+// values for initial player inventory
+#define MIN_INITIAL_INVENTORY_SIZE 1
+#define MAX_INITIAL_INVENTORY_SIZE 8
+
+// often used screen positions
+#define TILESIZE 32
+#define TILEX TILESIZE
+#define TILEY TILESIZE
+#define TILEX_VAR TILESIZE_VAR
+#define TILEY_VAR TILESIZE_VAR
+#define MINI_TILESIZE (TILESIZE / 2)
+#define MINI_TILEX MINI_TILESIZE
+#define MINI_TILEY MINI_TILESIZE
+#define MICRO_TILESIZE (TILESIZE / 8)
+#define MICRO_TILEX MICRO_TILESIZE
+#define MICRO_TILEY MICRO_TILESIZE
+#define MIDPOSX (SCR_FIELDX / 2)
+#define MIDPOSY (SCR_FIELDY / 2)
+#define FXSIZE ((2 + SCR_FIELDX + 2) * TILEX_VAR)
+#define FYSIZE ((2 + SCR_FIELDY + 2) * TILEY_VAR)
+
+#define MICROLEVEL_XSIZE ((STD_LEV_FIELDX + 2) * MICRO_TILEX)
+#define MICROLEVEL_YSIZE ((STD_LEV_FIELDY + 2) * MICRO_TILEY)
+#define MICROLEVEL_XPOS (SX + (SXSIZE - MICROLEVEL_XSIZE) / 2)
+#define MICROLEVEL_YPOS (SY + 12 * TILEY - MICRO_TILEY)
+#define MICROLABEL1_YPOS (MICROLEVEL_YPOS - 36)
+#define MICROLABEL2_YPOS (MICROLEVEL_YPOS + MICROLEVEL_YSIZE + 7)
+
+// values for GfxRedraw
+#define GFX_REDRAW_NONE (0)
+#define GFX_REDRAW_TILE (1 << 0)
+#define GFX_REDRAW_TILE_CRUMBLED (1 << 1)
+#define GFX_REDRAW_TILE_CRUMBLED_NEIGHBOURS (1 << 2)
+#define GFX_REDRAW_TILE_TWINKLED (1 << 3)
+
+// score for elements
+#define SC_EMERALD 0
+#define SC_DIAMOND 1
+#define SC_BUG 2
+#define SC_SPACESHIP 3
+#define SC_YAMYAM 4
+#define SC_ROBOT 5
+#define SC_PACMAN 6
+#define SC_NUT 7
+#define SC_DYNAMITE 8
+#define SC_KEY 9
+#define SC_TIME_BONUS 10
+#define SC_CRYSTAL 11
+#define SC_PEARL 12
+#define SC_SHIELD 13
+#define SC_ELEM_BONUS 14
+#define SC_UNKNOWN_15 15
+
+#define LEVEL_SCORE_ELEMENTS 16 // level elements with score
+
+
+// "real" level file elements
+#define EL_UNDEFINED -1
+
+#define EL_EMPTY_SPACE 0
+#define EL_EMPTY EL_EMPTY_SPACE
+#define EL_SAND 1
+#define EL_WALL 2
+#define EL_WALL_SLIPPERY 3
+#define EL_ROCK 4
+#define EL_KEY_OBSOLETE 5 // obsolete; now EL_KEY_1
+#define EL_EMERALD 6
+#define EL_EXIT_CLOSED 7
+#define EL_PLAYER_OBSOLETE 8 // obsolete; now EL_PLAYER_1
+#define EL_BUG 9
+#define EL_SPACESHIP 10
+#define EL_YAMYAM 11
+#define EL_ROBOT 12
+#define EL_STEELWALL 13
+#define EL_DIAMOND 14
+#define EL_AMOEBA_DEAD 15
+#define EL_QUICKSAND_EMPTY 16
+#define EL_QUICKSAND_FULL 17
+#define EL_AMOEBA_DROP 18
+#define EL_BOMB 19
+#define EL_MAGIC_WALL 20
+#define EL_SPEED_PILL 21
+#define EL_ACID 22
+#define EL_AMOEBA_WET 23
+#define EL_AMOEBA_DRY 24
+#define EL_NUT 25
+#define EL_GAME_OF_LIFE 26
+#define EL_BIOMAZE 27
+#define EL_DYNAMITE_ACTIVE 28
+#define EL_STONEBLOCK 29
+#define EL_ROBOT_WHEEL 30
+#define EL_ROBOT_WHEEL_ACTIVE 31
+#define EL_KEY_1 32
+#define EL_KEY_2 33
+#define EL_KEY_3 34
+#define EL_KEY_4 35
+#define EL_GATE_1 36
+#define EL_GATE_2 37
+#define EL_GATE_3 38
+#define EL_GATE_4 39
+#define EL_GATE_1_GRAY 40
+#define EL_GATE_2_GRAY 41
+#define EL_GATE_3_GRAY 42
+#define EL_GATE_4_GRAY 43
+#define EL_DYNAMITE 44
+#define EL_PACMAN 45
+#define EL_INVISIBLE_WALL 46
+#define EL_LAMP 47
+#define EL_LAMP_ACTIVE 48
+#define EL_WALL_EMERALD 49
+#define EL_WALL_DIAMOND 50
+#define EL_AMOEBA_FULL 51
+#define EL_BD_AMOEBA 52
+#define EL_TIME_ORB_FULL 53
+#define EL_TIME_ORB_EMPTY 54
+#define EL_EXPANDABLE_WALL 55
+#define EL_BD_DIAMOND 56
+#define EL_EMERALD_YELLOW 57
+#define EL_WALL_BD_DIAMOND 58
+#define EL_WALL_EMERALD_YELLOW 59
+#define EL_DARK_YAMYAM 60
+#define EL_BD_MAGIC_WALL 61
+#define EL_INVISIBLE_STEELWALL 62
+#define EL_SOKOBAN_FIELD_PLAYER 63
+#define EL_DYNABOMB_INCREASE_NUMBER 64
+#define EL_DYNABOMB_INCREASE_SIZE 65
+#define EL_DYNABOMB_INCREASE_POWER 66
+#define EL_SOKOBAN_OBJECT 67
+#define EL_SOKOBAN_FIELD_EMPTY 68
+#define EL_SOKOBAN_FIELD_FULL 69
+#define EL_BD_BUTTERFLY_RIGHT 70
+#define EL_BD_BUTTERFLY_UP 71
+#define EL_BD_BUTTERFLY_LEFT 72
+#define EL_BD_BUTTERFLY_DOWN 73
+#define EL_BD_FIREFLY_RIGHT 74
+#define EL_BD_FIREFLY_UP 75
+#define EL_BD_FIREFLY_LEFT 76
+#define EL_BD_FIREFLY_DOWN 77
+#define EL_BD_BUTTERFLY_1 EL_BD_BUTTERFLY_DOWN
+#define EL_BD_BUTTERFLY_2 EL_BD_BUTTERFLY_LEFT
+#define EL_BD_BUTTERFLY_3 EL_BD_BUTTERFLY_UP
+#define EL_BD_BUTTERFLY_4 EL_BD_BUTTERFLY_RIGHT
+#define EL_BD_FIREFLY_1 EL_BD_FIREFLY_LEFT
+#define EL_BD_FIREFLY_2 EL_BD_FIREFLY_DOWN
+#define EL_BD_FIREFLY_3 EL_BD_FIREFLY_RIGHT
+#define EL_BD_FIREFLY_4 EL_BD_FIREFLY_UP
+#define EL_BD_BUTTERFLY 78
+#define EL_BD_FIREFLY 79
+#define EL_PLAYER_1 80
+#define EL_PLAYER_2 81
+#define EL_PLAYER_3 82
+#define EL_PLAYER_4 83
+#define EL_BUG_RIGHT 84
+#define EL_BUG_UP 85
+#define EL_BUG_LEFT 86
+#define EL_BUG_DOWN 87
+#define EL_SPACESHIP_RIGHT 88
+#define EL_SPACESHIP_UP 89
+#define EL_SPACESHIP_LEFT 90
+#define EL_SPACESHIP_DOWN 91
+#define EL_PACMAN_RIGHT 92
+#define EL_PACMAN_UP 93
+#define EL_PACMAN_LEFT 94
+#define EL_PACMAN_DOWN 95
+#define EL_EMERALD_RED 96
+#define EL_EMERALD_PURPLE 97
+#define EL_WALL_EMERALD_RED 98
+#define EL_WALL_EMERALD_PURPLE 99
+#define EL_ACID_POOL_TOPLEFT 100
+#define EL_ACID_POOL_TOPRIGHT 101
+#define EL_ACID_POOL_BOTTOMLEFT 102
+#define EL_ACID_POOL_BOTTOM 103
+#define EL_ACID_POOL_BOTTOMRIGHT 104
+#define EL_BD_WALL 105
+#define EL_BD_ROCK 106
+#define EL_EXIT_OPEN 107
+#define EL_BLACK_ORB 108
+#define EL_AMOEBA_TO_DIAMOND 109
+#define EL_MOLE 110
+#define EL_PENGUIN 111
+#define EL_SATELLITE 112
+#define EL_ARROW_LEFT 113
+#define EL_ARROW_RIGHT 114
+#define EL_ARROW_UP 115
+#define EL_ARROW_DOWN 116
+#define EL_PIG 117
+#define EL_DRAGON 118
+
+#define EL_EM_KEY_1_FILE_OBSOLETE 119 // obsolete; now EL_EM_KEY_1
+
+#define EL_CHAR_START 120
+#define EL_CHAR_ASCII0 (EL_CHAR_START - 32)
+#define EL_CHAR_ASCII0_START (EL_CHAR_ASCII0 + 32)
+
+#include "conf_chr.h" // include auto-generated data structure definitions
+
+#define EL_CHAR_ASCII0_END (EL_CHAR_ASCII0 + 111)
+#define EL_CHAR_END (EL_CHAR_START + 79)
+
+#define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
+
+#define EL_EXPANDABLE_WALL_HORIZONTAL 200
+#define EL_EXPANDABLE_WALL_VERTICAL 201
+#define EL_EXPANDABLE_WALL_ANY 202
+
+#define EL_EM_GATE_1 203
+#define EL_EM_GATE_2 204
+#define EL_EM_GATE_3 205
+#define EL_EM_GATE_4 206
+
+#define EL_EM_KEY_2_FILE_OBSOLETE 207 // obsolete; now EL_EM_KEY_2
+#define EL_EM_KEY_3_FILE_OBSOLETE 208 // obsolete; now EL_EM_KEY_3
+#define EL_EM_KEY_4_FILE_OBSOLETE 209 // obsolete; now EL_EM_KEY_4
+
+#define EL_SP_START 210
+#define EL_SP_EMPTY_SPACE (EL_SP_START + 0)
+#define EL_SP_EMPTY EL_SP_EMPTY_SPACE
+#define EL_SP_ZONK (EL_SP_START + 1)
+#define EL_SP_BASE (EL_SP_START + 2)
+#define EL_SP_MURPHY (EL_SP_START + 3)
+#define EL_SP_INFOTRON (EL_SP_START + 4)
+#define EL_SP_CHIP_SINGLE (EL_SP_START + 5)
+#define EL_SP_HARDWARE_GRAY (EL_SP_START + 6)
