+#define SND_AMOEBE 0
+#define SND_ANTIGRAV 1
+#define SND_AUTSCH 2
+#define SND_BLURB 3
+#define SND_BONG 4
+#define SND_BUING 5
+#define SND_DENG 6
+#define SND_FUEL 7
+#define SND_GONG 8
+#define SND_HALLOFFAME 9
+#define SND_HOLZ 10
+#define SND_HUI 11
+#define SND_KABUMM 12
+#define SND_KINK 13
+#define SND_KLAPPER 14
+#define SND_KLING 15
+#define SND_KLOPF 16
+#define SND_KLUMPF 17
+#define SND_KNACK 18
+#define SND_KNURK 19
+#define SND_KRACH 20
+#define SND_LACHEN 21
+#define SND_LASER 22
+#define SND_MIEP 23
+#define SND_NJAM 24
+#define SND_OEFFNEN 25
+#define SND_PLING 26
+#define SND_PONG 27
+#define SND_PUSCH 28
+#define SND_QUIEK 29
+#define SND_QUIRK 30
+#define SND_RHYTHMLOOP 31
+#define SND_ROAAAR 32
+#define SND_ROEHR 33
+#define SND_RUMMS 34
+#define SND_SCHLOPP 35
+#define SND_SCHLURF 36
+#define SND_SCHRFF 37
+#define SND_SCHWIRR 38
+#define SND_SIRR 39
+#define SND_SLURP 40
+#define SND_SPROING 41
+#define SND_WARNTON 42
+#define SND_WHOOSH 43
+#define SND_ZISCH 44
+#define SND_SP_BASE 45
+#define SND_SP_INFOTRON 46
+#define SND_SP_ZONKDOWN 47
+#define SND_SP_ZONKPUSH 48
+#define SND_SP_BUG 49
+#define SND_SP_BOOM 50
+#define SND_SP_BOOOM 51
+#define SND_SP_EXIT 52
+#define SND_EMPTY 53
+#define SND_GATE 54
+
+#define NUM_SOUNDS 55
+
+
+/* values for animation action types */
+#define GFX_ACTION_UNKNOWN 0
+#define GFX_ACTION_DEFAULT 1
+#define GFX_ACTION_WAITING 2
+#define GFX_ACTION_FALLING 3
+#define GFX_ACTION_MOVING 4
+#define GFX_ACTION_DIGGING 5
+#define GFX_ACTION_SNAPPING 6
+#define GFX_ACTION_COLLECTING 7
+#define GFX_ACTION_PUSHING 8
+#define GFX_ACTION_PASSING 9
+#define GFX_ACTION_IMPACT 10
+#define GFX_ACTION_CRACKING 11
+#define GFX_ACTION_ACTIVATING 12
+#define GFX_ACTION_EATING 13
+#define GFX_ACTION_ATTACKING 14
+#define GFX_ACTION_GROWING 15
+#define GFX_ACTION_OTHER 16
+
+#define NUM_GFX_ACTIONS 17
+#define NUM_GFX_ACTIONS_MAPPED 8
+
+
+/* values for image configuration suffixes */
+#define GFX_ARG_XPOS 0
+#define GFX_ARG_YPOS 1
+#define GFX_ARG_FRAMES 2
+#define GFX_ARG_DELAY 3
+#define GFX_ARG_PINGPONG 4
+#define GFX_ARG_PINGPONG2 5
+#define GFX_ARG_REVERSE 6
+#define GFX_ARG_GLOBAL_SYNC 7
+#define GFX_ARG_VERTICAL 8
+
+/* values for image configuration */
+#define IMG_BD_WALL 0
+#define IMG_BD_ROCK 1
+#define IMG_BD_ROCK_FALLING 2
+#define IMG_BD_ROCK_PUSHING 3
+#define IMG_BD_DIAMOND 4
+#define IMG_BD_DIAMOND_FALLING 5
+#define IMG_BD_MAGIC_WALL 6
+#define IMG_BD_MAGIC_WALL_ACTIVE 7
+#define IMG_BD_MAGIC_WALL_FILLING 8
+#define IMG_BD_MAGIC_WALL_FULL 9
+#define IMG_BD_MAGIC_WALL_EMPTYING 10
+#define IMG_BD_MAGIC_WALL_DEAD 11
+#define IMG_BD_AMOEBA 12
+#define IMG_BD_AMOEBA_PART1 13
+#define IMG_BD_AMOEBA_PART2 14
+#define IMG_BD_AMOEBA_PART3 15
+#define IMG_BD_AMOEBA_PART4 16
+#define IMG_BD_BUTTERFLY 17
+#define IMG_BD_BUTTERFLY_MOVING 18
+#define IMG_BD_BUTTERFLY_RIGHT 19
+#define IMG_BD_BUTTERFLY_UP 20
+#define IMG_BD_BUTTERFLY_LEFT 21
+#define IMG_BD_BUTTERFLY_DOWN 22
+#define IMG_BD_FIREFLY 23
+#define IMG_BD_FIREFLY_MOVING 24
+#define IMG_BD_FIREFLY_RIGHT 25
+#define IMG_BD_FIREFLY_UP 26
+#define IMG_BD_FIREFLY_LEFT 27
