while (again)
{
again = FALSE;
while (again)
{
again = FALSE;
+#else
+ again:
+ v = player->next;
+ while (v)
+ {
+ if (v->number == nxn)
+ {
+ nxn++;
+ goto again;
+ }
+ v = v->next;
+ }
+#endif
player->number = nxn;
#if !defined(TARGET_SDL)
player->number = nxn;
#if !defined(TARGET_SDL)