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fixed graphical bug when player enters exit using ultra-fast speed
[rocksndiamonds.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index b4a572917258cc0b9aee085baabb609446049d45..f3e757126a43e06115932f01563fb4b010f1d4bd 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-2816,6
+2816,7
@@
struct MenuScoresButtonInfo
struct MenuPosInfo next_level;
struct MenuPosInfo prev_score;
struct MenuPosInfo next_score;
struct MenuPosInfo next_level;
struct MenuPosInfo prev_score;
struct MenuPosInfo next_score;
+ struct MenuPosInfo play_tape;
};
struct MenuScoresInfo
};
struct MenuScoresInfo
@@
-2853,7
+2854,9
@@
struct TitleMessageInfo
struct InitInfo
{
struct InitInfo
{
+ struct MenuPosInfo busy_initial;
struct MenuPosInfo busy;
struct MenuPosInfo busy;
+ struct MenuPosInfo busy_playfield;
};
struct MenuInfo
};
struct MenuInfo
@@
-3123,6
+3126,7
@@
struct ScoreInfo
boolean updated;
boolean uploaded;
boolean updated;
boolean uploaded;
+ boolean tape_downloaded;
boolean force_last_added;
struct ScoreEntry entry[MAX_SCORE_ENTRIES];
boolean force_last_added;
struct ScoreEntry entry[MAX_SCORE_ENTRIES];
@@
-3759,6
+3763,7
@@
extern DrawBuffer *drawto_field;
extern int game_status;
extern int game_status_last_screen;
extern boolean level_editor_test_game;
extern int game_status;
extern int game_status_last_screen;
extern boolean level_editor_test_game;
+extern boolean score_info_tape_play;
extern boolean network_playing;
extern int key_joystick_mapping;
extern boolean network_playing;
extern int key_joystick_mapping;