+#define IMG_BD_FIREFLY_DOWN 28
+#define IMG_SP_EMPTY_SPACE 29
+#define IMG_SP_ZONK 30
+#define IMG_SP_ZONK_FALLING 31
+#define IMG_SP_ZONK_PUSHING 32
+#define IMG_SP_BASE 33
+#define IMG_SP_MURPHY 34
+#define IMG_SP_MURPHY_LEFT 35
+#define IMG_SP_MURPHY_LEFT_MOVING 36
+#define IMG_SP_MURPHY_LEFT_DIGGING 37
+#define IMG_SP_MURPHY_LEFT_PUSHING 38
+#define IMG_SP_MURPHY_LEFT_SNAPPING 39
+#define IMG_SP_MURPHY_RIGHT 40
+#define IMG_SP_MURPHY_RIGHT_MOVING 41
+#define IMG_SP_MURPHY_RIGHT_DIGGING 42
+#define IMG_SP_MURPHY_RIGHT_PUSHING 43
+#define IMG_SP_MURPHY_RIGHT_SNAPPING 44
+#define IMG_SP_MURPHY_UP 45
+#define IMG_SP_MURPHY_UP_SNAPPING 46
+#define IMG_SP_MURPHY_DOWN 47
+#define IMG_SP_MURPHY_DOWN_SNAPPING 48
+#define IMG_SP_MURPHY_CLONE 49
+#define IMG_SP_INFOTRON 50
+#define IMG_SP_INFOTRON_FALLING 51
+#define IMG_SP_CHIP_SINGLE 52
+#define IMG_SP_CHIP_LEFT 53
+#define IMG_SP_CHIP_RIGHT 54
+#define IMG_SP_CHIP_UPPER 55
+#define IMG_SP_CHIP_LOWER 56
+#define IMG_SP_HARD_GRAY 57
+#define IMG_SP_HARD_GREEN 58
+#define IMG_SP_HARD_BLUE 59
+#define IMG_SP_HARD_RED 60
+#define IMG_SP_HARD_YELLOW 61
+#define IMG_SP_EXIT_CLOSED 62
+#define IMG_SP_EXIT_OPEN 63
+#define IMG_SP_DISK_ORANGE 64
+#define IMG_SP_DISK_ORANGE_FALLING 65
+#define IMG_SP_DISK_ORANGE_PUSHING 66
+#define IMG_SP_DISK_YELLOW 67
+#define IMG_SP_DISK_YELLOW_PUSHING 68
+#define IMG_SP_DISK_RED 69
+#define IMG_SP_DISK_RED_COLLECTING 70
+#define IMG_SP_PORT1_RIGHT 71
+#define IMG_SP_PORT1_DOWN 72
+#define IMG_SP_PORT1_LEFT 73
+#define IMG_SP_PORT1_UP 74
+#define IMG_SP_PORT2_RIGHT 75
+#define IMG_SP_PORT2_DOWN 76
+#define IMG_SP_PORT2_LEFT 77
+#define IMG_SP_PORT2_UP 78
+#define IMG_SP_PORT_X 79
+#define IMG_SP_PORT_Y 80
+#define IMG_SP_PORT_XY 81
+#define IMG_SP_SNIKSNAK 82
+#define IMG_SP_SNIKSNAK_LEFT 83
+#define IMG_SP_SNIKSNAK_RIGHT 84
+#define IMG_SP_SNIKSNAK_UP 85
+#define IMG_SP_SNIKSNAK_DOWN 86
+#define IMG_SP_ELECTRON 87
+#define IMG_SP_TERMINAL 88
+#define IMG_SP_TERMINAL_ACTIVE 89
+#define IMG_SP_BUGGY_BASE 90
+#define IMG_SP_BUGGY_BASE_ACTIVE 91
+#define IMG_SP_HARD_BASE1 92
+#define IMG_SP_HARD_BASE2 93
+#define IMG_SP_HARD_BASE3 94
+#define IMG_SP_HARD_BASE4 95
+#define IMG_SP_HARD_BASE5 96
+#define IMG_SP_HARD_BASE6 97
+#define IMG_SP_EXPLOSION 98
+#define IMG_SP_EXPLOSION_INFOTRON 99
+#define IMG_SOKOBAN_OBJECT 100
+#define IMG_SOKOBAN_FIELD_EMPTY 101
+#define IMG_SOKOBAN_FIELD_FULL 102
+#define IMG_EMPTY_SPACE 103
+#define IMG_SAND 104
+#define IMG_SAND_CRUMBLED 105
+#define IMG_WALL 106
+#define IMG_WALL_CRUMBLED 107
+#define IMG_STEELWALL 108
+#define IMG_ROCK 109
+#define IMG_ROCK_FALLING 110
+#define IMG_ROCK_PUSHING 111
+#define IMG_EMERALD 112
+#define IMG_EMERALD_FALLING 113
+#define IMG_DIAMOND 114
+#define IMG_DIAMOND_FALLING 115
+#define IMG_BOMB 116
+#define IMG_NUT 117
+#define IMG_NUT_CRACKING 118
+#define IMG_DYNAMITE 119
+#define IMG_DYNAMITE_ACTIVE 120
+#define IMG_WALL_EMERALD 121
+#define IMG_WALL_DIAMOND 122
+#define IMG_BUG_RIGHT 123
+#define IMG_BUG_UP 124
+#define IMG_BUG_LEFT 125
+#define IMG_BUG_DOWN 126
+#define IMG_SPACESHIP_RIGHT 127
+#define IMG_SPACESHIP_UP 128
+#define IMG_SPACESHIP_LEFT 129
