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added precedence of game keys over speed/debug keys when playing
[rocksndiamonds.git]
/
src
/
screens.c
diff --git
a/src/screens.c
b/src/screens.c
index 0a891b6bb732f5520e2f2f96cb50d34550c7cb5c..1708a0e7235136e294f298de9953ba053aedb9d2 100644
(file)
--- a/
src/screens.c
+++ b/
src/screens.c
@@
-8038,7
+8038,7
@@
static struct TokenInfo setup_info_editor[] =
#if 0
{ TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" },
#endif
#if 0
{ TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" },
#endif
- { TYPE_SWITCH,
&setup.editor.el_user_defined,
"User defined element list:" },
+ { TYPE_SWITCH,
&setup.editor.el_user_defined,
"User defined element list:" },
{ TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" },
{ TYPE_EMPTY, NULL, "" },
#if 0
{ TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" },
{ TYPE_EMPTY, NULL, "" },
#if 0
@@
-8046,10
+8046,10
@@
static struct TokenInfo setup_info_editor[] =
{ TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" },
{ TYPE_EMPTY, NULL, "" },
#endif
{ TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" },
{ TYPE_EMPTY, NULL, "" },
#endif
- { TYPE_SWITCH,
&setup.editor.show_element_token, "Show element token:"
},
+ { TYPE_SWITCH,
&setup.editor.show_element_token, "Show element token:"
},
{ TYPE_SWITCH, &setup.editor.fast_game_start, "Fast game start:" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_SWITCH, &setup.editor.fast_game_start, "Fast game start:" },
{ TYPE_EMPTY, NULL, "" },
- { TYPE_SWITCH,
&setup.editor.show_read_only_warning, "Show read-only warning:"
},
+ { TYPE_SWITCH,
&setup.editor.show_read_only_warning, "Show read-only warning:"
},
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },