+
+static int UploadTapes(void)
+{
+ SetGameStatus(GAME_MODE_LOADING);
+
+ FadeSetEnterScreen();
+ FadeOut(REDRAW_ALL);
+
+ ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
+
+ FadeIn(REDRAW_ALL);
+
+ DrawInitTextHead("Uploading tapes");
+
+ global.autoplay_mode = AUTOPLAY_MODE_UPLOAD;
+ global.autoplay_leveldir = "ALL";
+ global.autoplay_all = TRUE;
+
+ int num_tapes_uploaded = AutoPlayTapes();
+
+ global.autoplay_mode = AUTOPLAY_MODE_NONE;
+ global.autoplay_leveldir = NULL;
+ global.autoplay_all = FALSE;
+
+ SetGameStatus(GAME_MODE_MAIN);
+
+ DrawMainMenu();
+
+ return num_tapes_uploaded;
+}
+
+static boolean OfferUploadTapes(void)
+{
+ if (!Request("Upload all your tapes to the high score server now?", REQ_ASK))
+ return FALSE;
+
+ int num_tapes_uploaded = UploadTapes();
+ char message[100];
+
+ sprintf(message, "%d tapes uploaded!", num_tapes_uploaded);
+
+ Request(message, REQ_CONFIRM);
+
+ // after all tapes have been uploaded, remove entry from setup menu
+ setup.provide_uploading_tapes = FALSE;
+
+ SaveSetup();
+
+ return (num_tapes_uploaded > 0);
+}
+
+void CheckUploadTapes(void)
+{
+ if (!setup.ask_for_uploading_tapes)
+ return;
+
+ if (directoryExists(getTapeDir(NULL)))
+ {
+ boolean tapes_uploaded = OfferUploadTapes();
+
+ if (!tapes_uploaded)
+ Request("You can upload your tapes from the setup menu later!",
+ REQ_CONFIRM);
+ }
+ else
+ {
+ // if tapes directory does not exist yet, never offer uploading all tapes
+ setup.provide_uploading_tapes = FALSE;
+ }
+
+ // after asking for uploading all tapes once, do not ask again
+ setup.ask_for_uploading_tapes = FALSE;
+
+ SaveSetup();
+}