+#define IMG_SPACESHIP_DOWN 130
+#define IMG_YAMYAM 131
+#define IMG_YAMYAM_MOVING 132
+#define IMG_ROBOT 133
+#define IMG_ROBOT_WHEEL 134
+#define IMG_ROBOT_WHEEL_ACTIVE 135
+#define IMG_MAGIC_WALL 136
+#define IMG_MAGIC_WALL_ACTIVE 137
+#define IMG_MAGIC_WALL_FILLING 138
+#define IMG_MAGIC_WALL_FULL 139
+#define IMG_MAGIC_WALL_EMPTYING 140
+#define IMG_MAGIC_WALL_DEAD 141
+#define IMG_QUICKSAND_EMPTY 142
+#define IMG_QUICKSAND_FILLING 143
+#define IMG_QUICKSAND_FULL 144
+#define IMG_QUICKSAND_EMPTYING 145
+#define IMG_ACIDPOOL_TOPLEFT 146
+#define IMG_ACIDPOOL_TOPRIGHT 147
+#define IMG_ACIDPOOL_BOTTOMLEFT 148
+#define IMG_ACIDPOOL_BOTTOM 149
+#define IMG_ACIDPOOL_BOTTOMRIGHT 150
+#define IMG_ACID 151
+#define IMG_ACID_SPLASHING_LEFT 152
+#define IMG_ACID_SPLASHING_RIGHT 153
+#define IMG_AMOEBA_DROP 154
+#define IMG_AMOEBA_CREATING 155
+#define IMG_AMOEBA_PART1 156
+#define IMG_AMOEBA_PART2 157
+#define IMG_AMOEBA_PART3 158
+#define IMG_AMOEBA_PART4 159
+#define IMG_AMOEBA_DEAD_PART1 160
+#define IMG_AMOEBA_DEAD_PART2 161
+#define IMG_AMOEBA_DEAD_PART3 162
+#define IMG_AMOEBA_DEAD_PART4 163
+#define IMG_EM_KEY1 164
+#define IMG_EM_KEY2 165
+#define IMG_EM_KEY3 166
+#define IMG_EM_KEY4 167
+#define IMG_EM_GATE1 168
+#define IMG_EM_GATE2 169
+#define IMG_EM_GATE3 170
+#define IMG_EM_GATE4 171
+#define IMG_EM_GATE1_GRAY 172
+#define IMG_EM_GATE2_GRAY 173
+#define IMG_EM_GATE3_GRAY 174
+#define IMG_EM_GATE4_GRAY 175
+#define IMG_EXIT_CLOSED 176
+#define IMG_EXIT_OPENING 177
+#define IMG_EXIT_OPEN 178
+#define IMG_BALLOON 179
+#define IMG_BALLOON_MOVING 180
+#define IMG_BALLOON_SEND_LEFT 181
+#define IMG_BALLOON_SEND_RIGHT 182
+#define IMG_BALLOON_SEND_UP 183
+#define IMG_BALLOON_SEND_DOWN 184
+#define IMG_BALLOON_SEND_ANY_DIRECTION 185
+#define IMG_SPRING 186
+#define IMG_EMC_STEELWALL1 187
+#define IMG_EMC_STEELWALL2 188
+#define IMG_EMC_STEELWALL3 189
+#define IMG_EMC_STEELWALL4 190
+#define IMG_EMC_WALL_PILLAR_UPPER 191
+#define IMG_EMC_WALL_PILLAR_MIDDLE 192
+#define IMG_EMC_WALL_PILLAR_LOWER 193
+#define IMG_EMC_WALL4 194
+#define IMG_EMC_WALL5 195
+#define IMG_EMC_WALL6 196
+#define IMG_EMC_WALL7 197
+#define IMG_EMC_WALL8 198
+#define IMG_INVISIBLE_STEELWALL 199
+#define IMG_INVISIBLE_STEELWALL_ACTIVE 200
+#define IMG_INVISIBLE_WALL 201
+#define IMG_INVISIBLE_WALL_ACTIVE 202
+#define IMG_INVISIBLE_SAND 203
+#define IMG_INVISIBLE_SAND_ACTIVE 204
+#define IMG_CONVEYOR_BELT1_MIDDLE 205
+#define IMG_CONVEYOR_BELT1_MIDDLE_ACTIVE 206
+#define IMG_CONVEYOR_BELT1_LEFT 207
+#define IMG_CONVEYOR_BELT1_LEFT_ACTIVE 208
+#define IMG_CONVEYOR_BELT1_RIGHT 209
+#define IMG_CONVEYOR_BELT1_RIGHT_ACTIVE 210
+#define IMG_CONVEYOR_BELT1_SWITCH_LEFT 211
+#define IMG_CONVEYOR_BELT1_SWITCH_MIDDLE 212
+#define IMG_CONVEYOR_BELT1_SWITCH_RIGHT 213
+#define IMG_CONVEYOR_BELT2_MIDDLE 214
+#define IMG_CONVEYOR_BELT2_MIDDLE_ACTIVE 215
+#define IMG_CONVEYOR_BELT2_LEFT 216
+#define IMG_CONVEYOR_BELT2_LEFT_ACTIVE 217
+#define IMG_CONVEYOR_BELT2_RIGHT 218
+#define IMG_CONVEYOR_BELT2_RIGHT_ACTIVE 219
+#define IMG_CONVEYOR_BELT2_SWITCH_LEFT 220
+#define IMG_CONVEYOR_BELT2_SWITCH_MIDDLE 221
+#define IMG_CONVEYOR_BELT2_SWITCH_RIGHT 222