+#define EL_SP_EXIT_CLOSED (EL_SP_START + 7)
+#define EL_SP_DISK_ORANGE (EL_SP_START + 8)
+#define EL_SP_PORT_RIGHT (EL_SP_START + 9)
+#define EL_SP_PORT_DOWN (EL_SP_START + 10)
+#define EL_SP_PORT_LEFT (EL_SP_START + 11)
+#define EL_SP_PORT_UP (EL_SP_START + 12)
+#define EL_SP_GRAVITY_PORT_RIGHT (EL_SP_START + 13)
+#define EL_SP_GRAVITY_PORT_DOWN (EL_SP_START + 14)
+#define EL_SP_GRAVITY_PORT_LEFT (EL_SP_START + 15)
+#define EL_SP_GRAVITY_PORT_UP (EL_SP_START + 16)
+#define EL_SP_SNIKSNAK (EL_SP_START + 17)
+#define EL_SP_DISK_YELLOW (EL_SP_START + 18)
+#define EL_SP_TERMINAL (EL_SP_START + 19)
+#define EL_SP_DISK_RED (EL_SP_START + 20)
+#define EL_SP_PORT_VERTICAL (EL_SP_START + 21)
+#define EL_SP_PORT_HORIZONTAL (EL_SP_START + 22)
+#define EL_SP_PORT_ANY (EL_SP_START + 23)
+#define EL_SP_ELECTRON (EL_SP_START + 24)
+#define EL_SP_BUGGY_BASE (EL_SP_START + 25)
+#define EL_SP_CHIP_LEFT (EL_SP_START + 26)
+#define EL_SP_CHIP_RIGHT (EL_SP_START + 27)
+#define EL_SP_HARDWARE_BASE_1 (EL_SP_START + 28)
+#define EL_SP_HARDWARE_GREEN (EL_SP_START + 29)
+#define EL_SP_HARDWARE_BLUE (EL_SP_START + 30)
+#define EL_SP_HARDWARE_RED (EL_SP_START + 31)
+#define EL_SP_HARDWARE_YELLOW (EL_SP_START + 32)
+#define EL_SP_HARDWARE_BASE_2 (EL_SP_START + 33)
+#define EL_SP_HARDWARE_BASE_3 (EL_SP_START + 34)
+#define EL_SP_HARDWARE_BASE_4 (EL_SP_START + 35)
+#define EL_SP_HARDWARE_BASE_5 (EL_SP_START + 36)
+#define EL_SP_HARDWARE_BASE_6 (EL_SP_START + 37)
+#define EL_SP_CHIP_TOP (EL_SP_START + 38)
+#define EL_SP_CHIP_BOTTOM (EL_SP_START + 39)
+#define EL_SP_END (EL_SP_START + 39)
+
+#define EL_EM_GATE_1_GRAY 250
+#define EL_EM_GATE_2_GRAY 251
+#define EL_EM_GATE_3_GRAY 252
+#define EL_EM_GATE_4_GRAY 253
+
+#define EL_EM_DYNAMITE 254
+#define EL_EM_DYNAMITE_ACTIVE 255
+
+#define EL_PEARL 256
+#define EL_CRYSTAL 257
+#define EL_WALL_PEARL 258
+#define EL_WALL_CRYSTAL 259
+#define EL_DC_GATE_WHITE 260
+#define EL_DC_GATE_WHITE_GRAY 261
+#define EL_DC_KEY_WHITE 262
+#define EL_SHIELD_NORMAL 263
+#define EL_EXTRA_TIME 264
+#define EL_SWITCHGATE_OPEN 265
+#define EL_SWITCHGATE_CLOSED 266
+#define EL_SWITCHGATE_SWITCH_UP 267
+#define EL_SWITCHGATE_SWITCH_DOWN 268
+
+#define EL_UNUSED_269 269
+#define EL_UNUSED_270 270
+
+#define EL_CONVEYOR_BELT_1_LEFT 271
+#define EL_CONVEYOR_BELT_1_MIDDLE 272
+#define EL_CONVEYOR_BELT_1_RIGHT 273
+#define EL_CONVEYOR_BELT_1_SWITCH_LEFT 274
+#define EL_CONVEYOR_BELT_1_SWITCH_MIDDLE 275
+#define EL_CONVEYOR_BELT_1_SWITCH_RIGHT 276
+#define EL_CONVEYOR_BELT_2_LEFT 277
+#define EL_CONVEYOR_BELT_2_MIDDLE 278
+#define EL_CONVEYOR_BELT_2_RIGHT 279
+#define EL_CONVEYOR_BELT_2_SWITCH_LEFT 280
+#define EL_CONVEYOR_BELT_2_SWITCH_MIDDLE 281
+#define EL_CONVEYOR_BELT_2_SWITCH_RIGHT 282
+#define EL_CONVEYOR_BELT_3_LEFT 283
+#define EL_CONVEYOR_BELT_3_MIDDLE 284
+#define EL_CONVEYOR_BELT_3_RIGHT 285
+#define EL_CONVEYOR_BELT_3_SWITCH_LEFT 286
+#define EL_CONVEYOR_BELT_3_SWITCH_MIDDLE 287
+#define EL_CONVEYOR_BELT_3_SWITCH_RIGHT 288
+#define EL_CONVEYOR_BELT_4_LEFT 289
+#define EL_CONVEYOR_BELT_4_MIDDLE 290
+#define EL_CONVEYOR_BELT_4_RIGHT 291
+#define EL_CONVEYOR_BELT_4_SWITCH_LEFT 292
+#define EL_CONVEYOR_BELT_4_SWITCH_MIDDLE 293
+#define EL_CONVEYOR_BELT_4_SWITCH_RIGHT 294
+#define EL_LANDMINE 295
+#define EL_ENVELOPE_OBSOLETE 296 // obsolete; now EL_ENVELOPE_1
+#define EL_LIGHT_SWITCH 297
+#define EL_LIGHT_SWITCH_ACTIVE 298
+#define EL_SIGN_EXCLAMATION 299
+#define EL_SIGN_RADIOACTIVITY 300
+#define EL_SIGN_STOP 301
+#define EL_SIGN_WHEELCHAIR 302
+#define EL_SIGN_PARKING 303
+#define EL_SIGN_NO_ENTRY 304
+#define EL_SIGN_UNUSED_1 305
+#define EL_SIGN_GIVE_WAY 306
+#define EL_SIGN_ENTRY_FORBIDDEN 307
+#define EL_SIGN_EMERGENCY_EXIT 308
+#define EL_SIGN_YIN_YANG 309
+#define EL_SIGN_UNUSED_2 310
+#define EL_MOLE_LEFT 311
+#define EL_MOLE_RIGHT 312
+#define EL_MOLE_UP 313
+#define EL_MOLE_DOWN 314
+#define EL_STEELWALL_SLIPPERY 315
+#define EL_INVISIBLE_SAND 316
+#define EL_DX_UNKNOWN_15 317
+#define EL_DX_UNKNOWN_42 318
+
+#define EL_UNUSED_319 319
+#define EL_UNUSED_320 320
+
+#define EL_SHIELD_DEADLY 321
+#define EL_TIMEGATE_OPEN 322
+#define EL_TIMEGATE_CLOSED 323
+#define EL_TIMEGATE_SWITCH_ACTIVE 324
+#define EL_TIMEGATE_SWITCH 325
+
+#define EL_BALLOON 326
+#define EL_BALLOON_SWITCH_LEFT 327
+#define EL_BALLOON_SWITCH_RIGHT 328
+#define EL_BALLOON_SWITCH_UP 329
+#define EL_BALLOON_SWITCH_DOWN 330
+#define EL_BALLOON_SWITCH_ANY 331
+
+#define EL_EMC_STEELWALL_1 332
+#define EL_EMC_STEELWALL_2 333
+#define EL_EMC_STEELWALL_3 334
+#define EL_EMC_STEELWALL_4 335
+#define EL_EMC_WALL_1 336
+#define EL_EMC_WALL_2 337
+#define EL_EMC_WALL_3 338
+#define EL_EMC_WALL_4 339
+#define EL_EMC_WALL_5 340
+#define EL_EMC_WALL_6 341
+#define EL_EMC_WALL_7 342
+#define EL_EMC_WALL_8 343
+
+#define EL_TUBE_ANY 344
+#define EL_TUBE_VERTICAL 345
+#define EL_TUBE_HORIZONTAL 346
+#define EL_TUBE_VERTICAL_LEFT 347
+#define EL_TUBE_VERTICAL_RIGHT 348
+#define EL_TUBE_HORIZONTAL_UP 349
+#define EL_TUBE_HORIZONTAL_DOWN 350
+#define EL_TUBE_LEFT_UP 351
+#define EL_TUBE_LEFT_DOWN 352
+#define EL_TUBE_RIGHT_UP 353
+#define EL_TUBE_RIGHT_DOWN 354
+#define EL_SPRING 355
+#define EL_TRAP 356
+#define EL_DX_SUPABOMB 357
+
+#define EL_UNUSED_358 358
+#define EL_UNUSED_359 359
+
+// ---------- begin of custom elements section --------------------------------
+#define EL_CUSTOM_START 360
+
+#include "conf_cus.h" // include auto-generated data structure definitions
+
+#define NUM_CUSTOM_ELEMENTS 256
+#define EL_CUSTOM_END 615
+// ---------- end of custom elements section ----------------------------------
+
+#define EL_EM_KEY_1 616
+#define EL_EM_KEY_2 617
+#define EL_EM_KEY_3 618
+#define EL_EM_KEY_4 619
+#define EL_ENVELOPE_1 620
+#define EL_ENVELOPE_2 621
+#define EL_ENVELOPE_3 622
+#define EL_ENVELOPE_4 623
+
+// ---------- begin of group elements section ---------------------------------
+#define EL_GROUP_START 624
+
+#include "conf_grp.h" // include auto-generated data structure definitions
+
+#define NUM_GROUP_ELEMENTS 32
+#define EL_GROUP_END 655
+// ---------- end of custom elements section ----------------------------------
+
+#define EL_UNKNOWN 656
+#define EL_TRIGGER_ELEMENT 657
+#define EL_TRIGGER_PLAYER 658
+
+// SP style elements
+#define EL_SP_GRAVITY_ON_PORT_RIGHT 659
+#define EL_SP_GRAVITY_ON_PORT_DOWN 660
+#define EL_SP_GRAVITY_ON_PORT_LEFT 661
+#define EL_SP_GRAVITY_ON_PORT_UP 662
+#define EL_SP_GRAVITY_OFF_PORT_RIGHT 663
+#define EL_SP_GRAVITY_OFF_PORT_DOWN 664
+#define EL_SP_GRAVITY_OFF_PORT_LEFT 665
+#define EL_SP_GRAVITY_OFF_PORT_UP 666
+
+// EMC style elements
+#define EL_BALLOON_SWITCH_NONE 667
+#define EL_EMC_GATE_5 668
+#define EL_EMC_GATE_6 669
+#define EL_EMC_GATE_7 670
+#define EL_EMC_GATE_8 671
+#define EL_EMC_GATE_5_GRAY 672
+#define EL_EMC_GATE_6_GRAY 673
+#define EL_EMC_GATE_7_GRAY 674
+#define EL_EMC_GATE_8_GRAY 675
+#define EL_EMC_KEY_5 676
+#define EL_EMC_KEY_6 677
+#define EL_EMC_KEY_7 678
+#define EL_EMC_KEY_8 679
+#define EL_EMC_ANDROID 680
+#define EL_EMC_GRASS 681
+#define EL_EMC_MAGIC_BALL 682
+#define EL_EMC_MAGIC_BALL_ACTIVE 683
+#define EL_EMC_MAGIC_BALL_SWITCH 684
+#define EL_EMC_MAGIC_BALL_SWITCH_ACTIVE 685
+#define EL_EMC_SPRING_BUMPER 686
+#define EL_EMC_PLANT 687
+#define EL_EMC_LENSES 688
+#define EL_EMC_MAGNIFIER 689
+#define EL_EMC_WALL_9 690
+#define EL_EMC_WALL_10 691
+#define EL_EMC_WALL_11 692
+#define EL_EMC_WALL_12 693
+#define EL_EMC_WALL_13 694
+#define EL_EMC_WALL_14 695
+#define EL_EMC_WALL_15 696
+#define EL_EMC_WALL_16 697
+#define EL_EMC_WALL_SLIPPERY_1 698
+#define EL_EMC_WALL_SLIPPERY_2 699
+#define EL_EMC_WALL_SLIPPERY_3 700
+#define EL_EMC_WALL_SLIPPERY_4 701
+#define EL_EMC_FAKE_GRASS 702
+#define EL_EMC_FAKE_ACID 703
+#define EL_EMC_DRIPPER 704
+
+#define EL_TRIGGER_CE_VALUE 705
+#define EL_TRIGGER_CE_SCORE 706
+#define EL_CURRENT_CE_VALUE 707
+#define EL_CURRENT_CE_SCORE 708
+
+#define EL_YAMYAM_LEFT 709
+#define EL_YAMYAM_RIGHT 710
+#define EL_YAMYAM_UP 711
+#define EL_YAMYAM_DOWN 712
+
+#define EL_BD_EXPANDABLE_WALL 713
+
+#define EL_PREV_CE_8 714
+#define EL_PREV_CE_7 715
+#define EL_PREV_CE_6 716
+#define EL_PREV_CE_5 717
+#define EL_PREV_CE_4 718
+#define EL_PREV_CE_3 719
+#define EL_PREV_CE_2 720
+#define EL_PREV_CE_1 721
+#define EL_SELF 722
+#define EL_NEXT_CE_1 723
+#define EL_NEXT_CE_2 724
+#define EL_NEXT_CE_3 725
+#define EL_NEXT_CE_4 726
+#define EL_NEXT_CE_5 727
+#define EL_NEXT_CE_6 728
+#define EL_NEXT_CE_7 729
+#define EL_NEXT_CE_8 730
+#define EL_ANY_ELEMENT 731
+
+#define EL_STEEL_CHAR_START 732
+#define EL_STEEL_CHAR_ASCII0 (EL_STEEL_CHAR_START - 32)
+#define EL_STEEL_CHAR_ASCII0_START (EL_STEEL_CHAR_ASCII0 + 32)
+
+// (auto-generated data structure definitions included with normal chars)
+
+#define EL_STEEL_CHAR_ASCII0_END (EL_STEEL_CHAR_ASCII0 + 111)
+#define EL_STEEL_CHAR_END (EL_STEEL_CHAR_START + 79)
+
+#define EL_STEEL_CHAR(c) (EL_STEEL_CHAR_ASCII0+MAP_FONT_ASCII(c))
+
+#define EL_SPERMS 812
+#define EL_BULLET 813
+#define EL_HEART 814
+#define EL_CROSS 815
+#define EL_FRANKIE 816
+#define EL_SIGN_SPERMS 817
+#define EL_SIGN_BULLET 818
+#define EL_SIGN_HEART 819
+#define EL_SIGN_CROSS 820
+#define EL_SIGN_FRANKIE 821
+
+#define EL_STEEL_EXIT_CLOSED 822
+#define EL_STEEL_EXIT_OPEN 823
+
+#define EL_DC_STEELWALL_1_LEFT 824
+#define EL_DC_STEELWALL_1_RIGHT 825
+#define EL_DC_STEELWALL_1_TOP 826
+#define EL_DC_STEELWALL_1_BOTTOM 827
+#define EL_DC_STEELWALL_1_HORIZONTAL 828
+#define EL_DC_STEELWALL_1_VERTICAL 829
+#define EL_DC_STEELWALL_1_TOPLEFT 830
+#define EL_DC_STEELWALL_1_TOPRIGHT 831
+#define EL_DC_STEELWALL_1_BOTTOMLEFT 832
+#define EL_DC_STEELWALL_1_BOTTOMRIGHT 833
+#define EL_DC_STEELWALL_1_TOPLEFT_2 834
+#define EL_DC_STEELWALL_1_TOPRIGHT_2 835
+#define EL_DC_STEELWALL_1_BOTTOMLEFT_2 836
+#define EL_DC_STEELWALL_1_BOTTOMRIGHT_2 837
+
+#define EL_DC_STEELWALL_2_LEFT 838
+#define EL_DC_STEELWALL_2_RIGHT 839
+#define EL_DC_STEELWALL_2_TOP 840
+#define EL_DC_STEELWALL_2_BOTTOM 841
+#define EL_DC_STEELWALL_2_HORIZONTAL 842
+#define EL_DC_STEELWALL_2_VERTICAL 843
+#define EL_DC_STEELWALL_2_MIDDLE 844
+#define EL_DC_STEELWALL_2_SINGLE 845
+
+#define EL_DC_SWITCHGATE_SWITCH_UP 846
+#define EL_DC_SWITCHGATE_SWITCH_DOWN 847
+#define EL_DC_TIMEGATE_SWITCH 848
+#define EL_DC_TIMEGATE_SWITCH_ACTIVE 849
+
+#define EL_DC_LANDMINE 850
+
+#define EL_EXPANDABLE_STEELWALL 851
+#define EL_EXPANDABLE_STEELWALL_HORIZONTAL 852
+#define EL_EXPANDABLE_STEELWALL_VERTICAL 853
+#define EL_EXPANDABLE_STEELWALL_ANY 854
+
+#define EL_EM_EXIT_CLOSED 855
+#define EL_EM_EXIT_OPEN 856
+#define EL_EM_STEEL_EXIT_CLOSED 857
+#define EL_EM_STEEL_EXIT_OPEN 858
+
+#define EL_DC_GATE_FAKE_GRAY 859
+
+#define EL_DC_MAGIC_WALL 860
+
+#define EL_QUICKSAND_FAST_EMPTY 861
+#define EL_QUICKSAND_FAST_FULL 862
+
+#define EL_FROM_LEVEL_TEMPLATE 863
+
+#define EL_MM_START 864
+#define EL_MM_START_1 EL_MM_START
+
+#define EL_MM_EMPTY_SPACE (EL_MM_START + 0)
+#define EL_MM_EMPTY EL_MM_EMPTY_SPACE
+#define EL_MM_MIRROR_START (EL_MM_START + 1)
+#define EL_MM_MIRROR_1 (EL_MM_MIRROR_START + 0)
+#define EL_MM_MIRROR_2 (EL_MM_MIRROR_START + 1)
+#define EL_MM_MIRROR_3 (EL_MM_MIRROR_START + 2)
+#define EL_MM_MIRROR_4 (EL_MM_MIRROR_START + 3)
+#define EL_MM_MIRROR_5 (EL_MM_MIRROR_START + 4)
+#define EL_MM_MIRROR_6 (EL_MM_MIRROR_START + 5)
+#define EL_MM_MIRROR_7 (EL_MM_MIRROR_START + 6)
+#define EL_MM_MIRROR_8 (EL_MM_MIRROR_START + 7)
+#define EL_MM_MIRROR_9 (EL_MM_MIRROR_START + 8)
+#define EL_MM_MIRROR_10 (EL_MM_MIRROR_START + 9)
+#define EL_MM_MIRROR_11 (EL_MM_MIRROR_START + 10)
+#define EL_MM_MIRROR_12 (EL_MM_MIRROR_START + 11)
+#define EL_MM_MIRROR_13 (EL_MM_MIRROR_START + 12)
+#define EL_MM_MIRROR_14 (EL_MM_MIRROR_START + 13)
+#define EL_MM_MIRROR_15 (EL_MM_MIRROR_START + 14)
+#define EL_MM_MIRROR_16 (EL_MM_MIRROR_START + 15)
+#define EL_MM_MIRROR_END EL_MM_MIRROR_15
+#define EL_MM_STEEL_GRID_FIXED_START (EL_MM_START + 17)
+#define EL_MM_STEEL_GRID_FIXED_1 (EL_MM_STEEL_GRID_FIXED_START + 0)
+#define EL_MM_STEEL_GRID_FIXED_2 (EL_MM_STEEL_GRID_FIXED_START + 1)
+#define EL_MM_STEEL_GRID_FIXED_3 (EL_MM_STEEL_GRID_FIXED_START + 2)
+#define EL_MM_STEEL_GRID_FIXED_4 (EL_MM_STEEL_GRID_FIXED_START + 3)
+#define EL_MM_STEEL_GRID_FIXED_END EL_MM_STEEL_GRID_FIXED_03
+#define EL_MM_MCDUFFIN_START (EL_MM_START + 21)
+#define EL_MM_MCDUFFIN_RIGHT (EL_MM_MCDUFFIN_START + 0)
+#define EL_MM_MCDUFFIN_UP (EL_MM_MCDUFFIN_START + 1)
+#define EL_MM_MCDUFFIN_LEFT (EL_MM_MCDUFFIN_START + 2)
+#define EL_MM_MCDUFFIN_DOWN (EL_MM_MCDUFFIN_START + 3)
+#define EL_MM_MCDUFFIN_END EL_MM_MCDUFFIN_DOWN
+#define EL_MM_EXIT_CLOSED (EL_MM_START + 25)
+#define EL_MM_EXIT_OPENING_1 (EL_MM_START + 26)
+#define EL_MM_EXIT_OPENING_2 (EL_MM_START + 27)
+#define EL_MM_EXIT_OPEN (EL_MM_START + 28)
+#define EL_MM_KETTLE (EL_MM_START + 29)
+#define EL_MM_BOMB (EL_MM_START + 30)
+#define EL_MM_PRISM (EL_MM_START + 31)
+#define EL_MM_WALL_START (EL_MM_START + 32)
+#define EL_MM_WALL_EMPTY EL_MM_WALL_START
+#define EL_MM_WALL_00 EL_MM_WALL_START
+#define EL_MM_STEEL_WALL_START EL_MM_WALL_00
+#define EL_MM_STEEL_WALL_1 EL_MM_STEEL_WALL_START
+#define EL_MM_WALL_15 (EL_MM_START + 47)
+#define EL_MM_STEEL_WALL_END EL_MM_WALL_15
+#define EL_MM_WALL_16 (EL_MM_START + 48)
+#define EL_MM_WOODEN_WALL_START EL_MM_WALL_16
+#define EL_MM_WOODEN_WALL_1 EL_MM_WOODEN_WALL_START
+#define EL_MM_WALL_31 (EL_MM_START + 63)
+#define EL_MM_WOODEN_WALL_END EL_MM_WALL_31
+#define EL_MM_WALL_32 (EL_MM_START + 64)
+#define EL_MM_ICE_WALL_START EL_MM_WALL_32
+#define EL_MM_ICE_WALL_1 EL_MM_ICE_WALL_START
+#define EL_MM_WALL_47 (EL_MM_START + 79)
+#define EL_MM_ICE_WALL_END EL_MM_WALL_47
+#define EL_MM_WALL_48 (EL_MM_START + 80)
+#define EL_MM_AMOEBA_WALL_START EL_MM_WALL_48
+#define EL_MM_AMOEBA_WALL_1 EL_MM_AMOEBA_WALL_START
+#define EL_MM_WALL_63 (EL_MM_START + 95)
+#define EL_MM_AMOEBA_WALL_END EL_MM_WALL_63
+#define EL_MM_WALL_END EL_MM_WALL_63
+#define EL_MM_WOODEN_BLOCK (EL_MM_START + 96)
+#define EL_MM_GRAY_BALL (EL_MM_START + 97)
+#define EL_MM_TELEPORTER_START (EL_MM_START + 98)
+#define EL_MM_TELEPORTER_1 (EL_MM_TELEPORTER_START + 0)
+#define EL_MM_TELEPORTER_2 (EL_MM_TELEPORTER_START + 1)
+#define EL_MM_TELEPORTER_3 (EL_MM_TELEPORTER_START + 2)
+#define EL_MM_TELEPORTER_4 (EL_MM_TELEPORTER_START + 3)
+#define EL_MM_TELEPORTER_5 (EL_MM_TELEPORTER_START + 4)
+#define EL_MM_TELEPORTER_6 (EL_MM_TELEPORTER_START + 5)
+#define EL_MM_TELEPORTER_7 (EL_MM_TELEPORTER_START + 6)
+#define EL_MM_TELEPORTER_8 (EL_MM_TELEPORTER_START + 7)
+#define EL_MM_TELEPORTER_9 (EL_MM_TELEPORTER_START + 8)
+#define EL_MM_TELEPORTER_10 (EL_MM_TELEPORTER_START + 9)
+#define EL_MM_TELEPORTER_11 (EL_MM_TELEPORTER_START + 10)
+#define EL_MM_TELEPORTER_12 (EL_MM_TELEPORTER_START + 11)
+#define EL_MM_TELEPORTER_13 (EL_MM_TELEPORTER_START + 12)
+#define EL_MM_TELEPORTER_14 (EL_MM_TELEPORTER_START + 13)
+#define EL_MM_TELEPORTER_15 (EL_MM_TELEPORTER_START + 14)
+#define EL_MM_TELEPORTER_16 (EL_MM_TELEPORTER_START + 15)
+#define EL_MM_TELEPORTER_END EL_MM_TELEPORTER_15
+#define EL_MM_FUSE_ACTIVE (EL_MM_START + 114)
+#define EL_MM_PACMAN_START (EL_MM_START + 115)
+#define EL_MM_PACMAN_RIGHT (EL_MM_PACMAN_START + 0)
+#define EL_MM_PACMAN_UP (EL_MM_PACMAN_START + 1)
+#define EL_MM_PACMAN_LEFT (EL_MM_PACMAN_START + 2)
+#define EL_MM_PACMAN_DOWN (EL_MM_PACMAN_START + 3)
+#define EL_MM_PACMAN_END EL_MM_PACMAN_DOWN
+#define EL_MM_POLARIZER_START (EL_MM_START + 119)
+#define EL_MM_POLARIZER_1 (EL_MM_POLARIZER_START + 0)
+#define EL_MM_POLARIZER_2 (EL_MM_POLARIZER_START + 1)
+#define EL_MM_POLARIZER_3 (EL_MM_POLARIZER_START + 2)
+#define EL_MM_POLARIZER_4 (EL_MM_POLARIZER_START + 3)
+#define EL_MM_POLARIZER_5 (EL_MM_POLARIZER_START + 4)
+#define EL_MM_POLARIZER_6 (EL_MM_POLARIZER_START + 5)
+#define EL_MM_POLARIZER_7 (EL_MM_POLARIZER_START + 6)
+#define EL_MM_POLARIZER_8 (EL_MM_POLARIZER_START + 7)
+#define EL_MM_POLARIZER_9 (EL_MM_POLARIZER_START + 8)
+#define EL_MM_POLARIZER_10 (EL_MM_POLARIZER_START + 9)
+#define EL_MM_POLARIZER_11 (EL_MM_POLARIZER_START + 10)
+#define EL_MM_POLARIZER_12 (EL_MM_POLARIZER_START + 11)
+#define EL_MM_POLARIZER_13 (EL_MM_POLARIZER_START + 12)
+#define EL_MM_POLARIZER_14 (EL_MM_POLARIZER_START + 13)
+#define EL_MM_POLARIZER_15 (EL_MM_POLARIZER_START + 14)
+#define EL_MM_POLARIZER_16 (EL_MM_POLARIZER_START + 15)
+#define EL_MM_POLARIZER_END EL_MM_POLARIZER_15
+#define EL_MM_POLARIZER_CROSS_START (EL_MM_START + 135)
+#define EL_MM_POLARIZER_CROSS_1 (EL_MM_POLARIZER_CROSS_START + 0)
+#define EL_MM_POLARIZER_CROSS_2 (EL_MM_POLARIZER_CROSS_START + 1)
+#define EL_MM_POLARIZER_CROSS_3 (EL_MM_POLARIZER_CROSS_START + 2)
+#define EL_MM_POLARIZER_CROSS_4 (EL_MM_POLARIZER_CROSS_START + 3)
+#define EL_MM_POLARIZER_CROSS_END EL_MM_POLARIZER_CROSS_03
+#define EL_MM_MIRROR_FIXED_START (EL_MM_START + 139)
+#define EL_MM_MIRROR_FIXED_1 (EL_MM_MIRROR_FIXED_START + 0)
+#define EL_MM_MIRROR_FIXED_2 (EL_MM_MIRROR_FIXED_START + 1)
+#define EL_MM_MIRROR_FIXED_3 (EL_MM_MIRROR_FIXED_START + 2)
+#define EL_MM_MIRROR_FIXED_4 (EL_MM_MIRROR_FIXED_START + 3)
+#define EL_MM_MIRROR_FIXED_END EL_MM_MIRROR_FIXED_03
+#define EL_MM_STEEL_LOCK (EL_MM_START + 143)
+#define EL_MM_KEY (EL_MM_START + 144)
+#define EL_MM_LIGHTBULB (EL_MM_START + 145)
+#define EL_MM_LIGHTBULB_ACTIVE (EL_MM_START + 146)
+#define EL_MM_LIGHTBALL (EL_MM_START + 147)
+#define EL_MM_STEEL_BLOCK (EL_MM_START + 148)
+#define EL_MM_WOODEN_LOCK (EL_MM_START + 149)
+#define EL_MM_FUEL_FULL (EL_MM_START + 150)
+#define EL_MM_WOODEN_GRID_FIXED_START (EL_MM_START + 151)
+#define EL_MM_WOODEN_GRID_FIXED_1 (EL_MM_WOODEN_GRID_FIXED_START + 0)
+#define EL_MM_WOODEN_GRID_FIXED_2 (EL_MM_WOODEN_GRID_FIXED_START + 1)
+#define EL_MM_WOODEN_GRID_FIXED_3 (EL_MM_WOODEN_GRID_FIXED_START + 2)
+#define EL_MM_WOODEN_GRID_FIXED_4 (EL_MM_WOODEN_GRID_FIXED_START + 3)
+#define EL_MM_WOODEN_GRID_FIXED_END EL_MM_WOODEN_GRID_FIXED_03
+#define EL_MM_FUEL_EMPTY (EL_MM_START + 155)
+
+#define EL_MM_UNUSED_156 (EL_MM_START + 156)
+#define EL_MM_UNUSED_157 (EL_MM_START + 157)
+#define EL_MM_UNUSED_158 (EL_MM_START + 158)
+#define EL_MM_UNUSED_159 (EL_MM_START + 159)
+
+#define EL_MM_END_1 (EL_MM_START + 159)
+#define EL_MM_START_2 (EL_MM_START + 160)
+
+#define EL_DF_START EL_MM_START_2
+#define EL_DF_START2 (EL_DF_START - 240)
+
+#define EL_DF_MIRROR_START EL_DF_START
+#define EL_DF_MIRROR_1 (EL_DF_MIRROR_START + 0)
+#define EL_DF_MIRROR_2 (EL_DF_MIRROR_START + 1)
+#define EL_DF_MIRROR_3 (EL_DF_MIRROR_START + 2)
+#define EL_DF_MIRROR_4 (EL_DF_MIRROR_START + 3)
+#define EL_DF_MIRROR_5 (EL_DF_MIRROR_START + 4)
+#define EL_DF_MIRROR_6 (EL_DF_MIRROR_START + 5)
+#define EL_DF_MIRROR_7 (EL_DF_MIRROR_START + 6)
+#define EL_DF_MIRROR_8 (EL_DF_MIRROR_START + 7)
+#define EL_DF_MIRROR_9 (EL_DF_MIRROR_START + 8)
+#define EL_DF_MIRROR_10 (EL_DF_MIRROR_START + 9)
+#define EL_DF_MIRROR_11 (EL_DF_MIRROR_START + 10)
+#define EL_DF_MIRROR_12 (EL_DF_MIRROR_START + 11)
+#define EL_DF_MIRROR_13 (EL_DF_MIRROR_START + 12)
+#define EL_DF_MIRROR_14 (EL_DF_MIRROR_START + 13)
+#define EL_DF_MIRROR_15 (EL_DF_MIRROR_START + 14)
+#define EL_DF_MIRROR_16 (EL_DF_MIRROR_START + 15)
+#define EL_DF_MIRROR_END EL_DF_MIRROR_15
+
+#define EL_DF_WOODEN_GRID_FIXED_START (EL_DF_START2 + 256)
+#define EL_DF_WOODEN_GRID_FIXED_1 (EL_DF_WOODEN_GRID_FIXED_START + 0)
+#define EL_DF_WOODEN_GRID_FIXED_2 (EL_DF_WOODEN_GRID_FIXED_START + 1)
+#define EL_DF_WOODEN_GRID_FIXED_3 (EL_DF_WOODEN_GRID_FIXED_START + 2)
+#define EL_DF_WOODEN_GRID_FIXED_4 (EL_DF_WOODEN_GRID_FIXED_START + 3)
+#define EL_DF_WOODEN_GRID_FIXED_5 (EL_DF_WOODEN_GRID_FIXED_START + 4)
+#define EL_DF_WOODEN_GRID_FIXED_6 (EL_DF_WOODEN_GRID_FIXED_START + 5)
+#define EL_DF_WOODEN_GRID_FIXED_7 (EL_DF_WOODEN_GRID_FIXED_START + 6)
+#define EL_DF_WOODEN_GRID_FIXED_8 (EL_DF_WOODEN_GRID_FIXED_START + 7)
+#define EL_DF_WOODEN_GRID_FIXED_END EL_DF_WOODEN_GRID_FIXED_07
+
+#define EL_DF_STEEL_GRID_FIXED_START (EL_DF_START2 + 264)
+#define EL_DF_STEEL_GRID_FIXED_1 (EL_DF_STEEL_GRID_FIXED_START + 0)
+#define EL_DF_STEEL_GRID_FIXED_2 (EL_DF_STEEL_GRID_FIXED_START + 1)
+#define EL_DF_STEEL_GRID_FIXED_3 (EL_DF_STEEL_GRID_FIXED_START + 2)
+#define EL_DF_STEEL_GRID_FIXED_4 (EL_DF_STEEL_GRID_FIXED_START + 3)
