+/* new elements which still have no graphic */
+#define GFX_PEARL GFX_CHAR_FRAGE
+#define GFX_CRYSTAL GFX_CHAR_FRAGE
+#define GFX_WALL_PEARL GFX_CHAR_FRAGE
+#define GFX_WALL_CRYSTAL GFX_CHAR_FRAGE
+#define GFX_DOOR_WHITE GFX_CHAR_FRAGE
+#define GFX_DOOR_WHITE_GRAY GFX_CHAR_FRAGE
+#define GFX_KEY_WHITE GFX_CHAR_FRAGE
+#define GFX_FORCE_FIELD GFX_CHAR_FRAGE
+#define GFX_EXTRA_TIME GFX_CHAR_FRAGE
+#define GFX_SWITCH_GATE_OPEN GFX_CHAR_FRAGE
+#define GFX_SWITCH_GATE_CLOSED GFX_CHAR_FRAGE
+#define GFX_SWITCH_GATE_SWITCH GFX_CHAR_FRAGE
+#define GFX_TIME_GATE GFX_CHAR_FRAGE
+#define GFX_TIME_GATE_WHEEL GFX_CHAR_FRAGE
+#define GFX_BELT_GREEN_LEFT GFX_CHAR_FRAGE
+#define GFX_BELT_GREEN_MIDDLE GFX_CHAR_FRAGE
+#define GFX_BELT_GREEN_RIGHT GFX_CHAR_FRAGE
+#define GFX_BELT_GREEN_SWITCH GFX_CHAR_FRAGE
+#define GFX_BELT_RED_LEFT GFX_CHAR_FRAGE
+#define GFX_BELT_RED_MIDDLE GFX_CHAR_FRAGE
+#define GFX_BELT_RED_RIGHT GFX_CHAR_FRAGE
+#define GFX_BELT_RED_SWITCH GFX_CHAR_FRAGE
+#define GFX_BELT_BLUE_LEFT GFX_CHAR_FRAGE
+#define GFX_BELT_BLUE_MIDDLE GFX_CHAR_FRAGE
+#define GFX_BELT_BLUE_RIGHT GFX_CHAR_FRAGE
+#define GFX_BELT_BLUE_SWITCH GFX_CHAR_FRAGE
+#define GFX_LANDMINE GFX_CHAR_FRAGE
+#define GFX_ENVELOPE GFX_CHAR_FRAGE
+#define GFX_LIGHT_SWITCH GFX_CHAR_FRAGE
+#define GFX_SIGN_EXCLAMATION GFX_CHAR_FRAGE
+#define GFX_SIGN_RADIOACTIVITY GFX_CHAR_FRAGE
+#define GFX_SIGN_STOP GFX_CHAR_FRAGE
+#define GFX_SIGN_WHEELCHAIR GFX_CHAR_FRAGE
+#define GFX_SIGN_PARKING GFX_CHAR_FRAGE
+#define GFX_SIGN_ONEWAY GFX_CHAR_FRAGE
+#define GFX_SIGN_HEART GFX_CHAR_FRAGE
+#define GFX_SIGN_TRIANGLE GFX_CHAR_FRAGE
+#define GFX_SIGN_ROUND GFX_CHAR_FRAGE
+#define GFX_SIGN_EXIT GFX_CHAR_FRAGE
+#define GFX_SIGN_YINYANG GFX_CHAR_FRAGE
+#define GFX_SIGN_OTHER GFX_CHAR_FRAGE
+#define GFX_MOLE_LEFT GFX_CHAR_FRAGE
+#define GFX_MOLE_RIGHT GFX_CHAR_FRAGE
+#define GFX_MOLE_UP GFX_CHAR_FRAGE
+#define GFX_MOLE_DOWN GFX_CHAR_FRAGE
+#define GFX_STEEL_SLANTED GFX_CHAR_FRAGE
+#define GFX_SAND_INVISIBLE GFX_CHAR_FRAGE
+