+ boolean bd_voodoo_collects_diamonds; // BD voodoo doll can collect diamonds for the player
+ boolean bd_voodoo_hurt_kills_player; // BD voodoo doll hurt in any way, player is killed
+ boolean bd_voodoo_dies_by_rock; // BD voodoo doll can be killed by a falling rock
+ boolean bd_voodoo_vanish_by_explosion;// BD voodoo doll can be destroyed by explosions
+ int bd_voodoo_penalty_time; // BD engine penalty time when voodoo doll destroyed
+ boolean bd_slime_is_predictable; // BD slime uses predictable random number generator
+ int bd_slime_permeability_rate; // BD slime permeability rate for unpredictable slime
+ int bd_slime_permeability_bits_c64; // BD slime permeability bits for predictable slime
+ int bd_slime_random_seed_c64; // BD slime random number seed for predictable slime