+ int joystick_nr = setup.joy_input[0].joystick_nr;
+ int new_joystick_xleft = 128, new_joystick_xright = 128;
+ int new_joystick_yupper = 128, new_joystick_ylower = 128;
+ int new_joystick_xmiddle, new_joystick_ymiddle;
+ int x, y, last_x, last_y, xpos = 8, ypos = 3;
+ boolean check[3][3];
+ int check_remaining = 3 * 3;
+ int joy;
+ int result = -1;
+
+ if (joystick_status == JOYSTICK_OFF)
+ return;
+
+ ClearWindow();
+ DrawText(SX, SY + 6*32, " ROTATE JOYSTICK ",FS_BIG,FC_YELLOW);
+ DrawText(SX, SY + 7*32, "IN ALL DIRECTIONS",FS_BIG,FC_YELLOW);
+ DrawText(SX + 16, SY + 9*32, " IF ALL BALLS ",FS_BIG,FC_YELLOW);
+ DrawText(SX, SY + 10*32, " ARE YELLOW, ",FS_BIG,FC_YELLOW);
+ DrawText(SX, SY + 11*32, " PRESS BUTTON! ",FS_BIG,FC_YELLOW);
+
+ for(y=0; y<3; y++)
+ {
+ for(x=0; x<3; x++)
+ {
+ check[x][y] = FALSE;
+ DrawGraphic(xpos + x - 1, ypos + y - 1, GFX_KUGEL_BLAU);
+ }
+ }
+
+ joy = Joystick();
+ last_x = (joy & JOY_LEFT ? -1 : joy & JOY_RIGHT ? +1 : 0);
+ last_y = (joy & JOY_UP ? -1 : joy & JOY_DOWN ? +1 : 0);
+ DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT);
+
+ BackToFront();
+
+#ifdef __FreeBSD__
+ joy_ctrl.b1 = joy_ctrl.b2 = 0;
+#else
+ joy_ctrl.buttons = 0;
+#endif
+
+ while(Joystick() & JOY_BUTTON);
+
+ InitAnimation();
+
+ while(result < 0)
+ {
+ if (XPending(display)) /* got event from X server */
+ {
+ XEvent event;
+
+ XNextEvent(display, &event);
+ switch(event.type)
+ {
+ case Expose:
+ HandleExposeEvent((XExposeEvent *) &event);
+ break;
+ case UnmapNotify:
+ SleepWhileUnmapped();
+ break;
+ case KeyPress:
+ switch(XLookupKeysym((XKeyEvent *)&event,
+ ((XKeyEvent *)&event)->state))
+ {
+ case XK_Return:
+ if (check_remaining == 0)
+ result = 1;
+ break;
+ case XK_Escape:
+ result = 0;
+ break;
+ }
+ break;
+ case KeyRelease:
+ key_joystick_mapping = 0;
+ break;
+ case FocusIn:
+ case FocusOut:
+ HandleFocusEvent((XFocusChangeEvent *) &event);
+ break;
+ case ClientMessage:
+ HandleClientMessageEvent((XClientMessageEvent *) &event);
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
+ {
+ joystick_status = JOYSTICK_OFF;
+ goto error_out;
+ }
+
+ new_joystick_xleft = MIN(new_joystick_xleft, joy_ctrl.x);
+ new_joystick_xright = MAX(new_joystick_xright, joy_ctrl.x);
+ new_joystick_yupper = MIN(new_joystick_yupper, joy_ctrl.y);
+ new_joystick_ylower = MAX(new_joystick_ylower, joy_ctrl.y);
+
+ new_joystick_xmiddle =
+ new_joystick_xleft + (new_joystick_xright - new_joystick_xleft) / 2;
+ new_joystick_ymiddle =
+ new_joystick_yupper + (new_joystick_ylower - new_joystick_yupper) / 2;
+
+ joystick[joystick_nr].xleft = new_joystick_xleft;
+ joystick[joystick_nr].yupper = new_joystick_yupper;
+ joystick[joystick_nr].xright = new_joystick_xright;
+ joystick[joystick_nr].ylower = new_joystick_ylower;
+ joystick[joystick_nr].xmiddle = new_joystick_xmiddle;
+ joystick[joystick_nr].ymiddle = new_joystick_ymiddle;
+
+ CheckJoystickData();
+
+ joy = Joystick();
+
+ if (joy & JOY_BUTTON && check_remaining == 0)
+ result = 1;
+
+ x = (joy & JOY_LEFT ? -1 : joy & JOY_RIGHT ? +1 : 0);
+ y = (joy & JOY_UP ? -1 : joy & JOY_DOWN ? +1 : 0);
+
+ if (x != last_x || y != last_y)
+ {
+ DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_GELB);
+ DrawGraphic(xpos + x, ypos + y, GFX_KUGEL_ROT);
+
+ last_x = x;
+ last_y = y;
+
+ if (check_remaining > 0 && !check[x+1][y+1])
+ {
+ check[x+1][y+1] = TRUE;
+ check_remaining--;
+ }
+
+#if 0
+ printf("LEFT / MIDDLE / RIGHT == %d / %d / %d\n",
+ joystick[joystick_nr].xleft,
+ joystick[joystick_nr].xmiddle,
+ joystick[joystick_nr].xright);
+ printf("UP / MIDDLE / DOWN == %d / %d / %d\n",
+ joystick[joystick_nr].yupper,
+ joystick[joystick_nr].ymiddle,
+ joystick[joystick_nr].ylower);
+#endif
+ }
+
+ BackToFront();
+ DoAnimation();
+
+ /* don't eat all CPU time */
+ Delay(10);
+ }
+
+ StopAnimation();
+
+ DrawSetupScreen();
+ while(Joystick() & JOY_BUTTON);
+ return;
+
+ error_out:
+
+ ClearWindow();
+ DrawText(SX+16, SY+16, "NO JOYSTICK",FS_BIG,FC_YELLOW);
+ DrawText(SX+16, SY+48, " AVAILABLE ",FS_BIG,FC_YELLOW);
+ BackToFront();
+ Delay(3000);
+ DrawSetupScreen();
+}
+
+void CalibrateJoystick_OLD()
+{
+#ifdef __FreeBSD__
+ struct joystick joy_ctrl;
+#else
+ struct joystick_control
+ {
+ int buttons;
+ int x;
+ int y;
+ } joy_ctrl;
+#endif
+
+#ifdef MSDOS
+ char joy_nr[4];
+#endif
+
+ int joystick_nr = setup.joy_input[0].joystick_nr;