boolean bd_creatures_start_backwards; // BD creatures start moving in opposite direction
boolean bd_creatures_turn_on_hatching;// BD creatures change direction after hatching
int bd_creatures_auto_turn_delay; // BD creatures change direction after delay (in seconds)
boolean bd_creatures_start_backwards; // BD creatures start moving in opposite direction
boolean bd_creatures_turn_on_hatching;// BD creatures change direction after hatching
int bd_creatures_auto_turn_delay; // BD creatures change direction after delay (in seconds)