+
+ if (nb->pos + num_bytes > nb->max_size)
+ increaseNetworkBuffer(nb, num_bytes);
+
+ int result = SDLNet_TCP_Recv(socket, &nb->buffer[nb->pos], num_bytes);
+
+ if (result != num_bytes)
+ return result;
+
+ nb->pos += num_bytes;
+ nb->size = nb->pos;
+
+ return num_bytes;
+}
+
+int receiveNetworkBufferPacket(struct NetworkBuffer *nb, TCPsocket socket)
+{
+ int num_bytes, num_bytes_head, num_bytes_body;
+
+ num_bytes_head = 4;
+ num_bytes = receiveNetworkBufferBytes(nb, socket, num_bytes_head);
+
+ if (num_bytes != num_bytes_head)
+ return num_bytes;
+
+ num_bytes_body = getNetwork32BitInteger(nb->buffer);
+ num_bytes = receiveNetworkBufferBytes(nb, socket, num_bytes_body);
+
+ return num_bytes;
+}
+
+int getNetworkBuffer8BitInteger(struct NetworkBuffer *nb)
+{
+ int num_bytes = 1;
+
+ if (nb->pos + num_bytes > nb->size)
+ return 0;
+
+ int value = getNetwork8BitInteger(&nb->buffer[nb->pos]);
+
+ nb->pos += num_bytes;
+
+ return value;
+}
+
+void putNetworkBuffer8BitInteger(struct NetworkBuffer *nb, int value)
+{
+ int num_bytes = 1;
+
+ if (nb->pos + num_bytes > nb->max_size)
+ increaseNetworkBuffer(nb, num_bytes);
+
+ nb->pos += putNetwork8BitInteger(&nb->buffer[nb->pos], value);
+ nb->size = nb->pos;
+}
+
+int getNetworkBuffer16BitInteger(struct NetworkBuffer *nb)
+{
+ int num_bytes = 2;
+
+ if (nb->pos + num_bytes > nb->size)
+ return 0;
+
+ int value = getNetwork16BitInteger(&nb->buffer[nb->pos]);
+
+ nb->pos += num_bytes;
+
+ return value;
+}
+
+void putNetworkBuffer16BitInteger(struct NetworkBuffer *nb, int value)
+{
+ int num_bytes = 2;
+
+ if (nb->pos + num_bytes > nb->max_size)
+ increaseNetworkBuffer(nb, num_bytes);
+
+ nb->pos += putNetwork16BitInteger(&nb->buffer[nb->pos], value);
+ nb->size = nb->pos;
+}
+
+int getNetworkBuffer32BitInteger(struct NetworkBuffer *nb)
+{
+ int num_bytes = 4;
+
+ if (nb->pos + num_bytes > nb->size)
+ return 0;
+
+ int value = getNetwork32BitInteger(&nb->buffer[nb->pos]);
+
+ nb->pos += num_bytes;
+
+ return value;
+}
+
+void putNetworkBuffer32BitInteger(struct NetworkBuffer *nb, int value)
+{
+ int num_bytes = 4;
+
+ if (nb->pos + num_bytes > nb->max_size)
+ increaseNetworkBuffer(nb, num_bytes);
+
+ nb->pos += putNetwork32BitInteger(&nb->buffer[nb->pos], value);
+ nb->size = nb->pos;
+}
+
+char *getNetworkBufferString(struct NetworkBuffer *nb)
+{
+ char *s = getNetworkString(&nb->buffer[nb->pos]);
+
+ nb->pos += strlen(s) + 1;
+
+ return s;
+}
+
+void putNetworkBufferString(struct NetworkBuffer *nb, char *s)
+{
+ int num_bytes = strlen(s) + 1;
+
+ if (nb->pos + num_bytes > nb->max_size)
+ increaseNetworkBuffer(nb, num_bytes);
+
+ nb->pos += putNetworkString(&nb->buffer[nb->pos], s);
+ nb->size = nb->pos;