+/* (arbitrary, but unique) values for HandleChooseTree() */
+#define SCROLL_LINE (1 * SCR_FIELDY)
+#define SCROLL_PAGE (2 * SCR_FIELDY)
+
+
+int effectiveGameStatus();
+
+void DrawMainMenuExt(int, boolean);
+void DrawAndFadeInMainMenu(int);
+void DrawMainMenu(void);
+void DrawHallOfFame(int);
+
+void RedrawSetupScreenAfterFullscreenToggle();
+
+void HandleTitleScreen(int, int, int, int, int);