+#define IMG_CONVEYOR_BELT3_MIDDLE 223
+#define IMG_CONVEYOR_BELT3_MIDDLE_ACTIVE 224
+#define IMG_CONVEYOR_BELT3_LEFT 225
+#define IMG_CONVEYOR_BELT3_LEFT_ACTIVE 226
+#define IMG_CONVEYOR_BELT3_RIGHT 227
+#define IMG_CONVEYOR_BELT3_RIGHT_ACTIVE 228
+#define IMG_CONVEYOR_BELT3_SWITCH_LEFT 229
+#define IMG_CONVEYOR_BELT3_SWITCH_MIDDLE 230
+#define IMG_CONVEYOR_BELT3_SWITCH_RIGHT 231
+#define IMG_CONVEYOR_BELT4_MIDDLE 232
+#define IMG_CONVEYOR_BELT4_MIDDLE_ACTIVE 233
+#define IMG_CONVEYOR_BELT4_LEFT 234
+#define IMG_CONVEYOR_BELT4_LEFT_ACTIVE 235
+#define IMG_CONVEYOR_BELT4_RIGHT 236
+#define IMG_CONVEYOR_BELT4_RIGHT_ACTIVE 237
+#define IMG_CONVEYOR_BELT4_SWITCH_LEFT 238
+#define IMG_CONVEYOR_BELT4_SWITCH_MIDDLE 239
+#define IMG_CONVEYOR_BELT4_SWITCH_RIGHT 240
+#define IMG_SWITCHGATE_SWITCH_UP 241
+#define IMG_SWITCHGATE_SWITCH_DOWN 242
+#define IMG_LIGHT_SWITCH 243
+#define IMG_LIGHT_SWITCH_ACTIVE 244
+#define IMG_TIMEGATE_SWITCH 245
+#define IMG_TIMEGATE_SWITCH_ACTIVE 246
+#define IMG_ENVELOPE 247
+#define IMG_SIGN_EXCLAMATION 248
+#define IMG_SIGN_STOP 249
+#define IMG_LANDMINE 250
+#define IMG_STEELWALL_SLANTED 251
+#define IMG_EXTRA_TIME 252
+#define IMG_SHIELD_DEADLY 253
+#define IMG_SHIELD_NORMAL 254
+#define IMG_SHIELD_NORMAL_ACTIVE 255
+#define IMG_SHIELD_DEADLY_ACTIVE 256
+#define IMG_SWITCHGATE_CLOSED 257
+#define IMG_SWITCHGATE_OPENING 258
+#define IMG_SWITCHGATE_OPEN 259
+#define IMG_SWITCHGATE_CLOSING 260
+#define IMG_TIMEGATE_CLOSED 261
+#define IMG_TIMEGATE_OPENING 262
+#define IMG_TIMEGATE_OPEN 263
+#define IMG_TIMEGATE_CLOSING 264
+#define IMG_PEARL 265
+#define IMG_PEARL_BREAKING 266
+#define IMG_CRYSTAL 267
+#define IMG_WALL_PEARL 268
+#define IMG_WALL_CRYSTAL 269
+#define IMG_TUBE_RIGHT_DOWN 270
+#define IMG_TUBE_HORIZONTAL_DOWN 271
+#define IMG_TUBE_LEFT_DOWN 272
+#define IMG_TUBE_HORIZONTAL 273
+#define IMG_TUBE_VERTICAL_RIGHT 274
+#define IMG_TUBE_ALL 275
+#define IMG_TUBE_VERTICAL_LEFT 276
+#define IMG_TUBE_VERTICAL 277
+#define IMG_TUBE_RIGHT_UP 278
+#define IMG_TUBE_HORIZONTAL_UP 279
+#define IMG_TUBE_LEFT_UP 280
+#define IMG_TRAP 281
+#define IMG_TRAP_ACTIVE 282
+#define IMG_DX_SUPABOMB 283
+#define IMG_KEY1 284
+#define IMG_KEY2 285
+#define IMG_KEY3 286
+#define IMG_KEY4 287
+#define IMG_GATE1 288
+#define IMG_GATE2 289
+#define IMG_GATE3 290
+#define IMG_GATE4 291
+#define IMG_GATE1_GRAY 292
+#define IMG_GATE2_GRAY 293
+#define IMG_GATE3_GRAY 294
+#define IMG_GATE4_GRAY 295
+#define IMG_GAMEOFLIFE 296
+#define IMG_BIOMAZE 297
+#define IMG_PACMAN_RIGHT 298
+#define IMG_PACMAN_UP 299
+#define IMG_PACMAN_LEFT 300
+#define IMG_PACMAN_DOWN 301
+#define IMG_LAMP 302
+#define IMG_LAMP_ACTIVE 303
+#define IMG_TIME_ORB_FULL 304
+#define IMG_TIME_ORB_EMPTY 305
+#define IMG_EMERALD_YELLOW 306
+#define IMG_EMERALD_YELLOW_FALLING 307
+#define IMG_EMERALD_RED 308
+#define IMG_EMERALD_RED_FALLING 309
+#define IMG_EMERALD_PURPLE 310
+#define IMG_EMERALD_PURPLE_FALLING 311
+#define IMG_WALL_EMERALD_YELLOW 312
+#define IMG_WALL_EMERALD_RED 313
+#define IMG_WALL_EMERALD_PURPLE 314
+#define IMG_WALL_BD_DIAMOND 315
+#define IMG_WALL_GROWING_XY 316
+#define IMG_WALL_GROWING_X 317
