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rnd-20031019-3-src
[rocksndiamonds.git]
/
src
/
network.c
diff --git
a/src/network.c
b/src/network.c
index 2b0ac6c205ecf7a9cafe378e1c95f733405b4ee0..5511d176a1b9a9264c0e9b9db35fec4efe0a39f2 100644
(file)
--- a/
src/network.c
+++ b/
src/network.c
@@
-238,9
+238,9
@@
void SendToServer_StartPlaying()
buffer[8] = (unsigned char)((new_random_seed >> 8) & 0xff);
buffer[9] = (unsigned char)((new_random_seed >> 0) & 0xff);
buffer[8] = (unsigned char)((new_random_seed >> 8) & 0xff);
buffer[9] = (unsigned char)((new_random_seed >> 0) & 0xff);
- strcpy((char *)&buffer[10], leveldir_current->
filename
);
+ strcpy((char *)&buffer[10], leveldir_current->
identifier
);
- SendBufferToServer(10 + strlen(leveldir_current->
filename
) + 1);
+ SendBufferToServer(10 + strlen(leveldir_current->
identifier
) + 1);
}
void SendToServer_PausePlaying()
}
void SendToServer_PausePlaying()
@@
-266,7
+266,7
@@
void SendToServer_StopPlaying()
void SendToServer_MovePlayer(byte player_action)
{
void SendToServer_MovePlayer(byte player_action)
{
- buffer[1] = OP_MOVE_
FIGURE
;
+ buffer[1] = OP_MOVE_
PLAYER
;
buffer[2] = player_action;
SendBufferToServer(3);
buffer[2] = player_action;
SendBufferToServer(3);
@@
-417,27
+417,28
@@
static void Handle_OP_START_PLAYING()
int new_level_nr;
int dummy; /* !!! HAS NO MEANING ANYMORE !!! */
unsigned long new_random_seed;
int new_level_nr;
int dummy; /* !!! HAS NO MEANING ANYMORE !!! */
unsigned long new_random_seed;
- char *new_leveldir_
filename
;
+ char *new_leveldir_
identifier
;
new_level_nr = (buffer[2] << 8) + buffer[3];
dummy = (buffer[4] << 8) + buffer[5];
new_random_seed =
(buffer[6] << 24) | (buffer[7] << 16) | (buffer[8] << 8) | (buffer[9]);
new_level_nr = (buffer[2] << 8) + buffer[3];
dummy = (buffer[4] << 8) + buffer[5];
new_random_seed =
(buffer[6] << 24) | (buffer[7] << 16) | (buffer[8] << 8) | (buffer[9]);
- new_leveldir_
filename
= (char *)&buffer[10];
+ new_leveldir_
identifier
= (char *)&buffer[10];
- new_leveldir = getTreeInfoFromFilename(leveldir_first,new_leveldir_filename);
+ new_leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ new_leveldir_identifier);
if (new_leveldir == NULL)
{
if (new_leveldir == NULL)
{
- Error(ERR_WARN, "no such level
directory: '%s'", new_leveldir_filename
);
+ Error(ERR_WARN, "no such level
identifier: '%s'", new_leveldir_identifier
);
new_leveldir = leveldir_first;
new_leveldir = leveldir_first;
- Error(ERR_WARN, "using default level
directory: '%s'", new_leveldir->name
);
+ Error(ERR_WARN, "using default level
set: '%s'", new_leveldir->identifier
);
}
printf("OP_START_PLAYING: %d\n", buffer[0]);
Error(ERR_NETWORK_CLIENT,
}
printf("OP_START_PLAYING: %d\n", buffer[0]);
Error(ERR_NETWORK_CLIENT,
- "client %d starts game [level %d from level
di
r '%s']\n",
- buffer[0], new_level_nr, new_leveldir->
name
);
+ "client %d starts game [level %d from level
identifie
r '%s']\n",
+ buffer[0], new_level_nr, new_leveldir->
identifier
);
leveldir_current = new_leveldir;
level_nr = new_level_nr;
leveldir_current = new_leveldir;
level_nr = new_level_nr;
@@
-454,7
+455,7
@@
static void Handle_OP_START_PLAYING()
InitRND(new_random_seed);
InitRND(new_random_seed);
- game_status = PLAYING;
+ game_status =
GAME_MODE_
PLAYING;
InitGame();
}
InitGame();
}
@@
-481,11
+482,11
@@
static void Handle_OP_STOP_PLAYING()
printf("OP_STOP_PLAYING: %d\n", buffer[0]);
Error(ERR_NETWORK_CLIENT, "client %d stops game", buffer[0]);
printf("OP_STOP_PLAYING: %d\n", buffer[0]);
Error(ERR_NETWORK_CLIENT, "client %d stops game", buffer[0]);
- game_status =
MAINMENU
;
+ game_status =
GAME_MODE_MAIN
;
DrawMainMenu();
}
DrawMainMenu();
}
-static void Handle_OP_MOVE_
FIGURE
(unsigned int len)
+static void Handle_OP_MOVE_
PLAYER
(unsigned int len)
{
int server_frame_counter;
int i;
{
int server_frame_counter;
int i;
@@
-568,8
+569,8
@@
static void HandleNetworkingMessages()
Handle_OP_STOP_PLAYING();
break;
Handle_OP_STOP_PLAYING();
break;
- case OP_MOVE_
FIGURE
:
- Handle_OP_MOVE_
FIGURE
(message_length);
+ case OP_MOVE_
PLAYER
:
+ Handle_OP_MOVE_
PLAYER
(message_length);
break;
case OP_BROADCAST_MESSAGE:
break;
case OP_BROADCAST_MESSAGE: