-long Counter(void);
-long Counter2(void);
-void WaitCounter(long);
-void WaitCounter2(long);
-void Delay(long);
-BOOL DelayReached(long *, int);
-BOOL FrameReached(long *, int);
+unsigned long Counter(void);
+void Delay(unsigned long);
+BOOL FrameReached(unsigned long *, unsigned long);
+BOOL DelayReached(unsigned long *, unsigned long);
+void WaitUntilDelayReached(unsigned long *, unsigned long);