+#define IMG_WALL_GROWING_Y 318
+#define IMG_WALL_GROWING_ACTIVE_LEFT 319
+#define IMG_WALL_GROWING_ACTIVE_RIGHT 320
+#define IMG_WALL_GROWING_ACTIVE_UP 321
+#define IMG_WALL_GROWING_ACTIVE_DOWN 322
+#define IMG_BLACK_ORB 323
+#define IMG_SPEED_PILL 324
+#define IMG_DARK_YAMYAM 325
+#define IMG_DYNABOMB_ACTIVE 326
+#define IMG_DYNABOMB_PLAYER1_ACTIVE 327
+#define IMG_DYNABOMB_PLAYER2_ACTIVE 328
+#define IMG_DYNABOMB_PLAYER3_ACTIVE 329
+#define IMG_DYNABOMB_PLAYER4_ACTIVE 330
+#define IMG_DYNABOMB_NR 331
+#define IMG_DYNABOMB_SZ 332
+#define IMG_DYNABOMB_XL 333
+#define IMG_PIG_DOWN 334
+#define IMG_PIG_DOWN_MOVING 335
+#define IMG_PIG_DOWN_EATING 336
+#define IMG_PIG_UP 337
+#define IMG_PIG_UP_MOVING 338
+#define IMG_PIG_UP_EATING 339
+#define IMG_PIG_LEFT 340
+#define IMG_PIG_LEFT_MOVING 341
+#define IMG_PIG_LEFT_EATING 342
+#define IMG_PIG_RIGHT 343
+#define IMG_PIG_RIGHT_MOVING 344
+#define IMG_PIG_RIGHT_EATING 345
+#define IMG_DRAGON_DOWN 346
+#define IMG_DRAGON_DOWN_MOVING 347
+#define IMG_DRAGON_DOWN_ATTACKING 348
+#define IMG_DRAGON_UP 349
+#define IMG_DRAGON_UP_MOVING 350
+#define IMG_DRAGON_UP_ATTACKING 351
+#define IMG_DRAGON_LEFT 352
+#define IMG_DRAGON_LEFT_MOVING 353
+#define IMG_DRAGON_LEFT_ATTACKING 354
+#define IMG_DRAGON_RIGHT 355
+#define IMG_DRAGON_RIGHT_MOVING 356
+#define IMG_DRAGON_RIGHT_ATTACKING 357
+#define IMG_MOLE_DOWN 358
+#define IMG_MOLE_DOWN_MOVING 359
+#define IMG_MOLE_DOWN_DIGGING 360
+#define IMG_MOLE_UP 361
+#define IMG_MOLE_UP_MOVING 362
+#define IMG_MOLE_UP_DIGGING 363
+#define IMG_MOLE_LEFT 364
+#define IMG_MOLE_LEFT_MOVING 365
+#define IMG_MOLE_LEFT_DIGGING 366
+#define IMG_MOLE_RIGHT 367
+#define IMG_MOLE_RIGHT_MOVING 368
+#define IMG_MOLE_RIGHT_DIGGING 369
+#define IMG_PENGUIN_DOWN 370
+#define IMG_PENGUIN_DOWN_MOVING 371
+#define IMG_PENGUIN_UP 372
+#define IMG_PENGUIN_UP_MOVING 373
+#define IMG_PENGUIN_LEFT 374
+#define IMG_PENGUIN_LEFT_MOVING 375
+#define IMG_PENGUIN_RIGHT 376
+#define IMG_PENGUIN_RIGHT_MOVING 377
+#define IMG_SATELLITE 378
+#define IMG_SATELLITE_MOVING 379
+#define IMG_FLAMES_LEFT1 380
+#define IMG_FLAMES_LEFT2 381
+#define IMG_FLAMES_LEFT3 382
+#define IMG_FLAMES_RIGHT1 383
+#define IMG_FLAMES_RIGHT2 384
+#define IMG_FLAMES_RIGHT3 385
+#define IMG_FLAMES_UP1 386
+#define IMG_FLAMES_UP2 387
+#define IMG_FLAMES_UP3 388
+#define IMG_FLAMES_DOWN1 389
+#define IMG_FLAMES_DOWN2 390
+#define IMG_FLAMES_DOWN3 391
+#define IMG_STONEBLOCK 392
+#define IMG_PLAYER1 393
+#define IMG_PLAYER1_DOWN 394
+#define IMG_PLAYER1_DOWN_MOVING 395
+#define IMG_PLAYER1_DOWN_DIGGING 396
+#define IMG_PLAYER1_DOWN_PUSHING 397
+#define IMG_PLAYER1_DOWN_SNAPPING 398
+#define IMG_PLAYER1_UP 399
+#define IMG_PLAYER1_UP_MOVING 400
+#define IMG_PLAYER1_UP_DIGGING 401
+#define IMG_PLAYER1_UP_PUSHING 402
+#define IMG_PLAYER1_UP_SNAPPING 403
+#define IMG_PLAYER1_LEFT 404
+#define IMG_PLAYER1_LEFT_MOVING 405
+#define IMG_PLAYER1_LEFT_DIGGING 406
+#define IMG_PLAYER1_LEFT_PUSHING 407
+#define IMG_PLAYER1_LEFT_SNAPPING 408
+#define IMG_PLAYER1_RIGHT 409
+#define IMG_PLAYER1_RIGHT_MOVING 410
+#define IMG_PLAYER1_RIGHT_DIGGING 411
+#define IMG_PLAYER1_RIGHT_PUSHING 412