+#define EL_DF_STEEL_GRID_FIXED_5 (EL_DF_STEEL_GRID_FIXED_START + 4)
+#define EL_DF_STEEL_GRID_FIXED_6 (EL_DF_STEEL_GRID_FIXED_START + 5)
+#define EL_DF_STEEL_GRID_FIXED_7 (EL_DF_STEEL_GRID_FIXED_START + 6)
+#define EL_DF_STEEL_GRID_FIXED_8 (EL_DF_STEEL_GRID_FIXED_START + 7)
+#define EL_DF_STEEL_GRID_FIXED_END EL_DF_STEEL_GRID_FIXED_07
+
+#define EL_DF_WOODEN_WALL_START (EL_DF_START2 + 272)
+#define EL_DF_WOODEN_WALL_1 (EL_DF_WOODEN_WALL_START + 0)
+#define EL_DF_WOODEN_WALL_END (EL_DF_WOODEN_WALL_START + 15)
+
+#define EL_DF_STEEL_WALL_START (EL_DF_START2 + 288)
+#define EL_DF_STEEL_WALL_1 (EL_DF_STEEL_WALL_START + 0)
+#define EL_DF_STEEL_WALL_END (EL_DF_STEEL_WALL_START + 15)
+
+#define EL_DF_WALL_START EL_DF_WOODEN_WALL_START
+#define EL_DF_WALL_END EL_DF_STEEL_WALL_END
+
+#define EL_DF_EMPTY (EL_DF_START2 + 304)
+#define EL_DF_CELL (EL_DF_START2 + 305)
+#define EL_DF_MINE (EL_DF_START2 + 306)
+#define EL_DF_REFRACTOR (EL_DF_START2 + 307)
+
+#define EL_DF_LASER_START (EL_DF_START2 + 308)
+#define EL_DF_LASER_RIGHT (EL_DF_LASER_START + 0)
+#define EL_DF_LASER_UP (EL_DF_LASER_START + 1)
+#define EL_DF_LASER_LEFT (EL_DF_LASER_START + 2)
+#define EL_DF_LASER_DOWN (EL_DF_LASER_START + 3)
+#define EL_DF_LASER_END EL_DF_LASER_DOWN
+
+#define EL_DF_RECEIVER_START (EL_DF_START2 + 312)
+#define EL_DF_RECEIVER_RIGHT (EL_DF_RECEIVER_START + 0)
+#define EL_DF_RECEIVER_UP (EL_DF_RECEIVER_START + 1)
+#define EL_DF_RECEIVER_LEFT (EL_DF_RECEIVER_START + 2)
+#define EL_DF_RECEIVER_DOWN (EL_DF_RECEIVER_START + 3)
+#define EL_DF_RECEIVER_END EL_DF_RECEIVER_DOWN
+
+#define EL_DF_FIBRE_OPTIC_START (EL_DF_START2 + 316)
+#define EL_DF_FIBRE_OPTIC_RED_1 (EL_DF_FIBRE_OPTIC_START + 0)
+#define EL_DF_FIBRE_OPTIC_RED_2 (EL_DF_FIBRE_OPTIC_START + 1)
+#define EL_DF_FIBRE_OPTIC_YELLOW_1 (EL_DF_FIBRE_OPTIC_START + 2)
+#define EL_DF_FIBRE_OPTIC_YELLOW_2 (EL_DF_FIBRE_OPTIC_START + 3)
+#define EL_DF_FIBRE_OPTIC_GREEN_1 (EL_DF_FIBRE_OPTIC_START + 4)
+#define EL_DF_FIBRE_OPTIC_GREEN_2 (EL_DF_FIBRE_OPTIC_START + 5)
+#define EL_DF_FIBRE_OPTIC_BLUE_1 (EL_DF_FIBRE_OPTIC_START + 6)
+#define EL_DF_FIBRE_OPTIC_BLUE_2 (EL_DF_FIBRE_OPTIC_START + 7)
+#define EL_DF_FIBRE_OPTIC_END EL_DF_FIBRE_OPTIC_07
+
+#define EL_DF_MIRROR_ROTATING_START (EL_DF_START2 + 324)
+#define EL_DF_MIRROR_ROTATING_1 (EL_DF_MIRROR_ROTATING_START + 0)
+#define EL_DF_MIRROR_ROTATING_2 (EL_DF_MIRROR_ROTATING_START + 1)
+#define EL_DF_MIRROR_ROTATING_3 (EL_DF_MIRROR_ROTATING_START + 2)
+#define EL_DF_MIRROR_ROTATING_4 (EL_DF_MIRROR_ROTATING_START + 3)
+#define EL_DF_MIRROR_ROTATING_5 (EL_DF_MIRROR_ROTATING_START + 4)
+#define EL_DF_MIRROR_ROTATING_6 (EL_DF_MIRROR_ROTATING_START + 5)
+#define EL_DF_MIRROR_ROTATING_7 (EL_DF_MIRROR_ROTATING_START + 6)
+#define EL_DF_MIRROR_ROTATING_8 (EL_DF_MIRROR_ROTATING_START + 7)
+#define EL_DF_MIRROR_ROTATING_9 (EL_DF_MIRROR_ROTATING_START + 8)
+#define EL_DF_MIRROR_ROTATING_10 (EL_DF_MIRROR_ROTATING_START + 9)
+#define EL_DF_MIRROR_ROTATING_11 (EL_DF_MIRROR_ROTATING_START + 10)
+#define EL_DF_MIRROR_ROTATING_12 (EL_DF_MIRROR_ROTATING_START + 11)
+#define EL_DF_MIRROR_ROTATING_13 (EL_DF_MIRROR_ROTATING_START + 12)
+#define EL_DF_MIRROR_ROTATING_14 (EL_DF_MIRROR_ROTATING_START + 13)
+#define EL_DF_MIRROR_ROTATING_15 (EL_DF_MIRROR_ROTATING_START + 14)
+#define EL_DF_MIRROR_ROTATING_16 (EL_DF_MIRROR_ROTATING_START + 15)
+#define EL_DF_MIRROR_ROTATING_END EL_DF_MIRROR_ROTATING_15
+
+#define EL_DF_WOODEN_GRID_ROTATING_START (EL_DF_START2 + 340)
+#define EL_DF_WOODEN_GRID_ROTATING_1 (EL_DF_WOODEN_GRID_ROTATING_START + 0)
+#define EL_DF_WOODEN_GRID_ROTATING_2 (EL_DF_WOODEN_GRID_ROTATING_START + 1)
+#define EL_DF_WOODEN_GRID_ROTATING_3 (EL_DF_WOODEN_GRID_ROTATING_START + 2)
+#define EL_DF_WOODEN_GRID_ROTATING_4 (EL_DF_WOODEN_GRID_ROTATING_START + 3)
+#define EL_DF_WOODEN_GRID_ROTATING_5 (EL_DF_WOODEN_GRID_ROTATING_START + 4)
+#define EL_DF_WOODEN_GRID_ROTATING_6 (EL_DF_WOODEN_GRID_ROTATING_START + 5)
+#define EL_DF_WOODEN_GRID_ROTATING_7 (EL_DF_WOODEN_GRID_ROTATING_START + 6)
+#define EL_DF_WOODEN_GRID_ROTATING_8 (EL_DF_WOODEN_GRID_ROTATING_START + 7)
+#define EL_DF_WOODEN_GRID_ROTATING_END EL_DF_WOODEN_GRID_ROTATING_07
+
+#define EL_DF_STEEL_GRID_ROTATING_START (EL_DF_START2 + 348)
+#define EL_DF_STEEL_GRID_ROTATING_1 (EL_DF_STEEL_GRID_ROTATING_START + 0)
+#define EL_DF_STEEL_GRID_ROTATING_2 (EL_DF_STEEL_GRID_ROTATING_START + 1)
+#define EL_DF_STEEL_GRID_ROTATING_3 (EL_DF_STEEL_GRID_ROTATING_START + 2)
+#define EL_DF_STEEL_GRID_ROTATING_4 (EL_DF_STEEL_GRID_ROTATING_START + 3)
+#define EL_DF_STEEL_GRID_ROTATING_5 (EL_DF_STEEL_GRID_ROTATING_START + 4)
+#define EL_DF_STEEL_GRID_ROTATING_6 (EL_DF_STEEL_GRID_ROTATING_START + 5)
+#define EL_DF_STEEL_GRID_ROTATING_7 (EL_DF_STEEL_GRID_ROTATING_START + 6)
+#define EL_DF_STEEL_GRID_ROTATING_8 (EL_DF_STEEL_GRID_ROTATING_START + 7)
+#define EL_DF_STEEL_GRID_ROTATING_END EL_DF_STEEL_GRID_ROTATING_07
+
+#define EL_DF_END (EL_DF_START2 + 355)
+
+#define EL_MM_TELEPORTER_RED_START (EL_DF_START2 + 356)
+#define EL_MM_TELEPORTER_RED_1 (EL_MM_TELEPORTER_RED_START + 0)
+#define EL_MM_TELEPORTER_RED_2 (EL_MM_TELEPORTER_RED_START + 1)
+#define EL_MM_TELEPORTER_RED_3 (EL_MM_TELEPORTER_RED_START + 2)
+#define EL_MM_TELEPORTER_RED_4 (EL_MM_TELEPORTER_RED_START + 3)
+#define EL_MM_TELEPORTER_RED_5 (EL_MM_TELEPORTER_RED_START + 4)
+#define EL_MM_TELEPORTER_RED_6 (EL_MM_TELEPORTER_RED_START + 5)
+#define EL_MM_TELEPORTER_RED_7 (EL_MM_TELEPORTER_RED_START + 6)
+#define EL_MM_TELEPORTER_RED_8 (EL_MM_TELEPORTER_RED_START + 7)
+#define EL_MM_TELEPORTER_RED_9 (EL_MM_TELEPORTER_RED_START + 8)
+#define EL_MM_TELEPORTER_RED_10 (EL_MM_TELEPORTER_RED_START + 9)
+#define EL_MM_TELEPORTER_RED_11 (EL_MM_TELEPORTER_RED_START + 10)
+#define EL_MM_TELEPORTER_RED_12 (EL_MM_TELEPORTER_RED_START + 11)
+#define EL_MM_TELEPORTER_RED_13 (EL_MM_TELEPORTER_RED_START + 12)
+#define EL_MM_TELEPORTER_RED_14 (EL_MM_TELEPORTER_RED_START + 13)
+#define EL_MM_TELEPORTER_RED_15 (EL_MM_TELEPORTER_RED_START + 14)
+#define EL_MM_TELEPORTER_RED_16 (EL_MM_TELEPORTER_RED_START + 15)
+#define EL_MM_TELEPORTER_RED_END EL_MM_TELEPORTER_RED_16
+#define EL_MM_TELEPORTER_YELLOW_START (EL_DF_START2 + 372)
+#define EL_MM_TELEPORTER_YELLOW_1 (EL_MM_TELEPORTER_YELLOW_START + 0)
+#define EL_MM_TELEPORTER_YELLOW_2 (EL_MM_TELEPORTER_YELLOW_START + 1)
+#define EL_MM_TELEPORTER_YELLOW_3 (EL_MM_TELEPORTER_YELLOW_START + 2)
+#define EL_MM_TELEPORTER_YELLOW_4 (EL_MM_TELEPORTER_YELLOW_START + 3)
+#define EL_MM_TELEPORTER_YELLOW_5 (EL_MM_TELEPORTER_YELLOW_START + 4)
+#define EL_MM_TELEPORTER_YELLOW_6 (EL_MM_TELEPORTER_YELLOW_START + 5)
+#define EL_MM_TELEPORTER_YELLOW_7 (EL_MM_TELEPORTER_YELLOW_START + 6)
+#define EL_MM_TELEPORTER_YELLOW_8 (EL_MM_TELEPORTER_YELLOW_START + 7)
