+ gfx_unpressed_alt = gfx_unpressed;
+ gfx_pressed_alt = gfx_pressed;
+
+ if (has_gfx_active)
+ {
+ gfx_unpressed_alt = menubutton_info[i].gfx_active;
+
+ type = GD_TYPE_CHECK_BUTTON_2;
+
+ if (menubutton_info[i].check_value != NULL)
+ checked = *menubutton_info[i].check_value;
+ }
+