+#define IMG_PLAYER1_RIGHT_SNAPPING 413
+#define IMG_PLAYER2 414
+#define IMG_PLAYER2_DOWN 415
+#define IMG_PLAYER2_DOWN_MOVING 416
+#define IMG_PLAYER2_DOWN_DIGGING 417
+#define IMG_PLAYER2_DOWN_PUSHING 418
+#define IMG_PLAYER2_DOWN_SNAPPING 419
+#define IMG_PLAYER2_UP 420
+#define IMG_PLAYER2_UP_MOVING 421
+#define IMG_PLAYER2_UP_DIGGING 422
+#define IMG_PLAYER2_UP_PUSHING 423
+#define IMG_PLAYER2_UP_SNAPPING 424
+#define IMG_PLAYER2_LEFT 425
+#define IMG_PLAYER2_LEFT_MOVING 426
+#define IMG_PLAYER2_LEFT_DIGGING 427
+#define IMG_PLAYER2_LEFT_PUSHING 428
+#define IMG_PLAYER2_LEFT_SNAPPING 429
+#define IMG_PLAYER2_RIGHT 430
+#define IMG_PLAYER2_RIGHT_MOVING 431
+#define IMG_PLAYER2_RIGHT_DIGGING 432
+#define IMG_PLAYER2_RIGHT_PUSHING 433
+#define IMG_PLAYER2_RIGHT_SNAPPING 434
+#define IMG_PLAYER3 435
+#define IMG_PLAYER3_DOWN 436
+#define IMG_PLAYER3_DOWN_MOVING 437
+#define IMG_PLAYER3_DOWN_DIGGING 438
+#define IMG_PLAYER3_DOWN_PUSHING 439
+#define IMG_PLAYER3_DOWN_SNAPPING 440
+#define IMG_PLAYER3_UP 441
+#define IMG_PLAYER3_UP_MOVING 442
+#define IMG_PLAYER3_UP_DIGGING 443
+#define IMG_PLAYER3_UP_PUSHING 444
+#define IMG_PLAYER3_UP_SNAPPING 445
+#define IMG_PLAYER3_LEFT 446
+#define IMG_PLAYER3_LEFT_MOVING 447
+#define IMG_PLAYER3_LEFT_DIGGING 448
+#define IMG_PLAYER3_LEFT_PUSHING 449
+#define IMG_PLAYER3_LEFT_SNAPPING 450
+#define IMG_PLAYER3_RIGHT 451
+#define IMG_PLAYER3_RIGHT_MOVING 452
+#define IMG_PLAYER3_RIGHT_DIGGING 453
+#define IMG_PLAYER3_RIGHT_PUSHING 454
+#define IMG_PLAYER3_RIGHT_SNAPPING 455
+#define IMG_PLAYER4 456
+#define IMG_PLAYER4_DOWN 457
+#define IMG_PLAYER4_DOWN_MOVING 458
+#define IMG_PLAYER4_DOWN_DIGGING 459
+#define IMG_PLAYER4_DOWN_PUSHING 460
+#define IMG_PLAYER4_DOWN_SNAPPING 461
+#define IMG_PLAYER4_UP 462
+#define IMG_PLAYER4_UP_MOVING 463
+#define IMG_PLAYER4_UP_DIGGING 464
+#define IMG_PLAYER4_UP_PUSHING 465
+#define IMG_PLAYER4_UP_SNAPPING 466
+#define IMG_PLAYER4_LEFT 467
+#define IMG_PLAYER4_LEFT_MOVING 468
+#define IMG_PLAYER4_LEFT_DIGGING 469
+#define IMG_PLAYER4_LEFT_PUSHING 470
+#define IMG_PLAYER4_LEFT_SNAPPING 471
+#define IMG_PLAYER4_RIGHT 472
+#define IMG_PLAYER4_RIGHT_MOVING 473
+#define IMG_PLAYER4_RIGHT_DIGGING 474
+#define IMG_PLAYER4_RIGHT_PUSHING 475
+#define IMG_PLAYER4_RIGHT_SNAPPING 476
+#define IMG_EXPLOSION 477
+#define IMG_TWINKLE_BLUE 478
+#define IMG_TWINKLE_WHITE 479
+#define IMG_STEELWALL_TOPLEFT 480
+#define IMG_STEELWALL_TOPRIGHT 481
+#define IMG_STEELWALL_BOTTOMLEFT 482
+#define IMG_STEELWALL_BOTTOMRIGHT 483
+#define IMG_STEELWALL_HORIZONTAL 484
+#define IMG_STEELWALL_VERTICAL 485
+#define IMG_INVISIBLE_STEELWALL_TOPLEFT 486
+#define IMG_INVISIBLE_STEELWALL_TOPRIGHT 487
+#define IMG_INVISIBLE_STEELWALL_BOTTOMLEFT 488
+#define IMG_INVISIBLE_STEELWALL_BOTTOMRIGHT 489
+#define IMG_INVISIBLE_STEELWALL_HORIZONTAL 490
+#define IMG_INVISIBLE_STEELWALL_VERTICAL 491
+#define IMG_ARROW_BLUE_LEFT 492
+#define IMG_ARROW_BLUE_RIGHT 493
+#define IMG_ARROW_BLUE_UP 494
+#define IMG_ARROW_BLUE_DOWN 495
+#define IMG_ARROW_RED_LEFT 496
+#define IMG_ARROW_RED_RIGHT 497
+#define IMG_ARROW_RED_UP 498
+#define IMG_ARROW_RED_DOWN 499