+#define EL_MM_TELEPORTER_YELLOW_9 (EL_MM_TELEPORTER_YELLOW_START + 8)
+#define EL_MM_TELEPORTER_YELLOW_10 (EL_MM_TELEPORTER_YELLOW_START + 9)
+#define EL_MM_TELEPORTER_YELLOW_11 (EL_MM_TELEPORTER_YELLOW_START + 10)
+#define EL_MM_TELEPORTER_YELLOW_12 (EL_MM_TELEPORTER_YELLOW_START + 11)
+#define EL_MM_TELEPORTER_YELLOW_13 (EL_MM_TELEPORTER_YELLOW_START + 12)
+#define EL_MM_TELEPORTER_YELLOW_14 (EL_MM_TELEPORTER_YELLOW_START + 13)
+#define EL_MM_TELEPORTER_YELLOW_15 (EL_MM_TELEPORTER_YELLOW_START + 14)
+#define EL_MM_TELEPORTER_YELLOW_16 (EL_MM_TELEPORTER_YELLOW_START + 15)
+#define EL_MM_TELEPORTER_YELLOW_END EL_MM_TELEPORTER_YELLOW_16
+#define EL_MM_TELEPORTER_GREEN_START (EL_DF_START2 + 388)
+#define EL_MM_TELEPORTER_GREEN_1 (EL_MM_TELEPORTER_GREEN_START + 0)
+#define EL_MM_TELEPORTER_GREEN_2 (EL_MM_TELEPORTER_GREEN_START + 1)
+#define EL_MM_TELEPORTER_GREEN_3 (EL_MM_TELEPORTER_GREEN_START + 2)
+#define EL_MM_TELEPORTER_GREEN_4 (EL_MM_TELEPORTER_GREEN_START + 3)
+#define EL_MM_TELEPORTER_GREEN_5 (EL_MM_TELEPORTER_GREEN_START + 4)
+#define EL_MM_TELEPORTER_GREEN_6 (EL_MM_TELEPORTER_GREEN_START + 5)
+#define EL_MM_TELEPORTER_GREEN_7 (EL_MM_TELEPORTER_GREEN_START + 6)
+#define EL_MM_TELEPORTER_GREEN_8 (EL_MM_TELEPORTER_GREEN_START + 7)
+#define EL_MM_TELEPORTER_GREEN_9 (EL_MM_TELEPORTER_GREEN_START + 8)
+#define EL_MM_TELEPORTER_GREEN_10 (EL_MM_TELEPORTER_GREEN_START + 9)
+#define EL_MM_TELEPORTER_GREEN_11 (EL_MM_TELEPORTER_GREEN_START + 10)
+#define EL_MM_TELEPORTER_GREEN_12 (EL_MM_TELEPORTER_GREEN_START + 11)
+#define EL_MM_TELEPORTER_GREEN_13 (EL_MM_TELEPORTER_GREEN_START + 12)
+#define EL_MM_TELEPORTER_GREEN_14 (EL_MM_TELEPORTER_GREEN_START + 13)
+#define EL_MM_TELEPORTER_GREEN_15 (EL_MM_TELEPORTER_GREEN_START + 14)
+#define EL_MM_TELEPORTER_GREEN_16 (EL_MM_TELEPORTER_GREEN_START + 15)
+#define EL_MM_TELEPORTER_GREEN_END EL_MM_TELEPORTER_GREEN_16
+#define EL_MM_TELEPORTER_BLUE_START (EL_DF_START2 + 404)
+#define EL_MM_TELEPORTER_BLUE_1 (EL_MM_TELEPORTER_BLUE_START + 0)
+#define EL_MM_TELEPORTER_BLUE_2 (EL_MM_TELEPORTER_BLUE_START + 1)
+#define EL_MM_TELEPORTER_BLUE_3 (EL_MM_TELEPORTER_BLUE_START + 2)
+#define EL_MM_TELEPORTER_BLUE_4 (EL_MM_TELEPORTER_BLUE_START + 3)
+#define EL_MM_TELEPORTER_BLUE_5 (EL_MM_TELEPORTER_BLUE_START + 4)
+#define EL_MM_TELEPORTER_BLUE_6 (EL_MM_TELEPORTER_BLUE_START + 5)
+#define EL_MM_TELEPORTER_BLUE_7 (EL_MM_TELEPORTER_BLUE_START + 6)
+#define EL_MM_TELEPORTER_BLUE_8 (EL_MM_TELEPORTER_BLUE_START + 7)
+#define EL_MM_TELEPORTER_BLUE_9 (EL_MM_TELEPORTER_BLUE_START + 8)
+#define EL_MM_TELEPORTER_BLUE_10 (EL_MM_TELEPORTER_BLUE_START + 9)
+#define EL_MM_TELEPORTER_BLUE_11 (EL_MM_TELEPORTER_BLUE_START + 10)
+#define EL_MM_TELEPORTER_BLUE_12 (EL_MM_TELEPORTER_BLUE_START + 11)
+#define EL_MM_TELEPORTER_BLUE_13 (EL_MM_TELEPORTER_BLUE_START + 12)
+#define EL_MM_TELEPORTER_BLUE_14 (EL_MM_TELEPORTER_BLUE_START + 13)
+#define EL_MM_TELEPORTER_BLUE_15 (EL_MM_TELEPORTER_BLUE_START + 14)
+#define EL_MM_TELEPORTER_BLUE_16 (EL_MM_TELEPORTER_BLUE_START + 15)
+#define EL_MM_TELEPORTER_BLUE_END EL_MM_TELEPORTER_BLUE_16
+
+#define EL_MM_MCDUFFIN 1204
+#define EL_MM_PACMAN 1205
+#define EL_MM_FUSE 1206
+#define EL_MM_STEEL_WALL 1207
+#define EL_MM_WOODEN_WALL 1208
+#define EL_MM_ICE_WALL 1209
+#define EL_MM_AMOEBA_WALL 1210
+#define EL_DF_LASER 1211
+#define EL_DF_RECEIVER 1212
+#define EL_DF_STEEL_WALL 1213
+#define EL_DF_WOODEN_WALL 1214
+
+#define EL_MM_END_2 (EL_DF_START2 + 430)
+#define EL_MM_END EL_MM_END_2
+
+#define NUM_FILE_ELEMENTS 1215
+
+
+// "real" (and therefore drawable) runtime elements
+#define EL_FIRST_RUNTIME_REAL NUM_FILE_ELEMENTS
+
+#define EL_DYNABOMB_PLAYER_1_ACTIVE (EL_FIRST_RUNTIME_REAL + 0)
+#define EL_DYNABOMB_PLAYER_2_ACTIVE (EL_FIRST_RUNTIME_REAL + 1)
+#define EL_DYNABOMB_PLAYER_3_ACTIVE (EL_FIRST_RUNTIME_REAL + 2)
+#define EL_DYNABOMB_PLAYER_4_ACTIVE (EL_FIRST_RUNTIME_REAL + 3)
+#define EL_SP_DISK_RED_ACTIVE (EL_FIRST_RUNTIME_REAL + 4)
+#define EL_SWITCHGATE_OPENING (EL_FIRST_RUNTIME_REAL + 5)
+#define EL_SWITCHGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 6)
+#define EL_TIMEGATE_OPENING (EL_FIRST_RUNTIME_REAL + 7)
+#define EL_TIMEGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 8)
+#define EL_PEARL_BREAKING (EL_FIRST_RUNTIME_REAL + 9)
+#define EL_TRAP_ACTIVE (EL_FIRST_RUNTIME_REAL + 10)
+#define EL_INVISIBLE_STEELWALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 11)
+#define EL_INVISIBLE_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 12)
+#define EL_INVISIBLE_SAND_ACTIVE (EL_FIRST_RUNTIME_REAL + 13)
+#define EL_CONVEYOR_BELT_1_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 14)
+#define EL_CONVEYOR_BELT_1_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 15)
+#define EL_CONVEYOR_BELT_1_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 16)
+#define EL_CONVEYOR_BELT_2_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 17)
+#define EL_CONVEYOR_BELT_2_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 18)
+#define EL_CONVEYOR_BELT_2_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 19)
+#define EL_CONVEYOR_BELT_3_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 20)
+#define EL_CONVEYOR_BELT_3_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 21)
+#define EL_CONVEYOR_BELT_3_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 22)
+#define EL_CONVEYOR_BELT_4_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 23)
+#define EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 24)
+#define EL_CONVEYOR_BELT_4_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 25)
+#define EL_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 26)
+#define EL_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 27)
+#define EL_STEEL_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 28)
+#define EL_STEEL_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 29)
+#define EL_EM_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 30)
+#define EL_EM_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 31)
+#define EL_EM_STEEL_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 32)
+#define EL_EM_STEEL_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 33)
+#define EL_SP_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 34)
+#define EL_SP_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 35)
+#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 36)
+#define EL_SP_TERMINAL_ACTIVE (EL_FIRST_RUNTIME_REAL + 37)
+#define EL_SP_BUGGY_BASE_ACTIVATING (EL_FIRST_RUNTIME_REAL + 38)
+#define EL_SP_BUGGY_BASE_ACTIVE (EL_FIRST_RUNTIME_REAL + 39)
+#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 40)
+#define EL_AMOEBA_DROPPING (EL_FIRST_RUNTIME_REAL + 41)
+#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 42)
