DrawTextF(xstart1, ystart, font_head, "Level Set");
lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text,
max_chars_per_line, -1, max_lines_per_text, 0, -1,
DrawTextF(xstart1, ystart, font_head, "Level Set");
lines = DrawTextBufferS(xstart2, ystart, leveldir_current->name, font_text,
max_chars_per_line, -1, max_lines_per_text, 0, -1,