+#define IMG_SCROLLBAR_BLUE 500
+#define IMG_SCROLLBAR_RED 501
+#define IMG_SCROLLBAR_GREEN 502
+#define IMG_SCROLLBAR_YELLOW 503
+
+#define NUM_IMAGE_FILES 504
+
+
+/* values for sound configuration suffixes */
+/* (currently none) */
+
+/* values for sound configuration */
+#define SND_BD_EMPTY_SPACE_DIGGING 0
+#define SND_BD_SAND_DIGGING 1
+#define SND_BD_DIAMOND_COLLECTING 2
+#define SND_BD_DIAMOND_IMPACT 3
+#define SND_BD_ROCK_PUSHING 4
+#define SND_BD_ROCK_IMPACT 5
+#define SND_BD_MAGIC_WALL_ACTIVATING 6
+#define SND_BD_MAGIC_WALL_ACTIVE 7
+#define SND_BD_MAGIC_WALL_CHANGING 8
+#define SND_BD_AMOEBA_WAITING 9
+#define SND_BD_AMOEBA_CREATING 10
+#define SND_BD_AMOEBA_TURNING_TO_GEM 11
+#define SND_BD_AMOEBA_TURNING_TO_ROCK 12
+#define SND_BD_BUTTERFLY_MOVING 13
+#define SND_BD_BUTTERFLY_WAITING 14
+#define SND_BD_FIREFLY_MOVING 15
+#define SND_BD_FIREFLY_WAITING 16
+#define SND_BD_EXIT_PASSING 17
+#define SND_SP_EMPTY_SPACE_DIGGING 18
+#define SND_SP_BASE_DIGGING 19
+#define SND_SP_BUGGY_BASE_DIGGING 20
+#define SND_SP_BUGGY_BASE_ACTIVE 21
+#define SND_SP_INFOTRON_COLLECTING 22
+#define SND_SP_INFOTRON_IMPACT 23
+#define SND_SP_ZONK_PUSHING 24
+#define SND_SP_ZONK_IMPACT 25
+#define SND_SP_DISK_RED_COLLECTING 26
+#define SND_SP_DISK_ORANGE_PUSHING 27
+#define SND_SP_DISK_YELLOW_PUSHING 28
+#define SND_SP_PORT_PASSING 29
+#define SND_SP_EXIT_PASSING 30
+#define SND_SP_EXIT_OPENING 31
+#define SND_SP_ELEMENT_EXPLODING 32
+#define SND_SP_SNIKSNAK_MOVING 33
+#define SND_SP_SNIKSNAK_WAITING 34
+#define SND_SP_ELECTRON_MOVING 35
+#define SND_SP_ELECTRON_WAITING 36
+#define SND_SP_TERMINAL_ACTIVATING 37
+#define SND_SP_TERMINAL_ACTIVE 38
+#define SND_SOKOBAN_OBJECT_PUSHING 39
+#define SND_SOKOBAN_FIELD_FILLING 40
+#define SND_SOKOBAN_FIELD_EMPTYING 41
+#define SND_SOKOBAN_GAME_SOLVING 42
+#define SND_EMPTY_SPACE_DIGGING 43
+#define SND_SAND_DIGGING 44
+#define SND_EMERALD_COLLECTING 45
+#define SND_EMERALD_IMPACT 46
+#define SND_DIAMOND_COLLECTING 47
+#define SND_DIAMOND_IMPACT 48
+#define SND_DIAMOND_BREAKING 49
+#define SND_ROCK_PUSHING 50
+#define SND_ROCK_IMPACT 51
+#define SND_BOMB_PUSHING 52
+#define SND_NUT_PUSHING 53
+#define SND_NUT_CRACKING 54
+#define SND_NUT_IMPACT 55
+#define SND_DYNAMITE_COLLECTING 56
+#define SND_DYNAMITE_DROPPING 57
+#define SND_DYNAMITE_ACTIVE 58
+#define SND_KEY_COLLECTING 59
+#define SND_GATE_PASSING 60
+#define SND_BUG_MOVING 61
+#define SND_BUG_WAITING 62
+#define SND_SPACESHIP_MOVING 63
+#define SND_SPACESHIP_WAITING 64
+#define SND_YAMYAM_MOVING 65
+#define SND_YAMYAM_WAITING 66
+#define SND_YAMYAM_EATING 67
+#define SND_ROBOT_STEPPING 68
+#define SND_ROBOT_WAITING 69
+#define SND_ROBOT_WHEEL_ACTIVATING 70
+#define SND_ROBOT_WHEEL_ACTIVE 71
+#define SND_MAGIC_WALL_ACTIVATING 72
+#define SND_MAGIC_WALL_ACTIVE 73
+#define SND_MAGIC_WALL_CHANGING 74
+#define SND_AMOEBA_WAITING 75
+#define SND_AMOEBA_CREATING 76
+#define SND_AMOEBA_DROP_CREATING 77
+#define SND_ACID_SPLASHING 78
+#define SND_QUICKSAND_FILLING 79
+#define SND_QUICKSAND_SLIPPING 80
+#define SND_QUICKSAND_EMPTYING 81
+#define SND_EXIT_OPENING 82
+#define SND_EXIT_PASSING 83