+#define EL_QUICKSAND_FAST_EMPTYING (EL_FIRST_RUNTIME_REAL + 43)
+#define EL_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 44)
+#define EL_BD_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 45)
+#define EL_DC_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 46)
+#define EL_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 47)
+#define EL_BD_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 48)
+#define EL_DC_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 49)
+#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 50)
+#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 51)
+#define EL_DC_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 52)
+#define EL_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 53)
+#define EL_BD_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 54)
+#define EL_DC_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 55)
+#define EL_EMC_FAKE_GRASS_ACTIVE (EL_FIRST_RUNTIME_REAL + 56)
+#define EL_GATE_1_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 57)
+#define EL_GATE_2_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 58)
+#define EL_GATE_3_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 59)
+#define EL_GATE_4_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 60)
+#define EL_EM_GATE_1_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 61)
+#define EL_EM_GATE_2_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 62)
+#define EL_EM_GATE_3_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 63)
+#define EL_EM_GATE_4_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 64)
+#define EL_EMC_GATE_5_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 65)
+#define EL_EMC_GATE_6_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 66)
+#define EL_EMC_GATE_7_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 67)
+#define EL_EMC_GATE_8_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 68)
+#define EL_DC_GATE_WHITE_GRAY_ACTIVE (EL_FIRST_RUNTIME_REAL + 69)
+#define EL_EMC_DRIPPER_ACTIVE (EL_FIRST_RUNTIME_REAL + 70)
+#define EL_EMC_SPRING_BUMPER_ACTIVE (EL_FIRST_RUNTIME_REAL + 71)
+#define EL_MM_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 72)
+#define EL_MM_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 73)
+#define EL_MM_GRAY_BALL_OPENING (EL_FIRST_RUNTIME_REAL + 74)
+#define EL_MM_ICE_WALL_SHRINKING (EL_FIRST_RUNTIME_REAL + 75)
+#define EL_MM_AMOEBA_WALL_GROWING (EL_FIRST_RUNTIME_REAL + 76)
+#define EL_MM_PACMAN_EATING_RIGHT (EL_FIRST_RUNTIME_REAL + 77)
+#define EL_MM_PACMAN_EATING_UP (EL_FIRST_RUNTIME_REAL + 78)
+#define EL_MM_PACMAN_EATING_LEFT (EL_FIRST_RUNTIME_REAL + 79)
+#define EL_MM_PACMAN_EATING_DOWN (EL_FIRST_RUNTIME_REAL + 80)
+
+#define NUM_DRAWABLE_ELEMENTS (EL_FIRST_RUNTIME_REAL + 81)
+
+#define EL_MM_RUNTIME_START EL_MM_EXIT_OPENING
+#define EL_MM_RUNTIME_END EL_MM_AMOEBA_WALL_GROWING
+
+// "unreal" (and therefore not drawable) runtime elements
+#define EL_FIRST_RUNTIME_UNREAL (NUM_DRAWABLE_ELEMENTS)
+
+#define EL_BLOCKED (EL_FIRST_RUNTIME_UNREAL + 0)
+#define EL_EXPLOSION (EL_FIRST_RUNTIME_UNREAL + 1)
+#define EL_NUT_BREAKING (EL_FIRST_RUNTIME_UNREAL + 2)
+#define EL_DIAMOND_BREAKING (EL_FIRST_RUNTIME_UNREAL + 3)
+#define EL_ACID_SPLASH_LEFT (EL_FIRST_RUNTIME_UNREAL + 4)
+#define EL_ACID_SPLASH_RIGHT (EL_FIRST_RUNTIME_UNREAL + 5)
+#define EL_AMOEBA_GROWING (EL_FIRST_RUNTIME_UNREAL + 6)
+#define EL_AMOEBA_SHRINKING (EL_FIRST_RUNTIME_UNREAL + 7)
+#define EL_EXPANDABLE_WALL_GROWING (EL_FIRST_RUNTIME_UNREAL + 8)
+#define EL_EXPANDABLE_STEELWALL_GROWING (EL_FIRST_RUNTIME_UNREAL + 9)
+#define EL_FLAMES (EL_FIRST_RUNTIME_UNREAL + 10)
+#define EL_PLAYER_IS_LEAVING (EL_FIRST_RUNTIME_UNREAL + 11)
+#define EL_PLAYER_IS_EXPLODING_1 (EL_FIRST_RUNTIME_UNREAL + 12)
+#define EL_PLAYER_IS_EXPLODING_2 (EL_FIRST_RUNTIME_UNREAL + 13)
+#define EL_PLAYER_IS_EXPLODING_3 (EL_FIRST_RUNTIME_UNREAL + 14)
+#define EL_PLAYER_IS_EXPLODING_4 (EL_FIRST_RUNTIME_UNREAL + 15)
+#define EL_QUICKSAND_FILLING (EL_FIRST_RUNTIME_UNREAL + 16)
+#define EL_QUICKSAND_FAST_FILLING (EL_FIRST_RUNTIME_UNREAL + 17)
+#define EL_MAGIC_WALL_FILLING (EL_FIRST_RUNTIME_UNREAL + 18)
+#define EL_BD_MAGIC_WALL_FILLING (EL_FIRST_RUNTIME_UNREAL + 19)
+#define EL_DC_MAGIC_WALL_FILLING (EL_FIRST_RUNTIME_UNREAL + 20)
+#define EL_ELEMENT_SNAPPING (EL_FIRST_RUNTIME_UNREAL + 21)
+#define EL_DIAGONAL_SHRINKING (EL_FIRST_RUNTIME_UNREAL + 22)
+#define EL_DIAGONAL_GROWING (EL_FIRST_RUNTIME_UNREAL + 23)
+
+#define NUM_RUNTIME_ELEMENTS (EL_FIRST_RUNTIME_UNREAL + 24)
+
+// dummy elements (never used as game elements, only used as graphics)
+#define EL_FIRST_DUMMY NUM_RUNTIME_ELEMENTS
+
+#define EL_STEELWALL_TOPLEFT (EL_FIRST_DUMMY + 0)
+#define EL_STEELWALL_TOPRIGHT (EL_FIRST_DUMMY + 1)
+#define EL_STEELWALL_BOTTOMLEFT (EL_FIRST_DUMMY + 2)
+#define EL_STEELWALL_BOTTOMRIGHT (EL_FIRST_DUMMY + 3)
+#define EL_STEELWALL_HORIZONTAL (EL_FIRST_DUMMY + 4)
+#define EL_STEELWALL_VERTICAL (EL_FIRST_DUMMY + 5)
+#define EL_INVISIBLE_STEELWALL_TOPLEFT (EL_FIRST_DUMMY + 6)
+#define EL_INVISIBLE_STEELWALL_TOPRIGHT (EL_FIRST_DUMMY + 7)
+#define EL_INVISIBLE_STEELWALL_BOTTOMLEFT (EL_FIRST_DUMMY + 8)
+#define EL_INVISIBLE_STEELWALL_BOTTOMRIGHT (EL_FIRST_DUMMY + 9)
+#define EL_INVISIBLE_STEELWALL_HORIZONTAL (EL_FIRST_DUMMY + 10)
+#define EL_INVISIBLE_STEELWALL_VERTICAL (EL_FIRST_DUMMY + 11)
+#define EL_DYNABOMB (EL_FIRST_DUMMY + 12)
+#define EL_DYNABOMB_ACTIVE (EL_FIRST_DUMMY + 13)
+#define EL_DYNABOMB_PLAYER_1 (EL_FIRST_DUMMY + 14)
+#define EL_DYNABOMB_PLAYER_2 (EL_FIRST_DUMMY + 15)
+#define EL_DYNABOMB_PLAYER_3 (EL_FIRST_DUMMY + 16)
+#define EL_DYNABOMB_PLAYER_4 (EL_FIRST_DUMMY + 17)
+#define EL_SHIELD_NORMAL_ACTIVE (EL_FIRST_DUMMY + 18)
+#define EL_SHIELD_DEADLY_ACTIVE (EL_FIRST_DUMMY + 19)
+#define EL_AMOEBA (EL_FIRST_DUMMY + 20)
+#define EL_MM_LIGHTBALL_RED (EL_FIRST_DUMMY + 21)
+#define EL_MM_LIGHTBALL_BLUE (EL_FIRST_DUMMY + 22)
+#define EL_MM_LIGHTBALL_YELLOW (EL_FIRST_DUMMY + 23)
+#define EL_MM_MASK_MCDUFFIN_RIGHT (EL_FIRST_DUMMY + 24)
+#define EL_MM_MASK_MCDUFFIN_UP (EL_FIRST_DUMMY + 25)
+#define EL_MM_MASK_MCDUFFIN_LEFT (EL_FIRST_DUMMY + 26)
+#define EL_MM_MASK_MCDUFFIN_DOWN (EL_FIRST_DUMMY + 27)
+#define EL_MM_MASK_GRID_1 (EL_FIRST_DUMMY + 28)
+#define EL_MM_MASK_GRID_2 (EL_FIRST_DUMMY + 29)
+#define EL_MM_MASK_GRID_3 (EL_FIRST_DUMMY + 30)
+#define EL_MM_MASK_GRID_4 (EL_FIRST_DUMMY + 31)
+#define EL_MM_MASK_RECTANGLE (EL_FIRST_DUMMY + 32)
+#define EL_MM_MASK_CIRCLE (EL_FIRST_DUMMY + 33)
+#define EL_DEFAULT (EL_FIRST_DUMMY + 34)
+#define EL_BD_DEFAULT (EL_FIRST_DUMMY + 35)
+#define EL_SP_DEFAULT (EL_FIRST_DUMMY + 36)
+#define EL_SB_DEFAULT (EL_FIRST_DUMMY + 37)
+#define EL_MM_DEFAULT (EL_FIRST_DUMMY + 38)
+#define EL_GRAPHIC_1 (EL_FIRST_DUMMY + 39)
