-#define EL_EM_KEY_1 (EL_FIRST_RUNTIME_REAL + 0)
-#define EL_EM_KEY_2 (EL_FIRST_RUNTIME_REAL + 1)
-#define EL_EM_KEY_3 (EL_FIRST_RUNTIME_REAL + 2)
-#define EL_EM_KEY_4 (EL_FIRST_RUNTIME_REAL + 3)
-#define EL_DYNABOMB_PLAYER_1_ACTIVE (EL_FIRST_RUNTIME_REAL + 4)
-#define EL_DYNABOMB_PLAYER_2_ACTIVE (EL_FIRST_RUNTIME_REAL + 5)
-#define EL_DYNABOMB_PLAYER_3_ACTIVE (EL_FIRST_RUNTIME_REAL + 6)
-#define EL_DYNABOMB_PLAYER_4_ACTIVE (EL_FIRST_RUNTIME_REAL + 7)
-#define EL_SP_DISK_RED_ACTIVE (EL_FIRST_RUNTIME_REAL + 8)
-#define EL_SWITCHGATE_OPENING (EL_FIRST_RUNTIME_REAL + 9)
-#define EL_SWITCHGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 10)
-#define EL_TIMEGATE_OPENING (EL_FIRST_RUNTIME_REAL + 11)
-#define EL_TIMEGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 12)
-#define EL_PEARL_BREAKING (EL_FIRST_RUNTIME_REAL + 13)
-#define EL_TRAP_ACTIVE (EL_FIRST_RUNTIME_REAL + 14)
-#define EL_INVISIBLE_STEELWALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 15)
-#define EL_INVISIBLE_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 16)
-#define EL_INVISIBLE_SAND_ACTIVE (EL_FIRST_RUNTIME_REAL + 17)
-#define EL_CONVEYOR_BELT_1_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 18)
-#define EL_CONVEYOR_BELT_1_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 19)
-#define EL_CONVEYOR_BELT_1_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 20)
-#define EL_CONVEYOR_BELT_2_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 21)
-#define EL_CONVEYOR_BELT_2_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 22)
-#define EL_CONVEYOR_BELT_2_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 23)
-#define EL_CONVEYOR_BELT_3_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 24)
-#define EL_CONVEYOR_BELT_3_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 25)
-#define EL_CONVEYOR_BELT_3_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 26)
-#define EL_CONVEYOR_BELT_4_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 27)
-#define EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 28)
-#define EL_CONVEYOR_BELT_4_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 29)
-#define EL_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 30)
-#define EL_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 31)
-#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 32)
-#define EL_SP_TERMINAL_ACTIVE (EL_FIRST_RUNTIME_REAL + 33)
-#define EL_SP_BUGGY_BASE_ACTIVATING (EL_FIRST_RUNTIME_REAL + 34)
-#define EL_SP_BUGGY_BASE_ACTIVE (EL_FIRST_RUNTIME_REAL + 35)
-#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 36)
-#define EL_AMOEBA_DROPPING (EL_FIRST_RUNTIME_REAL + 37)
-#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 38)
-#define EL_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 39)
-#define EL_BD_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 40)
-#define EL_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 41)
-#define EL_BD_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 42)
-#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 43)
-#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 44)
-#define EL_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 45)
-#define EL_BD_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 46)
+#define EL_DYNABOMB_PLAYER_1_ACTIVE (EL_FIRST_RUNTIME_REAL + 0)
+#define EL_DYNABOMB_PLAYER_2_ACTIVE (EL_FIRST_RUNTIME_REAL + 1)
+#define EL_DYNABOMB_PLAYER_3_ACTIVE (EL_FIRST_RUNTIME_REAL + 2)
+#define EL_DYNABOMB_PLAYER_4_ACTIVE (EL_FIRST_RUNTIME_REAL + 3)
+#define EL_SP_DISK_RED_ACTIVE (EL_FIRST_RUNTIME_REAL + 4)
+#define EL_SWITCHGATE_OPENING (EL_FIRST_RUNTIME_REAL + 5)
+#define EL_SWITCHGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 6)
+#define EL_TIMEGATE_OPENING (EL_FIRST_RUNTIME_REAL + 7)
+#define EL_TIMEGATE_CLOSING (EL_FIRST_RUNTIME_REAL + 8)
+#define EL_PEARL_BREAKING (EL_FIRST_RUNTIME_REAL + 9)
+#define EL_TRAP_ACTIVE (EL_FIRST_RUNTIME_REAL + 10)
+#define EL_INVISIBLE_STEELWALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 11)
+#define EL_INVISIBLE_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 12)
+#define EL_INVISIBLE_SAND_ACTIVE (EL_FIRST_RUNTIME_REAL + 13)
+#define EL_CONVEYOR_BELT_1_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 14)
+#define EL_CONVEYOR_BELT_1_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 15)
+#define EL_CONVEYOR_BELT_1_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 16)
+#define EL_CONVEYOR_BELT_2_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 17)
+#define EL_CONVEYOR_BELT_2_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 18)
+#define EL_CONVEYOR_BELT_2_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 19)
+#define EL_CONVEYOR_BELT_3_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 20)
+#define EL_CONVEYOR_BELT_3_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 21)
+#define EL_CONVEYOR_BELT_3_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 22)
+#define EL_CONVEYOR_BELT_4_LEFT_ACTIVE (EL_FIRST_RUNTIME_REAL + 23)
+#define EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE (EL_FIRST_RUNTIME_REAL + 24)
+#define EL_CONVEYOR_BELT_4_RIGHT_ACTIVE (EL_FIRST_RUNTIME_REAL + 25)
+#define EL_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 26)
+#define EL_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 27)
+#define EL_SP_EXIT_OPENING (EL_FIRST_RUNTIME_REAL + 28)
+#define EL_SP_EXIT_CLOSING (EL_FIRST_RUNTIME_REAL + 29)
+#define EL_SP_EXIT_OPEN (EL_FIRST_RUNTIME_REAL + 30)
+#define EL_SP_TERMINAL_ACTIVE (EL_FIRST_RUNTIME_REAL + 31)
+#define EL_SP_BUGGY_BASE_ACTIVATING (EL_FIRST_RUNTIME_REAL + 32)
+#define EL_SP_BUGGY_BASE_ACTIVE (EL_FIRST_RUNTIME_REAL + 33)
+#define EL_SP_MURPHY_CLONE (EL_FIRST_RUNTIME_REAL + 34)
+#define EL_AMOEBA_DROPPING (EL_FIRST_RUNTIME_REAL + 35)
+#define EL_QUICKSAND_EMPTYING (EL_FIRST_RUNTIME_REAL + 36)
+#define EL_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 37)
+#define EL_BD_MAGIC_WALL_ACTIVE (EL_FIRST_RUNTIME_REAL + 38)
+#define EL_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 39)
+#define EL_BD_MAGIC_WALL_FULL (EL_FIRST_RUNTIME_REAL + 40)
+#define EL_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 41)
+#define EL_BD_MAGIC_WALL_EMPTYING (EL_FIRST_RUNTIME_REAL + 42)
+#define EL_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 43)
+#define EL_BD_MAGIC_WALL_DEAD (EL_FIRST_RUNTIME_REAL + 44)