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added configurability of editor gadgets
[rocksndiamonds.git]
/
src
/
screens.h
diff --git
a/src/screens.h
b/src/screens.h
index ff3a56841f030a85c9ef077524d3f5a0d6973f3f..c23c14e866187900d275b169c326e7265c98c79d 100644
(file)
--- a/
src/screens.h
+++ b/
src/screens.h
@@
-1,49
+1,44
@@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* screens.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// screens.h
+// ============================================================================
#ifndef SCREENS_H
#define SCREENS_H
#include "main.h"
#ifndef SCREENS_H
#define SCREENS_H
#include "main.h"
-/* (
randomly chosen
) values for HandleChooseTree() */
+/* (
arbitrary, but unique
) values for HandleChooseTree() */
#define SCROLL_LINE (1 * SCR_FIELDY)
#define SCROLL_PAGE (2 * SCR_FIELDY)
#define SCROLL_LINE (1 * SCR_FIELDY)
#define SCROLL_PAGE (2 * SCR_FIELDY)
-
void DrawHeadline(void
);
+
int effectiveGameStatus(
);
+void DrawMainMenuExt(int, boolean);
+void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
void DrawMainMenu(void);
-void HandleMainMenu(int, int, int, int, int);
-
-void HandleInfoScreen(int);
-
-void HandleTypeName(int, Key);
+void DrawHallOfFame(int);
-void DrawChooseLevel(void);
-void HandleChooseLevel(int, int, int, int, int);
+void RedrawSetupScreenAfterFullscreenToggle();
-void DrawHallOfFame(int);
+void HandleTitleScreen(int, int, int, int, int);
+void HandleMainMenu(int, int, int, int, int);
+void HandleChooseLevelSet(int, int, int, int, int);
+void HandleChooseLevelNr(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
-
-void DrawSetupScreen(void);
+void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
-
+void HandleTypeName(int, Key);
void HandleGameActions(void);
void CreateScreenGadgets();
void FreeScreenGadgets();
void HandleGameActions(void);
void CreateScreenGadgets();
void FreeScreenGadgets();
-void MapChooseTreeGadgets(TreeInfo *);
-void UnmapChooseTreeGadgets();
#endif /* SCREENS_H */
#endif /* SCREENS_H */