+#define EL_GRAPHIC_2 (EL_FIRST_DUMMY + 40)
+#define EL_GRAPHIC_3 (EL_FIRST_DUMMY + 41)
+#define EL_GRAPHIC_4 (EL_FIRST_DUMMY + 42)
+#define EL_GRAPHIC_5 (EL_FIRST_DUMMY + 43)
+#define EL_GRAPHIC_6 (EL_FIRST_DUMMY + 44)
+#define EL_GRAPHIC_7 (EL_FIRST_DUMMY + 45)
+#define EL_GRAPHIC_8 (EL_FIRST_DUMMY + 46)
+
+#define EL_MM_DUMMY_START EL_MM_MASK_MCDUFFIN_RIGHT
+#define EL_MM_DUMMY_END EL_MM_MASK_CIRCLE
+
+// internal elements (only used for internal purposes like copying)
+#define EL_FIRST_INTERNAL (EL_FIRST_DUMMY + 47)
+
+#define EL_INTERNAL_CLIPBOARD_CUSTOM (EL_FIRST_INTERNAL + 0)
+#define EL_INTERNAL_CLIPBOARD_CHANGE (EL_FIRST_INTERNAL + 1)
+#define EL_INTERNAL_CLIPBOARD_GROUP (EL_FIRST_INTERNAL + 2)
+#define EL_INTERNAL_DUMMY (EL_FIRST_INTERNAL + 3)
+
+#define EL_INTERNAL_CASCADE_BD (EL_FIRST_INTERNAL + 4)
+#define EL_INTERNAL_CASCADE_BD_ACTIVE (EL_FIRST_INTERNAL + 5)
+#define EL_INTERNAL_CASCADE_EM (EL_FIRST_INTERNAL + 6)
+#define EL_INTERNAL_CASCADE_EM_ACTIVE (EL_FIRST_INTERNAL + 7)
+#define EL_INTERNAL_CASCADE_EMC (EL_FIRST_INTERNAL + 8)
+#define EL_INTERNAL_CASCADE_EMC_ACTIVE (EL_FIRST_INTERNAL + 9)
+#define EL_INTERNAL_CASCADE_RND (EL_FIRST_INTERNAL + 10)
+#define EL_INTERNAL_CASCADE_RND_ACTIVE (EL_FIRST_INTERNAL + 11)
+#define EL_INTERNAL_CASCADE_SB (EL_FIRST_INTERNAL + 12)
+#define EL_INTERNAL_CASCADE_SB_ACTIVE (EL_FIRST_INTERNAL + 13)
+#define EL_INTERNAL_CASCADE_SP (EL_FIRST_INTERNAL + 14)
+#define EL_INTERNAL_CASCADE_SP_ACTIVE (EL_FIRST_INTERNAL + 15)
+#define EL_INTERNAL_CASCADE_DC (EL_FIRST_INTERNAL + 16)
+#define EL_INTERNAL_CASCADE_DC_ACTIVE (EL_FIRST_INTERNAL + 17)
+#define EL_INTERNAL_CASCADE_DX (EL_FIRST_INTERNAL + 18)
+#define EL_INTERNAL_CASCADE_DX_ACTIVE (EL_FIRST_INTERNAL + 19)
+#define EL_INTERNAL_CASCADE_MM (EL_FIRST_INTERNAL + 20)
+#define EL_INTERNAL_CASCADE_MM_ACTIVE (EL_FIRST_INTERNAL + 21)
+#define EL_INTERNAL_CASCADE_DF (EL_FIRST_INTERNAL + 22)
+#define EL_INTERNAL_CASCADE_DF_ACTIVE (EL_FIRST_INTERNAL + 23)
+#define EL_INTERNAL_CASCADE_CHARS (EL_FIRST_INTERNAL + 24)
+#define EL_INTERNAL_CASCADE_CHARS_ACTIVE (EL_FIRST_INTERNAL + 25)
+#define EL_INTERNAL_CASCADE_STEEL_CHARS (EL_FIRST_INTERNAL + 26)
+#define EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE (EL_FIRST_INTERNAL + 27)
+#define EL_INTERNAL_CASCADE_CE (EL_FIRST_INTERNAL + 28)
+#define EL_INTERNAL_CASCADE_CE_ACTIVE (EL_FIRST_INTERNAL + 29)
+#define EL_INTERNAL_CASCADE_GE (EL_FIRST_INTERNAL + 30)
+#define EL_INTERNAL_CASCADE_GE_ACTIVE (EL_FIRST_INTERNAL + 31)
+#define EL_INTERNAL_CASCADE_REF (EL_FIRST_INTERNAL + 32)
+#define EL_INTERNAL_CASCADE_REF_ACTIVE (EL_FIRST_INTERNAL + 33)
+#define EL_INTERNAL_CASCADE_USER (EL_FIRST_INTERNAL + 34)
+#define EL_INTERNAL_CASCADE_USER_ACTIVE (EL_FIRST_INTERNAL + 35)
+#define EL_INTERNAL_CASCADE_DYNAMIC (EL_FIRST_INTERNAL + 36)
+#define EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE (EL_FIRST_INTERNAL + 37)
+
+#define EL_INTERNAL_CLIPBOARD_START (EL_FIRST_INTERNAL + 0)
+#define EL_INTERNAL_CLIPBOARD_END (EL_FIRST_INTERNAL + 2)
+#define EL_INTERNAL_START (EL_FIRST_INTERNAL + 0)
+#define EL_INTERNAL_END (EL_FIRST_INTERNAL + 37)
+
+#define MAX_NUM_ELEMENTS (EL_FIRST_INTERNAL + 38)
+
+
+// values for graphics/sounds action types
+enum
+{
+ ACTION_DEFAULT = 0,
+ ACTION_WAITING,
+ ACTION_FALLING,
+ ACTION_MOVING,
+ ACTION_DIGGING,
+ ACTION_SNAPPING,
+ ACTION_COLLECTING,
+ ACTION_DROPPING,
+ ACTION_PUSHING,
+ ACTION_WALKING,
+ ACTION_PASSING,
+ ACTION_IMPACT,
+ ACTION_BREAKING,
+ ACTION_ACTIVATING,
+ ACTION_DEACTIVATING,
+ ACTION_OPENING,
+ ACTION_CLOSING,
+ ACTION_ATTACKING,
+ ACTION_GROWING,
+ ACTION_SHRINKING,
+ ACTION_ACTIVE,
+ ACTION_FILLING,
+ ACTION_EMPTYING,
+ ACTION_CHANGING,
+ ACTION_EXPLODING,
+ ACTION_BORING,
+ ACTION_BORING_1,
+ ACTION_BORING_2,
+ ACTION_BORING_3,
+ ACTION_BORING_4,
+ ACTION_BORING_5,
+ ACTION_BORING_6,
+ ACTION_BORING_7,
+ ACTION_BORING_8,
+ ACTION_BORING_9,
+ ACTION_BORING_10,
+ ACTION_SLEEPING,
+ ACTION_SLEEPING_1,
+ ACTION_SLEEPING_2,
+ ACTION_SLEEPING_3,
+ ACTION_AWAKENING,
+ ACTION_DYING,
+ ACTION_TURNING,
+ ACTION_TURNING_FROM_LEFT,
+ ACTION_TURNING_FROM_RIGHT,
+ ACTION_TURNING_FROM_UP,
+ ACTION_TURNING_FROM_DOWN,
+ ACTION_SMASHED_BY_ROCK,
+ ACTION_SMASHED_BY_SPRING,
+ ACTION_EATING,
+ ACTION_TWINKLING,
+ ACTION_SPLASHING,
+ ACTION_HITTING,
+ ACTION_PAGE_1,
+ ACTION_PAGE_2,
+ ACTION_PAGE_3,
+ ACTION_PAGE_4,
+ ACTION_PAGE_5,
+ ACTION_PAGE_6,
+ ACTION_PAGE_7,
+ ACTION_PAGE_8,
+ ACTION_PAGE_9,
+ ACTION_PAGE_10,
+ ACTION_PAGE_11,
+ ACTION_PAGE_12,
+ ACTION_PAGE_13,
+ ACTION_PAGE_14,
+ ACTION_PAGE_15,
+ ACTION_PAGE_16,
+ ACTION_PAGE_17,
+ ACTION_PAGE_18,
+ ACTION_PAGE_19,
+ ACTION_PAGE_20,
+ ACTION_PAGE_21,
+ ACTION_PAGE_22,
+ ACTION_PAGE_23,
+ ACTION_PAGE_24,
+ ACTION_PAGE_25,
+ ACTION_PAGE_26,
+ ACTION_PAGE_27,
+ ACTION_PAGE_28,
+ ACTION_PAGE_29,
+ ACTION_PAGE_30,
+ ACTION_PAGE_31,
+ ACTION_PAGE_32,
+ ACTION_PART_1,
+ ACTION_PART_2,
+ ACTION_PART_3,
+ ACTION_PART_4,
+ ACTION_PART_5,
+ ACTION_PART_6,
+ ACTION_PART_7,
+ ACTION_PART_8,
+ ACTION_PART_9,
+ ACTION_PART_10,
+ ACTION_PART_11,
+ ACTION_PART_12,
+ ACTION_PART_13,
+ ACTION_PART_14,
+ ACTION_PART_15,
+ ACTION_PART_16,
+ ACTION_PART_17,
+ ACTION_PART_18,
+ ACTION_PART_19,
+ ACTION_PART_20,
+ ACTION_PART_21,
+ ACTION_PART_22,
+ ACTION_PART_23,
+ ACTION_PART_24,
+ ACTION_PART_25,
+ ACTION_PART_26,
+ ACTION_PART_27,
+ ACTION_PART_28,
+ ACTION_PART_29,
+ ACTION_PART_30,
+ ACTION_PART_31,
+ ACTION_PART_32,
+ ACTION_OTHER,
+
+ NUM_ACTIONS
+};
+
+#define ACTION_BORING_LAST ACTION_BORING_10
+#define ACTION_SLEEPING_LAST ACTION_SLEEPING_3
+
+
+// values for special image configuration suffixes (must match game mode)
+enum
+{
+ GFX_SPECIAL_ARG_DEFAULT = 0,
+ GFX_SPECIAL_ARG_LOADING,
+ GFX_SPECIAL_ARG_TITLE_INITIAL,
+ GFX_SPECIAL_ARG_TITLE_INITIAL_1,
+ GFX_SPECIAL_ARG_TITLE_INITIAL_2,
+ GFX_SPECIAL_ARG_TITLE_INITIAL_3,
+ GFX_SPECIAL_ARG_TITLE_INITIAL_4,
+ GFX_SPECIAL_ARG_TITLE_INITIAL_5,
+ GFX_SPECIAL_ARG_TITLE,
+ GFX_SPECIAL_ARG_TITLE_1,
+ GFX_SPECIAL_ARG_TITLE_2,
+ GFX_SPECIAL_ARG_TITLE_3,
+ GFX_SPECIAL_ARG_TITLE_4,
+ GFX_SPECIAL_ARG_TITLE_5,
+ GFX_SPECIAL_ARG_MAIN,
+ GFX_SPECIAL_ARG_LEVELS,
+ GFX_SPECIAL_ARG_LEVELNR,
+ GFX_SPECIAL_ARG_SCORES,
+ GFX_SPECIAL_ARG_EDITOR,
+ GFX_SPECIAL_ARG_INFO,
+ GFX_SPECIAL_ARG_SETUP,
+ GFX_SPECIAL_ARG_PLAYING,
+ GFX_SPECIAL_ARG_DOOR,
+ GFX_SPECIAL_ARG_TAPE,
+ GFX_SPECIAL_ARG_PANEL,
+ GFX_SPECIAL_ARG_PREVIEW,
+ GFX_SPECIAL_ARG_CRUMBLED,
+ GFX_SPECIAL_ARG_MAINONLY,
+ GFX_SPECIAL_ARG_TYPENAME,
+ GFX_SPECIAL_ARG_SUBMENU,
+ GFX_SPECIAL_ARG_MENU,
+ GFX_SPECIAL_ARG_TOONS,
+ GFX_SPECIAL_ARG_SCORESOLD,
+ GFX_SPECIAL_ARG_SCORESNEW,
+ GFX_SPECIAL_ARG_NO_TITLE,
+ GFX_SPECIAL_ARG_FADING,
+ GFX_SPECIAL_ARG_QUIT,
+
+ NUM_SPECIAL_GFX_ARGS
+};