- "THE HERO:", "(Is _this_ guy good old Rockford?)",
- "Normal sand:", "You can dig through it",
- "Empty field:", "You can walk through it",
- "Quicksand: You cannot pass it,", "but rocks can fall though it",
- "Massive Wall:", "Nothing can go through it",
- "Normal Wall: You can't go through", "it, but you can bomb it away",
- "Growing Wall: Grows to the left or", "right if there is an empty field",
- "Invisible Wall: Behaves like normal","wall, but is invisible",
- "Old Wall: Like normal wall, but", "some things can fall down from it",
- "Letter Wall: Looks like a letter,", "behaves like a normal wall",
- "Emerald: You must collect enough of","them to finish a level",
- "Diamond: Counts as 3 emeralds, but", "can be destroyed by rocks",
- "Diamond (BD style): Counts like one","emerald and behaves a bit different",
- "Red emerald: Seems to behave like", "the BD style diamond",
- "Rock: Smashes several things;", "Can be moved by the player",
- "Bomb: You can move it, but be", "careful when dropping it",
- "Nut: Throw a rock on it to open it;","Each nut contains an emerald",
- "Wall with an emerald inside:", "Bomb the wall away to get it",
- "Wall with a diamond inside:", "Bomb the wall away to get it",
- "Wall with BD style diamond inside:", "Bomb the wall away to get it",
- "Wall with red emerald inside:", "Bomb the wall away to get it",
- "Acid: Things that fall in are gone", "forever (including our hero)",
- "Key: Opens the door that has the", "same color (red/yellow/green/blue)",
- "Door: Can be opened by the key", "with the same color",
- "Door: You have to find out the", "right color of the key for it",
- "Dynamite: Collect it and use it to", "destroy walls or kill enemies",
- "Dynamite: This one explodes after", "a few seconds",
- "Dyna Bomb: Explodes in 4 directions","with variable explosion size",
- "Dyna Bomb: Increases the number of", "dyna bombs available at a time",
- "Dyna Bomb: Increases the size of", "explosion of dyna bombs",
- "Spaceship: Moves at the left side", "of walls; don't touch it!",
- "Bug: Moves at the right side of", "walls; don't touch it!",
- "Pacman: Eats the amoeba and you,", "if you're not careful",
- "Cruncher: Eats diamonds and you,", "if you're not careful",
- "Cruncher (BD style):", "Eats almost everything",
- "Robot: Tries to kill the player", "",
- "Magic Wheel: Touch it to get rid of","the robots for some seconds",
- "Light Bulb: It seems to have no", "special function, but looks nice",
- "Extra Time Orb: Adds some seconds", "to the time available for the level",
- "Amoeba Drop: Grows to an amoeba on", "the ground - don't touch it",
- "Dead Amoeba: Does not grow, but", "can still kill bugs and spaceships",
- "Normal Amoeba: Grows through empty", "fields, sand and quicksand",
- "Dropping Amoeba: This one makes", "drops that grow to a new amoeba",
- "Living Amoeba (BD style): Contains", "other element, when surrounded",
- "Game Of Life: Behaves like the well","known 'Game Of Life' (2333 style)",
- "Biomaze: A bit like the 'Game Of", "Life', but builds crazy mazes",
- "Magic Wall: Changes rocks, emeralds","and diamonds when they pass it",
- "Magic Wall (BD style):", "Changes rocks and BD style diamonds",
- "Exit door: Opens if you have enough","emeralds to finish the level",
- "Open exit door: Enter here to leave","the level and exit the actual game",
+ {"THE HERO:", "(Is _this_ guy good old Rockford?)"},
+ {"Normal sand:", "You can dig through it"},
+ {"Empty field:", "You can walk through it"},
+ {"Quicksand: You cannot pass it,", "but rocks can fall though it"},
+ {"Massive Wall:", "Nothing can go through it"},
