+ BackToFront();
+
+ if (game_status == HALLOFFAME)
+ DoAnimation();
+}
+
+
+/* ========================================================================= */
+/* setup screen functions */
+/* ========================================================================= */
+
+static struct TokenInfo *setup_info;
+static int num_setup_info;
+static int setup_mode = SETUP_MODE_MAIN;
+
+static void execSetupMain()
+{
+ setup_mode = SETUP_MODE_MAIN;
+ DrawSetupScreen();
+}
+
+static void execSetupSound()
+{
+ setup_mode = SETUP_MODE_SOUND;
+ DrawSetupScreen();
+}
+
+static void execSetupInput()
+{
+ setup_mode = SETUP_MODE_INPUT;
+ DrawSetupScreen();
+}
+
+static void execExitSetup()
+{
+ game_status = MAINMENU;
+ DrawMainMenu();
+}
+
+static void execSaveAndExitSetup()
+{
+ SaveSetup();
+ execExitSetup();
+}
+
+static struct TokenInfo setup_info_main[] =
+{
+ { TYPE_ENTER_MENU, execSetupSound, "Sound Setup" },
+ { TYPE_ENTER_MENU, execSetupInput, "Input Devices" },
+ { TYPE_EMPTY, NULL, "" },
+#if 0
+ { TYPE_SWITCH, &setup.sound, "Sound:", },
+ { TYPE_SWITCH, &setup.sound_loops, " Sound Loops:" },
+ { TYPE_SWITCH, &setup.sound_music, " Game Music:" },
+#endif
+ { TYPE_SWITCH, &setup.toons, "Toons:" },
+#if 0
+ { TYPE_SWITCH, &setup.double_buffering,"Buffered gfx:" },
+#endif
+ { TYPE_SWITCH, &setup.scroll_delay, "Scroll Delay:" },
+ { TYPE_SWITCH, &setup.soft_scrolling, "Soft Scroll.:" },
+#if 0
+ { TYPE_SWITCH, &setup.fading, "Fading:" },
+#endif
+ { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" },
+ { TYPE_SWITCH, &setup.quick_doors, "Quick Doors:" },
+ { TYPE_SWITCH, &setup.autorecord, "Auto-Record:" },
+ { TYPE_SWITCH, &setup.team_mode, "Team-Mode:" },
+ { TYPE_SWITCH, &setup.handicap, "Handicap:" },
+ { TYPE_SWITCH, &setup.time_limit, "Timelimit:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execExitSetup, "Exit" },
+ { TYPE_LEAVE_MENU, execSaveAndExitSetup, "Save and exit" },
+ { 0, NULL, NULL }
+};
+
+static struct TokenInfo setup_info_sound[] =
+{
+ { TYPE_SWITCH, &setup.sound, "Sound:", },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_SWITCH, &setup.sound_simple, "Simple Sound:" },
+ { TYPE_SWITCH, &setup.sound_loops, "Sound Loops:" },
+ { TYPE_SWITCH, &setup.sound_music, "Game Music:" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupMain, "Exit" },
+ { 0, NULL, NULL }
+};
+
+static void drawSetupValue(int pos)
+{
+ int xpos = MENU_SCREEN_VALUE_XPOS;
+ int ypos = MENU_SCREEN_START_YPOS + pos;
+ int value_color = FC_YELLOW;
+ char *value_string = getSetupValue(setup_info[pos].type & ~TYPE_GHOSTED,
+ setup_info[pos].value);
+
+ if (setup_info[pos].type & TYPE_SWITCH ||
+ setup_info[pos].type & TYPE_YES_NO)
+ {
+ boolean value = *(boolean *)(setup_info[pos].value);
+ int value_length = 3;
+
+ if (!value)
+ value_color = FC_BLUE;
+
+ if (strlen(value_string) < value_length)
+ strcat(value_string, " ");
+ }
+
+ DrawText(SX + xpos * 32, SY + ypos * 32, value_string, FS_BIG, value_color);
+}
+
+static void DrawGenericSetupScreen()
+{
+ char *title_string = NULL;
+ int i;
+
+ UnmapAllGadgets();
+ CloseDoor(DOOR_CLOSE_2);
+ ClearWindow();
+
+ if (setup_mode == SETUP_MODE_MAIN)
+ {
+ setup_info = setup_info_main;
+ title_string = "Setup";
+ }
+ else if (setup_mode == SETUP_MODE_SOUND)
+ {
+ setup_info = setup_info_sound;
+ title_string = "Sound Setup";
+ }
+
+ DrawText(SX + 16, SY + 16, title_string, FS_BIG, FC_YELLOW);
+
+ num_setup_info = 0;
+ for(i=0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
+ {
+ void *value_ptr = setup_info[i].value;
+ int ypos = MENU_SCREEN_START_YPOS + i;
+
+ /* set some entries to "unchangeable" according to other variables */
+ if ((value_ptr == &setup.sound && !audio.sound_available) ||
+ (value_ptr == &setup.sound_loops && !audio.loops_available) ||
+ (value_ptr == &setup.sound_music && !audio.music_available) ||
+ (value_ptr == &setup.sound_music && !audio.music_available) ||
+ (value_ptr == &setup.fullscreen && !video.fullscreen_available))
+ setup_info[i].type |= TYPE_GHOSTED;
+
+ DrawText(SX + 32, SY + ypos * 32, setup_info[i].text, FS_BIG, FC_GREEN);
+
+ if (setup_info[i].type & TYPE_ENTER_MENU)
+ initCursor(i, GFX_ARROW_BLUE_RIGHT);
+ else if (setup_info[i].type & TYPE_LEAVE_MENU)
+ initCursor(i, GFX_ARROW_BLUE_LEFT);
+ else if (setup_info[i].type != TYPE_EMPTY)
+ initCursor(i, GFX_KUGEL_BLAU);
+
+ if (setup_info[i].type & TYPE_BOOLEAN_STYLE)
+ drawSetupValue(i);
+
+ num_setup_info++;
+ }
+
+ FadeToFront();
+ InitAnimation();
+ HandleSetupScreen(0,0,0,0,MB_MENU_INITIALIZE);
+}
+
+void HandleGenericSetupScreen(int mx, int my, int dx, int dy, int button)
+{
+ static int choice_store[MAX_SETUP_MODES];
+ int choice = choice_store[setup_mode];
+ int x = 0;
+ int y = choice;
+
+ if (button == MB_MENU_INITIALIZE)
+ {
+ drawCursor(choice, FC_RED);
+ return;
+ }
+ else if (button == MB_MENU_LEAVE)
+ {
+ for (y=0; y<num_setup_info; y++)
+ {
+ if (setup_info[y].type & TYPE_LEAVE_MENU)