int y = mSY + pos->y;
DrawBackgroundForGraphic(x, y, pos->width, pos->height, button_graphic);
int y = mSY + pos->y;
DrawBackgroundForGraphic(x, y, pos->width, pos->height, button_graphic);
- DrawGraphicThruMaskExt(drawto, x, y, button_graphic, 0);
+ DrawFixedGraphicThruMaskExt(drawto, x, y, button_graphic, 0);
graphic = BUTTON_ACTIVE(graphic);
DrawBackgroundForGraphic(x, y, TILEX, TILEY, graphic);
graphic = BUTTON_ACTIVE(graphic);
DrawBackgroundForGraphic(x, y, TILEX, TILEY, graphic);
- DrawGraphicThruMaskExt(drawto, x, y, graphic, 0);
+ DrawFixedGraphicThruMaskExt(drawto, x, y, graphic, 0);
ClearRectangleOnBackground(drawto, xstart, ystart2 + (i - start) * ystep,
TILEX, TILEY);
ClearRectangleOnBackground(drawto, xstart, ystart2 + (i - start) * ystep,
TILEX, TILEY);
- DrawGraphicAnimationExt(drawto, xstart, ystart2 + (i - start) * ystep,
- graphic, sync_frame, USE_MASKING);
+ DrawFixedGraphicAnimationExt(drawto, xstart, ystart2 + (i - start) * ystep,
+ graphic, sync_frame, USE_MASKING);
if (init)
DrawInfoScreen_HelpText(element, action, direction, i - start);
if (init)
DrawInfoScreen_HelpText(element, action, direction, i - start);
- { TYPE_ENTER_MENU, execSetupShortcuts1, "Various Keys" },
- { TYPE_ENTER_MENU, execSetupShortcuts2, "Player Focus" },
- { TYPE_ENTER_MENU, execSetupShortcuts3, "Tape Buttons" },
- { TYPE_ENTER_MENU, execSetupShortcuts4, "Sound & Music" },
- { TYPE_ENTER_MENU, execSetupShortcuts5, "TAS Snap Keys" },
+ { TYPE_ENTER_MENU, execSetupShortcuts1, "Various Keys" },
+ { TYPE_ENTER_MENU, execSetupShortcuts2, "Player Focus" },
+ { TYPE_ENTER_MENU, execSetupShortcuts3, "Tape Buttons" },
+ { TYPE_ENTER_MENU, execSetupShortcuts4, "Sound & Music" },
+ { TYPE_ENTER_MENU, execSetupShortcuts5, "TAS Snap Keys" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
- { TYPE_KEYTEXT, NULL, "Tape Eject:", },
+ { TYPE_KEYTEXT, NULL, "Eject Tape:", },
{ TYPE_KEY, &setup.shortcut.tape_eject, "" },
{ TYPE_KEY, &setup.shortcut.tape_eject, "" },
- { TYPE_KEYTEXT, NULL, "Tape Stop:", },
+ { TYPE_KEYTEXT, NULL, "Warp / Single Step:", },
+ { TYPE_KEY, &setup.shortcut.tape_extra, "" },
+ { TYPE_KEYTEXT, NULL, "Stop Tape:", },
{ TYPE_KEY, &setup.shortcut.tape_stop, "" },
{ TYPE_KEY, &setup.shortcut.tape_stop, "" },
- { TYPE_KEYTEXT, NULL, "Tape Pause:", },
+ { TYPE_KEYTEXT, NULL, "Pause / Unpause Tape:",},
{ TYPE_KEY, &setup.shortcut.tape_pause, "" },
{ TYPE_KEY, &setup.shortcut.tape_pause, "" },
- { TYPE_KEYTEXT, NULL, "Tape Record:", },
+ { TYPE_KEYTEXT, NULL, "Record Tape:", },
{ TYPE_KEY, &setup.shortcut.tape_record, "" },
{ TYPE_KEY, &setup.shortcut.tape_record, "" },
- { TYPE_KEYTEXT, NULL, "Tape Play:", },
+ { TYPE_KEYTEXT, NULL, "Play Tape:", },
{ TYPE_KEY, &setup.shortcut.tape_play, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
{ TYPE_KEY, &setup.shortcut.tape_play, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
- { TYPE_KEYTEXT, NULL, "Sound Effects (Normal):", },
+ { TYPE_KEYTEXT, NULL, "Toggle Sound Effects (Normal):", },
{ TYPE_KEY, &setup.shortcut.sound_simple, "" },
{ TYPE_KEY, &setup.shortcut.sound_simple, "" },
- { TYPE_KEYTEXT, NULL, "Sound Effects (Looping):", },
+ { TYPE_KEYTEXT, NULL, "Toggle Sound Effects (Looping):", },
{ TYPE_KEY, &setup.shortcut.sound_loops, "" },
{ TYPE_KEY, &setup.shortcut.sound_loops, "" },
- { TYPE_KEYTEXT, NULL, "Music:", },
+ { TYPE_KEYTEXT, NULL, "Toggle Music:", },
{ TYPE_KEY, &setup.shortcut.sound_music, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
{ TYPE_KEY, &setup.shortcut.sound_music, "" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
ClearRectangleOnBackground(drawto, mSX + 8 * TILEX, mSY + 2 * TILEY,
TILEX, TILEY);
ClearRectangleOnBackground(drawto, mSX + 8 * TILEX, mSY + 2 * TILEY,
TILEX, TILEY);
- DrawGraphicThruMaskExt(drawto, mSX + 8 * TILEX, mSY + 2 * TILEY,
- PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0);
+ DrawFixedGraphicThruMaskExt(drawto, mSX + 8 * TILEX, mSY + 2 * TILEY,
+ PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0);
- DrawGraphic(xpos + x - 1, ypos + y - 1, IMG_MENU_CALIBRATE_BLUE, 0);
+ DrawFixedGraphic(xpos + x - 1, ypos + y - 1, IMG_MENU_CALIBRATE_BLUE, 0);
- DrawGraphic(xpos + last_x, ypos + last_y, IMG_MENU_CALIBRATE_RED, 0);
+ DrawFixedGraphic(xpos + last_x, ypos + last_y, IMG_MENU_CALIBRATE_RED, 0);
- DrawGraphic(xpos + last_x, ypos + last_y, IMG_MENU_CALIBRATE_YELLOW, 0);
- DrawGraphic(xpos + x, ypos + y, IMG_MENU_CALIBRATE_RED, 0);
+ DrawFixedGraphic(xpos + last_x, ypos + last_y,
+ IMG_MENU_CALIBRATE_YELLOW, 0);
+ DrawFixedGraphic(xpos + x, ypos + y,
+ IMG_MENU_CALIBRATE_RED, 0);