-#define EP_CAN_SMASH 10
-#define EP_WALKABLE_OVER 11
-#define EP_WALKABLE_INSIDE 12
-#define EP_WALKABLE_UNDER 13
-#define EP_PASSABLE_OVER 14
-#define EP_PASSABLE_INSIDE 15
-#define EP_PASSABLE_UNDER 16
-#define EP_CHANGEABLE 17
-#define EP_CAN_EXPLODE_SMASHED 18
-#define EP_CAN_EXPLODE_IMPACT 19
-#define EP_UNUSED_20 20
-#define EP_UNUSED_21 21
+#define EP_CAN_SMASH_FRIENDS 10
+#define EP_CAN_SMASH_ENEMIES 11
+#define EP_CAN_SMASH_EXPLOSIVES 12
+#define EP_CAN_EXPLODE_BY_FIRE 13
+#define EP_CAN_EXPLODE_SMASHED 14
+#define EP_CAN_EXPLODE_IMPACT 15
+#define EP_WALKABLE_OVER 16
+#define EP_WALKABLE_INSIDE 17
+#define EP_WALKABLE_UNDER 18
+#define EP_PASSABLE_OVER 19
+#define EP_PASSABLE_INSIDE 20
+#define EP_PASSABLE_UNDER 21