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fixed bug with global animation at wrong playfield position for one frame
[rocksndiamonds.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index 66c06a1267a61eac66a81d043acd066e5458113c..a32e32a6a283acfbfd9d25fcc2e76e67b0810ff4 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-2661,7
+2661,7
@@
enum
// program information and versioning definitions
#define PROGRAM_VERSION_SUPER 4
#define PROGRAM_VERSION_MAJOR 3
// program information and versioning definitions
#define PROGRAM_VERSION_SUPER 4
#define PROGRAM_VERSION_MAJOR 3
-#define PROGRAM_VERSION_MINOR
6
+#define PROGRAM_VERSION_MINOR
7
#define PROGRAM_VERSION_PATCH 0
#define PROGRAM_VERSION_EXTRA ""
#define PROGRAM_VERSION_PATCH 0
#define PROGRAM_VERSION_EXTRA ""
@@
-3591,6
+3591,8
@@
struct ElementInfo
struct ElementGroupInfo *group; // pointer to element group info
struct ElementGroupInfo *group; // pointer to element group info
+ boolean has_anim_event; // element can trigger global animation
+
// ---------- internal values used at runtime when playing ----------
boolean has_change_event[NUM_CHANGE_EVENTS];
// ---------- internal values used at runtime when playing ----------
boolean has_change_event[NUM_CHANGE_EVENTS];
@@
-3779,11
+3781,13
@@
struct MusicFileInfo
char *artist_header;
char *album_header;
char *year_header;
char *artist_header;
char *album_header;
char *year_header;
+ char *played_header;
char *title;
char *artist;
char *album;
char *year;
char *title;
char *artist;
char *album;
char *year;
+ char *played;
int music;
int music;