- case OP_NICKNAME:
- printf("OP_NICKNAME: %d\n", buf[0]);
- u = finduser(buf[0]);
- buf[len] = 0;
- sprintf(msgbuf, "client %d calls itself \"%s\"", buf[0], &buf[2]);
- sysmsg(msgbuf);
- strncpy(u->name, &buf[2], MAXNICKLEN);
- break;
-
- case OP_GONE:
- printf("OP_GONE: %d\n", buf[0]);
- u = finduser(buf[0]);
- sprintf(msgbuf, "client %d (%s) disconnected",
- buf[0], get_user_name(buf[0]));
- sysmsg(msgbuf);
-
- for (v = &me; v; v = v->next)
- if (v->next == u)
- v->next = u->next;
- free(u);
+static void Handle_OP_PLAYER_DISCONNECTED()
+{
+ struct NetworkClientPlayerInfo *player, *player_disconnected;
+ int player_nr = (int)buffer[0];
+
+ printf("OP_PLAYER_DISCONNECTED: %d\n", player_nr);
+ player_disconnected = getNetworkPlayer(player_nr);
+ Error(ERR_NETWORK_CLIENT, "client %d (%s) disconnected",
+ player_nr, getNetworkPlayerName(buffer[0]));
+
+ for (player = &first_player; player; player = player->next)
+ if (player->next == player_disconnected)
+ player->next = player_disconnected->next;
+ free(player_disconnected);
+}