#define OP_STOP_PLAYING 11
#define OP_MOVE_PLAYER 12
#define OP_BROADCAST_MESSAGE 13
#define OP_STOP_PLAYING 11
#define OP_MOVE_PLAYER 12
#define OP_BROADCAST_MESSAGE 13
void putNetworkBuffer32BitInteger(struct NetworkBuffer *, int);
char *getNetworkBufferString(struct NetworkBuffer *);
void putNetworkBufferString(struct NetworkBuffer *, char *);
void putNetworkBuffer32BitInteger(struct NetworkBuffer *, int);
char *getNetworkBufferString(struct NetworkBuffer *);
void putNetworkBufferString(struct NetworkBuffer *, char *);
int NetworkServerThread(void *);
void NetworkServer(int, int);
int NetworkServerThread(void *);
void NetworkServer(int, int);