projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
changed order of switch cases in EM engine source file
[rocksndiamonds.git]
/
src
/
screens.h
diff --git
a/src/screens.h
b/src/screens.h
index bf0702b4245cea18d50b2b92a666e182cdefc6ec..7d282efad621db7a3e0ae5314031bb9f9f36cc3a 100644
(file)
--- a/
src/screens.h
+++ b/
src/screens.h
@@
-1,48
+1,49
@@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* screens.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// screens.h
+// ============================================================================
#ifndef SCREENS_H
#define SCREENS_H
#include "main.h"
#ifndef SCREENS_H
#define SCREENS_H
#include "main.h"
-void DrawHeadline(void);
+// (arbitrary, but unique) values for HandleChooseTree()
+#define SCROLL_LINE (1 * SCR_FIELDY)
+#define SCROLL_PAGE (2 * SCR_FIELDY)
-void DrawMainMenu(void);
-void HandleMainMenu(int, int, int, int, int);
-
-void DrawHelpScreenElAction(int);
-void DrawHelpScreenElText(int);
-void DrawHelpScreenMusicText(int);
-void DrawHelpScreenCreditsText(void);
-void DrawHelpScreen(void);
-void HandleHelpScreen(int);
-void HandleTypeName(int, Key);
+void DrawMainMenuExt(int);
+void DrawAndFadeInMainMenu(int);
+void DrawMainMenu(void);
+void DrawHallOfFame(int, int);
+void DrawScreenAfterAddingSet(char *, int);
-void
DrawChooseLevel
(void);
-void
HandleChooseLevel(int, int, int, int,
int);
+void
RedrawSetupScreenAfterFullscreenToggle
(void);
+void
RedrawSetupScreenAfterScreenRotation(
int);
-void DrawHallOfFame(int);
+void HandleTitleScreen(int, int, int, int, int);
+void HandleMainMenu(int, int, int, int, int);
+void HandleChooseLevelSet(int, int, int, int, int);
+void HandleChooseLevelNr(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
-
-void DrawSetupScreen(void);
+void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
-
+void HandleTypeName(int, Key);
void HandleGameActions(void);
void HandleGameActions(void);
-void CreateScreenGadgets();
-void MapChooseLevelGadgets();
-void UnmapChooseLevelGadgets();
+void CreateScreenGadgets(void);
+void FreeScreenGadgets(void);
+
+void setHideRelatedSetupEntries(void);
+
+void DumpScreenIdentifiers(void);
+boolean DoScreenAction(int);
-#endif /
* SCREENS_H */
+#endif /
/ SCREENS_H