+/* file version numbers for resource files (levels, tapes, score, setup, etc.)
+** currently supported/known file version numbers:
+** 1.0 (old)
+** 1.2 (still in use)
+** 1.4 (still in use)
+** 2.0 (actual)
+*/
+#define FILE_VERSION_1_0 VERSION_IDENT(1,0,0)
+#define FILE_VERSION_1_2 VERSION_IDENT(1,2,0)
+#define FILE_VERSION_1_4 VERSION_IDENT(1,4,0)
+#define FILE_VERSION_2_0 VERSION_IDENT(2,0,0)
+
+/* file version does not change for every program version, but is changed
+ when new features are introduced that are incompatible with older file
+ versions, so that they can be treated accordingly */
+#define FILE_VERSION_ACTUAL FILE_VERSION_2_0
+
+#define GAME_VERSION_1_0 FILE_VERSION_1_0
+#define GAME_VERSION_1_2 FILE_VERSION_1_2
+#define GAME_VERSION_1_4 FILE_VERSION_1_4
+#define GAME_VERSION_2_0 FILE_VERSION_2_0
+
+#define GAME_VERSION_ACTUAL VERSION_IDENT(PROGRAM_VERSION_MAJOR, \
+ PROGRAM_VERSION_MINOR, \
+ PROGRAM_VERSION_PATCH)
+