- DrawText(SX + 32, SY + 2*32, name_text, FS_BIG, FC_GREEN);
- DrawText(SX + 6*32, SY + 2*32, setup.player_name, FS_BIG, FC_RED);
- DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN);
- DrawText(SX + 11*32, SY + 3*32, int2str(level_nr,3), FS_BIG,
- (leveldir_current->readonly ? FC_RED : FC_YELLOW));
- DrawText(SX + 32, SY + 4*32, "Hall Of Fame", FS_BIG, FC_GREEN);
- DrawText(SX + 32, SY + 5*32, "Level Creator", FS_BIG, FC_GREEN);
- DrawText(SY + 32, SY + 6*32, "Info Screen", FS_BIG, FC_GREEN);
- DrawText(SX + 32, SY + 7*32, "Start Game", FS_BIG, FC_GREEN);
- DrawText(SX + 32, SY + 8*32, "Setup", FS_BIG, FC_GREEN);
- DrawText(SX + 32, SY + 9*32, "Quit", FS_BIG, FC_GREEN);
+
+ DrawTextStatic(SX + 32, SY + 2*32, name_text, FONT(FS_BIG, FC_GREEN));
+ DrawText(SX + 32 + name_width, SY + 2*32, setup.player_name,
+ FONT(FS_BIG, FC_RED));
+ DrawTextStatic(SX + 32, SY + 3*32, "Level:", FONT(FS_BIG, FC_GREEN));
+ DrawText(SX + 11 * 32, SY + 3*32, int2str(level_nr,3), FONT(FS_BIG,
+ (leveldir_current->readonly ? FC_RED : FC_YELLOW)));
+ DrawTextStatic(SX + 32, SY + 4*32, "Hall Of Fame", FONT(FS_BIG,FC_GREEN));
+ DrawTextStatic(SX + 32, SY + 5*32, "Level Creator",FONT(FS_BIG,FC_GREEN));
+ DrawTextStatic(SY + 32, SY + 6*32, "Info Screen", FONT(FS_BIG, FC_GREEN));
+ DrawTextStatic(SX + 32, SY + 7*32, "Start Game", FONT(FS_BIG, FC_GREEN));
+ DrawTextStatic(SX + 32, SY + 8*32, "Setup", FONT(FS_BIG, FC_GREEN));
+ DrawTextStatic(SX + 32, SY + 9*32, "Quit", FONT(FS_BIG, FC_GREEN));