- "client %d starts game [level %d from levedir %d (%s)]\n",
- buffer[0], new_level_nr, new_leveldir_nr, new_leveldir_name);
-
- if (strcmp(leveldir[new_leveldir_nr].name, new_leveldir_name) != 0)
- Error(ERR_WARN, "no such level directory: '%s'",new_leveldir_name);
+ "client %d starts game [level %d from leveldir '%s']\n",
+ buffer[0], new_level_nr, new_leveldir->name);