreateScreenGadgets(
void
);
+void FreeScreenGadgets(
void
);
-void setHideRelatedSetupEntries();
+void setHideRelatedSetupEntries(
void
);
void DumpScreenIdentifiers(void);
boolean DoScreenAction(int);
void DumpScreenIdentifiers(void);
boolean DoScreenAction(int);
-#endif /
* SCREENS_H */
+#endif /
/ SCREENS_H