+ // dirty workaround to use spacing definitions from info screen
+ info_mode = INFO_MODE_TITLE;
+
+ char *text_info = "HighScores of Level %d";
+ char *text_title = "Score information:";
+ char *text_error = "No scores for this level.";
+ char *text_foot = "Press any key or button for main menu";
+ int font_info = FONT_TITLE_2;
+ int font_title = FONT_INITIAL_3;
+ int font_error = FONT_INITIAL_4;
+ int font_foot = FONT_INITIAL_2;
+ int spacing_title = menu.headline1_spacing_info[INFO_MODE_TITLE];
+ int ystep_title = getMenuTextStep(spacing_title, font_title);
+ int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+ int ystart2 = ystart1 + ystep_title;
+ int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+ int ystart0 = MENU_TITLE2_YPOS;
+
+ drawChooseTreeHeadExt(TREE_TYPE_SCORE_ENTRY, INFOTEXT_SCORE_ENTRY);
+ DrawTextFCentered(ystart0, font_info, text_info, scores.last_level_nr);
+
+ DrawTextSCentered(ystart1, font_title, text_title);
+ DrawTextSCentered(ystart2, font_error, text_error);
+
+ DrawTextSCentered(ybottom, font_foot, text_foot);
+}
+
+static TreeInfo *setHallOfFameActiveEntry(TreeInfo **ti_ptr)
+{
+ int score_pos = scores.last_added;
+
+ if (game_status_last_screen == GAME_MODE_SCOREINFO)
+ score_pos = scores.last_entry_nr;
+
+ // set current tree entry to last added score entry
+ *ti_ptr = getTreeInfoFromIdentifier(score_entries, i_to_a(score_pos));
+
+ // if that fails, set current tree entry to first entry (back link)
+ if (*ti_ptr == NULL)
+ *ti_ptr = score_entries->node_group;
+
+ int num_entries = numTreeInfoInGroup(*ti_ptr);
+ int num_page_entries = MIN(num_entries, NUM_MENU_ENTRIES_ON_SCREEN);
+ int pos_score = getPosFromTreeInfo(*ti_ptr);
+ int pos_first_raw = pos_score - (num_page_entries + 1) / 2 + 1;
+ int pos_first = MIN(MAX(0, pos_first_raw), num_entries - num_page_entries);
+
+ (*ti_ptr)->cl_first = pos_first;
+ (*ti_ptr)->cl_cursor = pos_score - pos_first;
+
+ return *ti_ptr;