-int LevelSolved,GameOver, JX,JY, ZX,ZY;
-int Gems,Dynamite,Key[4],TimeLeft,Score,MampferNr;
-int CheckMoving,CheckExploding, SiebAktiv;
+int FX = SX, FY = SY, ScreenMovPos = 0;
+int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
+int JX,JY, JX2,JY2, ZX,ZY, ExitX,ExitY;
+int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing;
+int PlayerGone,LevelSolved,GameOver;
+int FrameCounter,TimeFrames,TimeLeft,Score;
+int Gems,SokobanFields,Lights,Friends;
+int Dynamite,Key[4],MampferNr;
+int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL;
+int SiebAktiv;