+
+ int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY;
+ int MovDir, MovPos, Pushing;
+ int Frame, GfxPos;
+
+ int PlayerGone, LevelSolved, GameOver;
+
+ int frame_reset_delay;
+
+ long move_delay;
+ int last_move_dir;
+
+ long push_delay;
+ int push_delay_value;
+
+ int score;
+ int gems_still_needed;
+ int sokobanfields_still_needed;
+ int lights_still_needed;
+ int friends_still_needed;
+ int key[4];
+ int dynamite;
+ int dynabomb_count, dynabomb_size, dynabombs_left, dynabomb_xl;