projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
improved clearing event queue after fading and after door/envelope requests
[rocksndiamonds.git]
/
src
/
screens.h
diff --git
a/src/screens.h
b/src/screens.h
index 2ee562e698c552dc78ad806cecd6a89e298f3dca..70b1701c8d890f20bb5ca90e83e6ca2f5fb60d26 100644
(file)
--- a/
src/screens.h
+++ b/
src/screens.h
@@
-19,14
+19,13
@@
#define SCROLL_PAGE (2 * SCR_FIELDY)
#define SCROLL_PAGE (2 * SCR_FIELDY)
-int effectiveGameStatus();
-
void DrawMainMenuExt(int);
void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
void DrawMainMenuExt(int);
void DrawAndFadeInMainMenu(int);
void DrawMainMenu(void);
-void DrawHallOfFame(int);
+void DrawHallOfFame(int
, int
);
void RedrawSetupScreenAfterFullscreenToggle();
void RedrawSetupScreenAfterFullscreenToggle();
+void RedrawSetupScreenAfterScreenRotation(int);
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
void HandleTitleScreen(int, int, int, int, int);
void HandleMainMenu(int, int, int, int, int);
@@
-41,4
+40,9
@@
void HandleGameActions(void);
void CreateScreenGadgets();
void FreeScreenGadgets();
void CreateScreenGadgets();
void FreeScreenGadgets();
+void setHideRelatedSetupEntries();
+
+void DumpScreenIdentifiers(void);
+boolean DoScreenAction(int);
+
#endif /* SCREENS_H */
#endif /* SCREENS_H */