boolean instant_relocation; /* no visual delay when relocating player */
boolean shifted_relocation; /* no level centering when relocating player */
boolean lazy_relocation; /* only redraw off-screen player relocation */
boolean instant_relocation; /* no visual delay when relocating player */
boolean shifted_relocation; /* no level centering when relocating player */
boolean lazy_relocation; /* only redraw off-screen player relocation */