+ if (!strEqual(list->played, UNKNOWN_NAME))
+ {
+ if (!strEqual(list->played_header, UNKNOWN_NAME))
+ DrawTextSCentered(ystart, font_head, list->played_header);
+ else
+ DrawTextSCentered(ystart, font_head, "played in");
+
+ ystart += ystep_head;
+
+ DrawTextFCentered(ystart, font_text, "%s", list->played);
+ ystart += ystep_head;
+ }
+ else if (!list->is_sound)
+ {
+ int music_level_nr = -1;
+ int i;
+
+ // check if this music is configured for a certain level
+ for (i = leveldir_current->first_level;
+ i <= leveldir_current->last_level; i++)
+ {
+ // (special case: "list->music" may be negative for unconfigured music)
+ if (levelset.music[i] != MUS_UNDEFINED &&
+ levelset.music[i] == list->music)
+ {
+ music_level_nr = i;
+
+ break;
+ }
+ }
+
+ if (music_level_nr != -1)
+ {
+ if (!strEqual(list->played_header, UNKNOWN_NAME))
+ DrawTextSCentered(ystart, font_head, list->played_header);
+ else
+ DrawTextSCentered(ystart, font_head, "played in");
+
+ ystart += ystep_head;
+
+ DrawTextFCentered(ystart, font_text, "level %03d", music_level_nr);
+ ystart += ystep_head;
+ }
+ }
+