- // use playing time instead of score for Supaplex levels
- if (level.rate_time_over_score ||
- level.game_engine_type == GAME_ENGINE_TYPE_SP)
- {
- if (level.use_step_counter)
- return int2str(scores.entry[nr].time, 5);
+ if (!level.rate_time_over_score)
+ return int2str(scores.entry[nr].score, 5); // show normal score