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rnd-20020907-1-src
[rocksndiamonds.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index a4d392c6e85f942f8d4271e744d744c079a6c8a0..976325dac8d68b13216a2f4f69d0563cebe76b4e 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-1,7
+1,7
@@
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-200
1
Artsoft Entertainment *
+* (c) 1995-200
2
Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
@@
-180,6
+180,7
@@
#define MAX_TAPELEN (1000 * 50) /* max. time * framerate */
#define MAX_SCORE_ENTRIES 100
#define MAX_ELEMENTS 700 /* 500 static + 200 runtime */
#define MAX_TAPELEN (1000 * 50) /* max. time * framerate */
#define MAX_SCORE_ENTRIES 100
#define MAX_ELEMENTS 700 /* 500 static + 200 runtime */
+#define MAX_GRAPHICS 1536 /* see below: NUM_TILES */
#define MAX_NUM_AMOEBA 100
/* values for elements with content */
#define MAX_NUM_AMOEBA 100
/* values for elements with content */
@@
-254,7
+255,8
@@
struct PlayerInfo
struct LevelInfo
{
int file_version; /* file format version the level is stored with */
struct LevelInfo
{
int file_version; /* file format version the level is stored with */
- int game_version; /* game engine version the level was created with */
+ int game_version; /* game release version the level was created with */
+
boolean encoding_16bit_field; /* level contains 16-bit elements */
boolean encoding_16bit_yamyam; /* yamyam contains 16-bit elements */
boolean encoding_16bit_amoeba; /* amoeba contains 16-bit elements */
boolean encoding_16bit_field; /* level contains 16-bit elements */
boolean encoding_16bit_yamyam; /* yamyam contains 16-bit elements */
boolean encoding_16bit_amoeba; /* amoeba contains 16-bit elements */
@@
-281,9
+283,10
@@
struct LevelInfo
struct TapeInfo
{
struct TapeInfo
{
- int file_version; /* file format version the tape is stored with */
- int game_version; /* game engine version the tape was created with */
- int version;
+ int file_version; /* file format version the tape is stored with */
+ int game_version; /* game release version the tape was created with */
+ int engine_version; /* game engine version the tape was recorded with */
+
int level_nr;
unsigned long random_seed;
unsigned long date;
int level_nr;
unsigned long random_seed;
unsigned long date;
@@
-310,8
+313,13
@@
struct TapeInfo
struct GameInfo
{
struct GameInfo
{
- int version;
+ /* constant within running game */
+ int engine_version;
int emulation;
int emulation;
+ int initial_move_delay;
+ int initial_move_delay_value;
+
+ /* variable within running game */
int yam_content_nr;
boolean magic_wall_active;
int magic_wall_time_left;
int yam_content_nr;
boolean magic_wall_active;
int magic_wall_time_left;
@@
-333,8
+341,19
@@
struct GlobalInfo
struct ElementInfo
{
struct ElementInfo
{
- char *sound_class_name;
- char *editor_description;
+ char *sound_class_name; /* classification for custom sound effects */
+ char *editor_description; /* short description for level editor */
+
+ int graphic;
+};
+
+struct GraphicInfo
+{
+ Bitmap *bitmap;
+ int src_x, src_y;
+ int anim_frames;
+ int anim_delay;
+ int anim_mode;
};
extern GC tile_clip_gc;
};
extern GC tile_clip_gc;
@@
-395,7
+414,10
@@
extern struct TapeInfo tape;
extern struct GameInfo game;
extern struct GlobalInfo global;
extern struct ElementInfo element_info[];
extern struct GameInfo game;
extern struct GlobalInfo global;
extern struct ElementInfo element_info[];
-extern struct SoundEffectInfo sound_effects[];
+extern struct GraphicInfo graphic_info[];
+extern struct ConfigInfo image_config[], sound_config[];
+extern struct FileInfo *image_files, *sound_files;
+extern char *image_config_suffix[], *sound_config_suffix[];
/* often used screen positions */
#define SX 8
/* often used screen positions */
#define SX 8
@@
-893,7
+915,7
@@
extern struct SoundEffectInfo sound_effects[];
#define GFX_START_ROCKSMORE 1280
#define GFX_END_ROCKSMORE 1535
#define GFX_START_ROCKSMORE 1280
#define GFX_END_ROCKSMORE 1535
-#define NUM_TILES 1536
+#define NUM_TILES 1536
/* see above: MAX_GRAPHICS */
/* graphics from "RocksScreen" */
/* Zeile 0 (0) */
/* graphics from "RocksScreen" */
/* Zeile 0 (0) */
@@
-1438,7
+1460,14
@@
extern struct SoundEffectInfo sound_effects[];
#define NUM_SOUNDS 55
#define NUM_SOUNDS 55
-/* values for sound effects */
+/* values for image configuration */
+#define GFX_BD_DIAMOND 0
+#define GFX_ROBOT_WHEEL 1
+
+#define NUM_IMAGE_FILES 2
+
+
+/* values for sound configuration */
#define SND_BD_EMPTY_SPACE_DIGGING 0
#define SND_BD_SAND_DIGGING 1
#define SND_BD_DIAMOND_COLLECTING 2
#define SND_BD_EMPTY_SPACE_DIGGING 0
#define SND_BD_SAND_DIGGING 1
#define SND_BD_DIAMOND_COLLECTING 2
@@
-1609,7
+1638,7
@@
extern struct SoundEffectInfo sound_effects[];
#define SND_MENU_HALL_OF_FAME 167
#define SND_MENU_INFO_SCREEN 168
#define SND_MENU_HALL_OF_FAME 167
#define SND_MENU_INFO_SCREEN 168
-#define NUM_SOUND_
EFFECTS
169
+#define NUM_SOUND_
FILES
169
/* values for game_status */
/* values for game_status */
@@
-1624,9
+1653,9
@@
extern struct SoundEffectInfo sound_effects[];
#define SETUP 8
#define PROGRAM_VERSION_MAJOR 2
#define SETUP 8
#define PROGRAM_VERSION_MAJOR 2
-#define PROGRAM_VERSION_MINOR
0
+#define PROGRAM_VERSION_MINOR
1
#define PROGRAM_VERSION_PATCH 2
#define PROGRAM_VERSION_PATCH 2
-#define PROGRAM_VERSION_STRING "2.1.
0
"
+#define PROGRAM_VERSION_STRING "2.1.
2
"
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"