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rnd-20060802-1-src
[rocksndiamonds.git]
/
src
/
network.h
diff --git
a/src/network.h
b/src/network.h
index 893f4c5a769ed9178ee79dd8fd1048feeae067f6..72c58445d24e0509727e1e043e32f292dcbb6f9a 100644
(file)
--- a/
src/network.h
+++ b/
src/network.h
@@
-1,14
+1,14
@@
/***********************************************************
/***********************************************************
-*
Rocks'n'Diamonds -- McDuffin Strikes Back!
*
+*
Rocks'n'Diamonds -- McDuffin Strikes Back!
*
*----------------------------------------------------------*
*----------------------------------------------------------*
-*
(c) 1995-98 Artsoft Entertainment
*
-*
Holger Schemel
*
-*
Oststrasse 11a
*
-*
33604 Bielefeld
*
-*
phone: ++49 +521 290471
*
-*
email: aeglos@valinor.owl.de
*
+*
(c) 1995-2002 Artsoft Entertainment
*
+*
Holger Schemel
*
+*
Detmolder Strasse 189
*
+*
33604 Bielefeld
*
+*
Germany
*
+*
e-mail: info@artsoft.org
*
*----------------------------------------------------------*
*----------------------------------------------------------*
-*
network.h
*
+*
network.h
*
***********************************************************/
#ifndef NETWORK_H
***********************************************************/
#ifndef NETWORK_H
@@
-16,12
+16,18
@@
#include "main.h"
#include "main.h"
-BOOL ConnectToServer(char *, int);
-void SendToServer_Nickname(char *);
+#define NETWORK_STOP_BY_PLAYER 0
+#define NETWORK_STOP_BY_ERROR 1
+
+boolean ConnectToServer(char *, int);
+void SendToServer_PlayerName(char *);
void SendToServer_ProtocolVersion(void);
void SendToServer_NrWanted(int);
void SendToServer_StartPlaying(void);
void SendToServer_ProtocolVersion(void);
void SendToServer_NrWanted(int);
void SendToServer_StartPlaying(void);
-void SendToServer_MovePlayer(byte, unsigned long);
+void SendToServer_PausePlaying(void);
+void SendToServer_ContinuePlaying(void);
+void SendToServer_StopPlaying(int);
+void SendToServer_MovePlayer(byte);
void HandleNetworking(void);
#endif
void HandleNetworking(void);
#endif