+ {"Normal Wall: You can't go through", "it, but you can bomb it away"},
+ {"Growing Wall: Grows to the left or", "right if there is an empty field"},
+ {"Invisible Wall: Behaves like normal","wall, but is invisible"},
+ {"Old Wall: Like normal wall, but", "some things can fall down from it"},
+ {"Letter Wall: Looks like a letter,", "behaves like a normal wall"},
+ {"Emerald: You must collect enough of","them to finish a level"},
+ {"Diamond: Counts as 3 emeralds, but", "can be destroyed by rocks"},
+ {"Diamond (BD style): Counts like one","emerald and behaves a bit different"},
+ {"Colorful Gems:", "Seem to behave like Emeralds"},
+ {"Rock: Smashes several things;", "Can be moved by the player"},
+ {"Bomb: You can move it, but be", "careful when dropping it"},
+ {"Nut: Throw a rock on it to open it;","Each nut contains an emerald"},
+ {"Wall with an emerald inside:", "Bomb the wall away to get it"},
+ {"Wall with a diamond inside:", "Bomb the wall away to get it"},
+ {"Wall with BD style diamond inside:", "Bomb the wall away to get it"},
+ {"Wall with colorful gem inside:", "Bomb the wall away to get it"},
+ {"Acid: Things that fall in are gone", "forever (including our hero)"},
+ {"Key: Opens the door that has the", "same color (red/yellow/green/blue)"},
+ {"Door: Can be opened by the key", "with the same color"},
+ {"Door: You have to find out the", "right color of the key for it"},
+ {"Dynamite: Collect it and use it to", "destroy walls or kill enemies"},
+ {"Dynamite: This one explodes after", "a few seconds"},
+ {"Dyna Bomb: Explodes in 4 directions","with variable explosion size"},
+ {"Dyna Bomb: Increases the number of", "dyna bombs available at a time"},
+ {"Dyna Bomb: Increases the size of", "explosion of dyna bombs"},
+ {"Spaceship: Moves at the left side", "of walls; don't touch it!"},
+ {"Bug: Moves at the right side", "of walls; don't touch it!"},
+ {"Butterfly: Moves at the right side", "of walls; don't touch it!"},
+ {"Firefly: Moves at the left side", "of walls; don't touch it!"},
+ {"Pacman: Eats the amoeba and you,", "if you're not careful"},
+ {"Cruncher: Eats diamonds and you,", "if you're not careful"},
+ {"Cruncher (BD style):", "Eats almost everything"},
+ {"Robot: Tries to kill the player", ""},
+ {"The mole: You must guide him savely","to the exit; he will follow you"},
+ {"The penguin: Guide him to the exit,","but keep him away from monsters!"},
+ {"The Pig: Harmless, but eats all", "gems it can get"},
+ {"The Dragon: Breathes fire,", "especially to some monsters"},
+ {"Sonde: Follows you everywhere;", "harmless, but may block your way"},
+ {"Magic Wheel: Touch it to get rid of","the robots for some seconds"},
+ {"Light Bulb: All of them must be", "switched on to finish a level"},
+ {"Extra Time Orb: Adds some seconds", "to the time available for the level"},
+ {"Amoeba Drop: Grows to an amoeba on", "the ground - don't touch it"},
+ {"Dead Amoeba: Does not grow, but", "can still kill bugs and spaceships"},
+ {"Normal Amoeba: Grows through empty", "fields, sand and quicksand"},
+ {"Dropping Amoeba: This one makes", "drops that grow to a new amoeba"},
+ {"Living Amoeba (BD style): Contains", "other element, when surrounded"},
+ {"Game Of Life: Behaves like the well","known 'Game Of Life' (2333 style)"},
+ {"Biomaze: A bit like the 'Game Of", "Life', but builds crazy mazes"},
+ {"Magic Wall: Changes rocks, emeralds","and diamonds when they pass it"},
+ {"Magic Wall (BD style):", "Changes rocks and BD style diamonds"},
+ {"Exit door: Opens if you have enough","emeralds to finish the level"},
+ {"Open exit door: Enter here to leave","the level and exit the actual game"},