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rnd-20060420-1-src
[rocksndiamonds.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index 31740d333801224fea2464fbbcb7b57c4c8b874e..48f6561a4d52d2b15389cf297a833b72cfadba2d 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-670,6
+670,7
@@
#define GFX_ELEMENT(e) (element_info[e].use_gfx_element ? \
element_info[e].gfx_element : e)
#define GFX_ELEMENT(e) (element_info[e].use_gfx_element ? \
element_info[e].gfx_element : e)
+/* !!! CHECK THIS !!! */
#if 1
#define TILE_GFX_ELEMENT(x, y) \
(GfxElement[x][y] != EL_UNDEFINED && \
#if 1
#define TILE_GFX_ELEMENT(x, y) \
(GfxElement[x][y] != EL_UNDEFINED && \
@@
-1642,11
+1643,12
@@
#define FONT_VALUE_1 26
#define FONT_VALUE_2 27
#define FONT_VALUE_OLD 28
#define FONT_VALUE_1 26
#define FONT_VALUE_2 27
#define FONT_VALUE_OLD 28
-#define FONT_LEVEL_NUMBER 29
-#define FONT_TAPE_RECORDER 30
-#define FONT_GAME_INFO 31
+#define FONT_LEVEL_NUMBER_ACTIVE 29
+#define FONT_LEVEL_NUMBER 30
+#define FONT_TAPE_RECORDER 31
+#define FONT_GAME_INFO 32
-#define NUM_FONTS 3
2
+#define NUM_FONTS 3
3
#define NUM_INITIAL_FONTS 4
/* values for game_status (must match special image configuration suffixes) */
#define NUM_INITIAL_FONTS 4
/* values for game_status (must match special image configuration suffixes) */
@@
-2154,7
+2156,8
@@
struct GraphicInfo
int step_offset; /* optional step offset of toon animations */
int step_delay; /* optional step delay of toon animations */
int step_offset; /* optional step offset of toon animations */
int step_delay; /* optional step delay of toon animations */
- int draw_x, draw_y; /* optional offset for drawing fonts chars */
+ int draw_xoffset; /* optional offset for drawing font chars */
+ int draw_yoffset; /* optional offset for drawing font chars */
int draw_masked; /* optional setting for drawing envelope gfx */
int draw_masked; /* optional setting for drawing envelope gfx */