-#define GFX_BELT1_SWITCH_L (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 0)
-#define GFX_BELT2_SWITCH_L (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 1)
-#define GFX_BELT3_SWITCH_L (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 2)
-#define GFX_BELT4_SWITCH_L (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 3)
-#define GFX_BELT1_SWITCH_M (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 0)
-#define GFX_BELT2_SWITCH_M (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 1)
-#define GFX_BELT3_SWITCH_M (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 2)
-#define GFX_BELT4_SWITCH_M (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 3)
-#define GFX_BELT1_SWITCH_R (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 0)
-#define GFX_BELT2_SWITCH_R (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 1)
-#define GFX_BELT3_SWITCH_R (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 2)
-#define GFX_BELT4_SWITCH_R (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 3)
-
-#define GFX_SWITCHGATE_OPEN (GFX_START_ROCKSDC + 15 * DC_PER_LINE + 4)
-#define GFX_SWITCHGATE_CLOSED (GFX_START_ROCKSDC + 15 * DC_PER_LINE + 0)
+#define GFX_BELT1_SWITCH_LEFT (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 0)
+#define GFX_BELT2_SWITCH_LEFT (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 1)
+#define GFX_BELT3_SWITCH_LEFT (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 2)
+#define GFX_BELT4_SWITCH_LEFT (GFX_START_ROCKSDC + 12 * DC_PER_LINE + 3)
+#define GFX_BELT1_SWITCH_MIDDLE (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 0)
+#define GFX_BELT2_SWITCH_MIDDLE (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 1)
+#define GFX_BELT3_SWITCH_MIDDLE (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 2)
+#define GFX_BELT4_SWITCH_MIDDLE (GFX_START_ROCKSDC + 13 * DC_PER_LINE + 3)
+#define GFX_BELT1_SWITCH_RIGHT (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 0)
+#define GFX_BELT2_SWITCH_RIGHT (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 1)
+#define GFX_BELT3_SWITCH_RIGHT (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 2)
+#define GFX_BELT4_SWITCH_RIGHT (GFX_START_ROCKSDC + 14 * DC_PER_LINE + 3)
+