/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-void DrawMainMenuExt(int, int);
+int effectiveGameStatus();
+
+void DrawMainMenuExt(int, boolean);
+void DrawAndFadeInMainMenu(int);
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
-void HandleChooseLevel(int, int, int, int, int);
+void HandleChooseLevelSet(int, int, int, int, int);
+void HandleChooseLevelNr(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);
void HandleHallOfFame(int, int, int, int, int);
void HandleInfoScreen(int, int, int, int, int);
void HandleSetupScreen(int, int, int, int, int);