+#define SND_BALLOON_MOVING 84
+#define SND_BALLOON_WAITING 85
+#define SND_BALLOON_PUSHING 86
+#define SND_BALLOON_SWITCH_ACTIVATING 87
+#define SND_SPRING_MOVING 88
+#define SND_SPRING_PUSHING 89
+#define SND_SPRING_IMPACT 90
+#define SND_WALL_GROWING 91
+#define SND_PEARL_COLLECTING 92
+#define SND_PEARL_BREAKING 93
+#define SND_PEARL_IMPACT 94
+#define SND_CRYSTAL_COLLECTING 95
+#define SND_CRYSTAL_IMPACT 96
+#define SND_ENVELOPE_COLLECTING 97
+#define SND_SAND_INVISIBLE_DIGGING 98
+#define SND_SHIELD_NORMAL_COLLECTING 99
+#define SND_SHIELD_NORMAL_ACTIVE 100
+#define SND_SHIELD_DEADLY_COLLECTING 101
+#define SND_SHIELD_DEADLY_ACTIVE 102
+#define SND_EXTRA_TIME_COLLECTING 103
+#define SND_MOLE_MOVING 104
+#define SND_MOLE_WAITING 105
+#define SND_MOLE_EATING 106
+#define SND_SWITCHGATE_SWITCH_ACTIVATING 107
+#define SND_SWITCHGATE_OPENING 108
+#define SND_SWITCHGATE_CLOSING 109
+#define SND_SWITCHGATE_PASSING 110
+#define SND_TIMEGATE_SWITCH_ACTIVATING 111
+#define SND_TIMEGATE_SWITCH_ACTIVE 112
+#define SND_TIMEGATE_OPENING 113
+#define SND_TIMEGATE_CLOSING 114
+#define SND_TIMEGATE_PASSING 115
+#define SND_CONVEYOR_BELT_SWITCH_ACTIVATING 116
+#define SND_CONVEYOR_BELT_SWITCH_DEACTIVATING 117
+#define SND_CONVEYOR_BELT_ACTIVE 118
+#define SND_LIGHT_SWITCH_ACTIVATING 119
+#define SND_LIGHT_SWITCH_DEACTIVATING 120
+#define SND_DX_BOMB_PUSHING 121
+#define SND_TRAP_INACTIVE_DIGGING 122
+#define SND_TRAP_ACTIVATING 123
+#define SND_TUBE_PASSING 124
+#define SND_AMOEBA_TURNING_TO_GEM 125
+#define SND_AMOEBA_TURNING_TO_ROCK 126
+#define SND_SPEED_PILL_COLLECTING 127
+#define SND_DYNABOMB_NR_COLLECTING 128
+#define SND_DYNABOMB_SZ_COLLECTING 129
+#define SND_DYNABOMB_XL_COLLECTING 130
+#define SND_DYNABOMB_DROPPING 131
+#define SND_DYNABOMB_ACTIVE 132
+#define SND_SATELLITE_MOVING 133
+#define SND_SATELLITE_WAITING 134
+#define SND_SATELLITE_PUSHING 135
+#define SND_LAMP_ACTIVATING 136
+#define SND_LAMP_DEACTIVATING 137
+#define SND_TIME_ORB_FULL_COLLECTING 138
+#define SND_TIME_ORB_FULL_IMPACT 139
+#define SND_TIME_ORB_EMPTY_PUSHING 140
+#define SND_TIME_ORB_EMPTY_IMPACT 141
+#define SND_GAMEOFLIFE_WAITING 142
+#define SND_GAMEOFLIFE_CREATING 143
+#define SND_BIOMAZE_WAITING 144
+#define SND_BIOMAZE_CREATING 145
+#define SND_PACMAN_MOVING 146
+#define SND_PACMAN_WAITING 147
+#define SND_PACMAN_EATING 148
+#define SND_DARK_YAMYAM_MOVING 149
+#define SND_DARK_YAMYAM_WAITING 150
+#define SND_DARK_YAMYAM_EATING 151
+#define SND_PENGUIN_MOVING 152
+#define SND_PENGUIN_WAITING 153
+#define SND_PENGUIN_PASSING_EXIT 154
+#define SND_PIG_MOVING 155
+#define SND_PIG_WAITING 156
+#define SND_PIG_EATING 157
+#define SND_DRAGON_MOVING 158
+#define SND_DRAGON_WAITING 159
+#define SND_DRAGON_ATTACKING 160
+#define SND_PLAYER_DYING 161
+#define SND_ELEMENT_EXPLODING 162
+#define SND_GAME_STARTING 163
+#define SND_GAME_RUNNING_OUT_OF_TIME 164
+#define SND_GAME_LEVELTIME_BONUS 165
+#define SND_GAME_LOSING 166
+#define SND_GAME_WINNING 167
+#define SND_MENU_DOOR_OPENING 168
+#define SND_MENU_DOOR_CLOSING 169
+#define SND_MENU_HALL_OF_FAME 170
+#define SND_MENU_INFO_SCREEN 171
+
+#define NUM_SOUND_FILES 172
+